Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
	ProjectSection(ProjectDependencies) = postProject
		{0018E098-B12A-4E4D-9B22-6772DA287080} = {0018E098-B12A-4E4D-9B22-6772DA287080}
	EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake_SDL", "ftequake_SDL.vcproj", "{F384725A-62D4-4063-9941-6D8D2D6C2A47}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
	ProjectSection(ProjectDependencies) = postProject
		{0018E098-B12A-4E4D-9B22-6772DA287080} = {0018E098-B12A-4E4D-9B22-6772DA287080}
	EndProjectSection
EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "FTEQuake", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "qtvprox", "..\..\fteqtv\qtvprox.vcproj", "{1A353DA0-F351-4C0D-A21D-E2B460600B20}"
	ProjectSection(ProjectDependencies) = postProject
		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365} = {88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}
	EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{0018E098-B12A-4E4D-9B22-6772DA287080}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		D3DDebug|Win32 = D3DDebug|Win32
		D3DDebug|x64 = D3DDebug|x64
		D3DRelease|Win32 = D3DRelease|Win32
		D3DRelease|x64 = D3DRelease|x64
		Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
		Debug Dedicated Server|x64 = Debug Dedicated Server|x64
		Debug|Win32 = Debug|Win32
		Debug|x64 = Debug|x64
		GLDebug|Win32 = GLDebug|Win32
		GLDebug|x64 = GLDebug|x64
		GLRelease|Win32 = GLRelease|Win32
		GLRelease|x64 = GLRelease|x64
		MDebug|Win32 = MDebug|Win32
		MDebug|x64 = MDebug|x64
		MinGLDebug|Win32 = MinGLDebug|Win32
		MinGLDebug|x64 = MinGLDebug|x64
		MinGLRelease|Win32 = MinGLRelease|Win32
		MinGLRelease|x64 = MinGLRelease|x64
		MRelease|Win32 = MRelease|Win32
		MRelease|x64 = MRelease|x64
		Release Dedicated Server|Win32 = Release Dedicated Server|Win32
		Release Dedicated Server|x64 = Release Dedicated Server|x64
		Release|Win32 = Release|Win32
		Release|x64 = Release|x64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.Build.0 = MDebug|Win32
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		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|x64.Build.0 = MDebug|x64
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		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.Build.0 = MinGLDebug|Win32
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		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.Build.0 = MinGLRelease|Win32
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		{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release|Win32.Build.0 = GLRelease|Win32
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