--- /usr/Quake/edit/qcc/v101qc/weapons.qc	Thu Jul 25 09:51:24 1996
+++ weapons.qc	Mon Aug 12 19:48:39 1996
@@ -5,7 +5,7 @@
 void(entity bomb, entity attacker, float rad, entity ignore) T_RadiusDamage;
 void(vector org, vector vel, float damage) SpawnBlood;
 void() SuperDamageSound;
-
+void() Spawn_ABomb;	     //Added by me
 
 // called by worldspawn
 void() W_Precache =
@@ -1169,7 +1169,8 @@
 		CycleWeaponCommand ();
 	if (self.impulse == 11)
 		ServerflagsCommand ();
-
+	if (self.impulse == 101)	//Bind key 'b' to impulse 101
+		Spawn_ABomb ();	 //For abomb command
 	if (self.impulse == 255)
 		QuadCheat ();
 		
