===========================================================================

Title                   : Corrosive Eternity
Filename                : mars_e0m2.zip
Release date            : 15.10.2025
Author                  : Mars
Email Address           : kd-1005@yandex.ru
Discord                 : mars9444
Misc. Author Info       : https://www.youtube.com/channel/UC7rBcsyGGjrfveAqxkfOFkQ
Other Files By Author   : mars_e0m1
                          unused_mars
Description             : Very long metal themed map with high monster/secret count. This is the final version of unused_mars from Unused Jam.
                          Based on progs_dump mod (by dumptruck_ds).
                          Monster count 845/1155/1509/1512 (Easy/Normal/Hard/Nightmare), 67 secrets
                          There are different music tracks on each skill setting.
                          ATTENTION! Don't play on NIGHTMARE skill at your first playthrough! SPOILER ALERT! (rot13): nyy zbafgref ner oneryl ivfvoyr ng fxvyy 3.
Special Thanks to       : id Software for Quake
                          dumptruck_ds for progs_dump
                          autreart for Legacy track
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* What is included *

Sounds                  : sfx from DOOM 3, Quake 4, Half-Life, Shrak
Music              [all]: Seuil Optique - Some Time Gone   -   https://archive.org/details/eg0_232   -   https://creativecommons.org/licenses/by-nc-sa/4.0/
                  [Easy]: The Ghost of An Alien - Spider In The Sand   -   https://archive.org/details/v-a-paranormal-voices   -   https://creativecommons.org/licenses/by-nc-nd/4.0/
                [Normal]: Spit It Out - Dying Breed   -   https://archive.org/details/HAZE042   -   https://creativecommons.org/licenses/by-nc/3.0/
                  [Hard]: The Ghost Between The Strings - Winged Scavengers 3 - Drunk Angels   -   https://archive.org/details/eg0_001   -   https://creativecommons.org/licenses/by-nc-sa/3.0/
             [NIGHTMARE]: autreart - Legacy   -   this track was written exclusively for this map. Fun fact: only one sample was used to write Legacy - Ranger's "huh" sound effect.
                   [all]: Чайник Болотных Богов - Электромицелий   -   https://gv-sound.bandcamp.com/album/--47   -   https://creativecommons.org/licenses/by-nc-nd/3.0/
                   [all]: Sithwomb - He Showed No Fear, But Was Curious, Studying Me In Turn   -   https://archive.org/details/eg0_058   -   https://creativecommons.org/licenses/by-nc-sa/3.0/
Graphics                : "cloudy2" skybox from DOOM 3
Progs                   : progs_dump mod

* Play Information *

Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Easy/Normal/Hard/Nightmare

* Construction *

Base                    : unused_mars.bsp
Tested With             : Ironwail 0.8.0, vkQuake 1.32.0
Textures		: QUAKE101
			  skips_2018
                          hipnotic
                          rogue
                          id_unused
                          CORN_f
                          q2TEX00
                          ijed_greenmet
                          mg1
                          rmq
			  HalfLife_full
                          fences
                          pritchard_blood
                          knave-complete
                          Quake 3 textures
                          custom textures based on id originals and Machine Games textures from Quake Re-release
                          new from scratch custom textures

* Installation *

Unzip in your Quake directory. Start Quake with -game mars_e0m2 +map mars_e0m2 command line arguments. 
Quakespasm/Quakespasm Spiked sourceports can handle this map with -heapsize 327680. But I recommend to use Ironwail or vkQuake. 

* Copyright / Permissions *

Please do not use any of these assets in ANY COMMERCIAL PROJECT and remember to give credit if you use any of these assets.
				  
Quake I is a registered trademark of id Software, Inc.