/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
#include "quakedef.h"

#ifdef _WIN32
#include "winquake.h"
#endif

void (*vid_menudrawfn)(void);
void (*vid_menukeyfn)(int key);

enum m_state_t {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} ;
int m_state;

void M_Menu_Main_f (void);
  void M_Menu_SinglePlayer_f (void);
    void M_Menu_Load_f (void);
    void M_Menu_Save_f (void);
  void M_Menu_MultiPlayer_f (void);
    void M_Menu_Setup_f (void);
    void M_Menu_Net_f (void);
  void M_Menu_Options_f (void);
    void M_Menu_Keys_f (void);
    void M_Menu_Video_f (void);
  void M_Menu_Help_f (void);
  void M_Menu_Quit_f (void);
void M_Menu_SerialConfig_f (void);
  void M_Menu_ModemConfig_f (void);
void M_Menu_LanConfig_f (void);
void M_Menu_GameOptions_f (void);
void M_Menu_Search_f (void);
void M_Menu_ServerList_f (void);

void M_Main_Draw (void);
  void M_SinglePlayer_Draw (void);
    void M_Load_Draw (void);
    void M_Save_Draw (void);
  void M_MultiPlayer_Draw (void);
    void M_Setup_Draw (void);
    void M_Net_Draw (void);
  void M_Options_Draw (void);
    void M_Keys_Draw (void);
    void M_Video_Draw (void);
  void M_Help_Draw (void);
  void M_Quit_Draw (void);
void M_SerialConfig_Draw (void);
  void M_ModemConfig_Draw (void);
void M_LanConfig_Draw (void);
void M_GameOptions_Draw (void);
void M_Search_Draw (void);
void M_ServerList_Draw (void);

void M_Main_Key (int key);
  void M_SinglePlayer_Key (int key);
    void M_Load_Key (int key);
    void M_Save_Key (int key);
  void M_MultiPlayer_Key (int key);
    void M_Setup_Key (int key);
    void M_Net_Key (int key);
  void M_Options_Key (int key);
    void M_Keys_Key (int key);
    void M_Video_Key (int key);
  void M_Help_Key (int key);
  void M_Quit_Key (int key);
void M_SerialConfig_Key (int key);
  void M_ModemConfig_Key (int key);
void M_LanConfig_Key (int key);
void M_GameOptions_Key (int key);
void M_Search_Key (int key);
void M_ServerList_Key (int key);

qboolean    m_entersound;        // play after drawing a frame, so caching
                // won't disrupt the sound
qboolean    m_recursiveDraw;

int            m_return_state;
qboolean    m_return_onerror;
char        m_return_reason [32];

#define StartingGame    (m_multiplayer_cursor == 1)
#define JoiningGame        (m_multiplayer_cursor == 0)
#define SerialConfig    (m_net_cursor == 0)
#define DirectConfig    (m_net_cursor == 1)
#define    IPXConfig        (m_net_cursor == 2)
#define    TCPIPConfig        (m_net_cursor == 3)

void M_ConfigureNetSubsystem(void);

/*
================
M_DrawCharacter

Draws one solid graphics character
================
*/
void M_DrawCharacter (int cx, int line, int num)
{
  Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
}

void M_Print (int cx, int cy, const char *str)
{
  while (*str)
  {
    M_DrawCharacter (cx, cy, (*str)+128);
    str++;
    cx += 8;
  }
}

void M_PrintWhite (int cx, int cy, const char *str)
{
  while (*str)
  {
    M_DrawCharacter (cx, cy, *str);
    str++;
    cx += 8;
  }
}

void M_DrawTransPic (int x, int y, qpic_t *pic)
{
  Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);
}

void M_DrawPic (int x, int y, qpic_t *pic)
{
  Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
}

byte identityTable[256];
byte translationTable[256];

void M_BuildTranslationTable(int top, int bottom)
{
  int        j;
  byte    *dest, *source;

