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Title       : "Deja Voodoo" ( mc_rj4_kdmg )
Date        : 10/08/2025 
File        : mc_rj4_kdmg
Author      : Sedrrick “Kurt” Davis ( KurtDamage )
Credits     : Thanks to AlexUnder and Sprony for hosting this jam.. and thanks to all of MapCenter. Also thanks to Text_Fish, MopeyBloke, DetroHogga, Doritos420 and Sprony for playtesting my map!

Description : Small Metal level with a few lava-falls and lots of combat
Install     : Just toss this bad boy into your “maps” folder and you are good to go!

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copyright: The map source is included within the zip. Feel free to use any of the assets within for use in your own maps or to create an expansion or remake.

compilers: BSP/VIS Compilers - Eric Wasylishen (EricW Tools)

engine: Tested with Quakespasm, vkQuake and WinQuake (Specifically ChadQuake and MarkV Winquake)
                  
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Map Information:

Game          : Quake SP only
Coop/DM       : None
Difficulty    : Easy = 39 monsters, Normal = 42 Monsters, Hard = 43 Monsters
Textures      : ID Software, Andrew "Than" Palmer, Juan Carlos "Zothique" Deus, Simon "Sock" O'Callaghan
Skybox        :  Purple ID skybox
Editor        : QuakeEd 3.2 & NetRadiant Custom ( Best Editors! )
Tools         : TexMex
Build Time    : 1 week

Thanks for Playing! 

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Distribution / Copyright / Permissions 

Copyright (c) 2025 Email: kurtdamage@gmail.com
Quake I is a registered trademark of id Software, Inc.

This MOD/MAP may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE 
DISTRIBUTED ON CD-ROM WITHOUT BEING COMPLETELEY NAKED AND COVERED IN BARBEQUE SAUCE.

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