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Title                   : Scurry
Filename                : SCURRY.BSP
Author                  : Jack Vermeulen (Sensor Based Systems, Inc.)
Email Address           : sbs@wolfenet.com
Description             : A level made using DeeP95.
                          Made for deathmatch but also single play.
                          Made while testing out code. 


Additional Credits to   : ID Software, for Quake
                          QBSP Win32 console-mode binaries.
                          PCX2WAD for easily making a texture PWAD
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* Play Information *

Level Name              : DeeP Scurry before they get you.
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 1-4 Player   : Yes
Difficulty Settings     : No

* Construction *

Base            : New level from scratch.
Build Time      : 8 hours mostly in debugging Quake<g>
Editor(s) used  : DeeP and conversion tools
Known Bugs      : Things falling out at start..

* Legal Stuff *

You not distribute or modify this level without permission.