  for (j = 0; j < 256; j++)
    identityTable[j] = j;
  dest = translationTable;
  source = identityTable;
  memcpy (dest, source, 256);

  if (top < 128)    // the artists made some backwards ranges.  sigh.
    memcpy (dest + TOP_RANGE, source + top, 16);
  else
    for (j=0 ; j<16 ; j++)
      dest[TOP_RANGE+j] = source[top+15-j];

  if (bottom < 128)
    memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
  else
    for (j=0 ; j<16 ; j++)
      dest[BOTTOM_RANGE+j] = source[bottom+15-j];
}


void M_DrawTransPicTranslate (int x, int y, qpic_t *pic)
{
  Draw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
}


void M_DrawTextBox (int x, int y, int width, int lines)
{
  qpic_t    *p;
  int        cx, cy;
  int        n;

  // draw left side
  cx = x;
  cy = y;
  p = Draw_CachePic ("gfx/box_tl.lmp");
  M_DrawTransPic (cx, cy, p);
  p = Draw_CachePic ("gfx/box_ml.lmp");
  for (n = 0; n < lines; n++)
  {
    cy += 8;
    M_DrawTransPic (cx, cy, p);
  }
  p = Draw_CachePic ("gfx/box_bl.lmp");
  M_DrawTransPic (cx, cy+8, p);

  // draw middle
  cx += 8;
  while (width > 0)
  {
    cy = y;
    p = Draw_CachePic ("gfx/box_tm.lmp");
    M_DrawTransPic (cx, cy, p);
    p = Draw_CachePic ("gfx/box_mm.lmp");
    for (n = 0; n < lines; n++)
    {
      cy += 8;
      if (n == 1)
        p = Draw_CachePic ("gfx/box_mm2.lmp");
      M_DrawTransPic (cx, cy, p);
    }
    p = Draw_CachePic ("gfx/box_bm.lmp");
    M_DrawTransPic (cx, cy+8, p);
    width -= 2;
    cx += 16;
  }

  // draw right side
  cy = y;
  p = Draw_CachePic ("gfx/box_tr.lmp");
  M_DrawTransPic (cx, cy, p);
  p = Draw_CachePic ("gfx/box_mr.lmp");
  for (n = 0; n < lines; n++)
  {
    cy += 8;
    M_DrawTransPic (cx, cy, p);
  }
  p = Draw_CachePic ("gfx/box_br.lmp");
  M_DrawTransPic (cx, cy+8, p);
}

//=============================================================================

int m_save_demonum;

/*
================
M_ToggleMenu_f
================
*/
void M_ToggleMenu_f (void)
{
  m_entersound = true;

  if (key_dest == key_menu)
  {
    if (m_state != m_main)
    {
      M_Menu_Main_f ();
      return;
    }
    key_dest = key_game;
    m_state = m_none;
    return;
  }
  if (key_dest == key_console)
  {
    Con_ToggleConsole_f ();
  }
  else
  {
    M_Menu_Main_f ();
  }
}


//=============================================================================
/* MAIN MENU */

int    m_main_cursor;
#define    MAIN_ITEMS    5


void M_Menu_Main_f (void)
{
  if (key_dest != key_menu)
  {
    m_save_demonum = cls.demonum;
    cls.demonum = -1;
  }
  key_dest = key_menu;
  m_state = m_main;
  m_entersound = true;
}


void M_Main_Draw (void)
{
  int        f;
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/ttl_main.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);
  M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") );

  f = (int)(host_time * 10)%6;

