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Title                   : Delirium Sinistratum
Filename                : mc_rj4_grue.bsp
Author(s)               : Grue
Email Address           : doug@designcrane.com
Description             : episode three inspired map based on the work of American McGee
Special Thanks	        : Colossus and PalmliX for playtesting

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* Play Information *


Level Name              : Delirium Sinistratum

Single Player           : yes
Cooperative 1-32 Player : yes, 3 coop starts for 4 player coop
Deathmatch 2-32 Player  : yes
Difficulty Settings     : all skill levels configured

New Sounds              : no
New Graphics            : no
Sound Track             : track 4
Demos Replaced          : no
.map   Included         : yes

Software needed to play : This should work on all ports, tested in QS Kex and JoeQuake.


Comments                : I'm slowly getting better at classic mapping.



* Construction *

Base            : original
Build Time      : about 100 hours to build and test

Times & stats   :System Used      : my Windows10 custom-built AMD tower             
                 Light            : -bounce 1
		 QBSP		  :


Texture wads used: quake101 (only used an episode three subset)
Editor(s) used  : Trenchbroom
Known Bugs      : Hopefully I found all of them!


* Legal Stuff *
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(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/)