  M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
}


void M_Main_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
    key_dest = key_game;
    m_state = m_none;
    cls.demonum = m_save_demonum;
    if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
      CL_NextDemo ();
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    if (++m_main_cursor >= MAIN_ITEMS)
      m_main_cursor = 0;
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    if (--m_main_cursor < 0)
      m_main_cursor = MAIN_ITEMS - 1;
    break;

  case K_ENTER:
    m_entersound = true;

    switch (m_main_cursor)
    {
    case 0:
      M_Menu_SinglePlayer_f ();
      break;

    case 1:
      M_Menu_MultiPlayer_f ();
      break;

    case 2:
      M_Menu_Options_f ();
      break;

    case 3:
      M_Menu_Help_f ();
      break;

    case 4:
      M_Menu_Quit_f ();
      break;
    }
  }
}

//=============================================================================
/* SINGLE PLAYER MENU */

int    m_singleplayer_cursor;
#define    SINGLEPLAYER_ITEMS    3


void M_Menu_SinglePlayer_f (void)
{
  key_dest = key_menu;
  m_state = m_singleplayer;
  m_entersound = true;
}


void M_SinglePlayer_Draw (void)
{
  int        f;
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/ttl_sgl.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);
  M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );

  f = (int)(host_time * 10)%6;

  M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
}


void M_SinglePlayer_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Main_f ();
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
      m_singleplayer_cursor = 0;
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    if (--m_singleplayer_cursor < 0)
      m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
    break;

  case K_ENTER:
    m_entersound = true;

    switch (m_singleplayer_cursor)
    {
    case 0:
      if (sv.active)
        if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n"))
          break;
      key_dest = key_game;
      if (sv.active)
        Cbuf_AddText ("disconnect\n");
      Cbuf_AddText ("maxplayers 1\n");
      Cbuf_AddText ("map start\n");
      break;

    case 1:
      M_Menu_Load_f ();
      break;

    case 2:
      M_Menu_Save_f ();
      break;
    }
  }
}

//=============================================================================
/* LOAD/SAVE MENU */

int        load_cursor;        // 0 < load_cursor < MAX_SAVEGAMES

#define    MAX_SAVEGAMES        12
char    m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
int        loadable[MAX_SAVEGAMES];

void M_ScanSaves (void)
{
  int        i, j;
  char    name[MAX_OSPATH];
  FILE    *f;
  int        version;

  for (i=0 ; i<MAX_SAVEGAMES ; i++)
  {
    strcpy (m_filenames[i], "--- UNUSED SLOT ---");
    loadable[i] = false;
    sprintf (name, "%s/s%i.sav", com_gamedir, i);
    f = fopen (name, "r");
    if (!f)
      continue;
    fscanf (f, "%i\n", &version);
    fscanf (f, "%79s\n", name);
    strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);

  // change _ back to space
    for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
      if (m_filenames[i][j] == '_')
        m_filenames[i][j] = ' ';
    loadable[i] = true;
    fclose (f);
  }
}

void M_Menu_Load_f (void)
{
  m_entersound = true;
  m_state = m_load;
  key_dest = key_menu;
  M_ScanSaves ();
}


void M_Menu_Save_f (void)
{
  if (!sv.active)
    return;
  if (cl.intermission)
    return;
  if (svs.maxclients != 1)
    return;
  m_entersound = true;
  m_state = m_save;
  key_dest = key_menu;
  M_ScanSaves ();
}


void M_Load_Draw (void)
{
  int        i;
  qpic_t    *p;

  p = Draw_CachePic ("gfx/p_load.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  for (i=0 ; i< MAX_SAVEGAMES; i++)
    M_Print (16, 32 + 8*i, m_filenames[i]);

// line cursor
  M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
}


void M_Save_Draw (void)
{
  int        i;
  qpic_t    *p;

  p = Draw_CachePic ("gfx/p_save.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  for (i=0 ; i<MAX_SAVEGAMES ; i++)
    M_Print (16, 32 + 8*i, m_filenames[i]);

// line cursor
  M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
}


void M_Load_Key (int k)
{

  switch (k)
  {
  case K_ESCAPE:
    M_Menu_SinglePlayer_f ();
    break;

  case K_ENTER:
    S_LocalSound ("misc/menu2.wav");
    if (!loadable[load_cursor])
      return;
    m_state = m_none;
    key_dest = key_game;

  // Host_Loadgame_f can't bring up the loading plaque because too much
  // stack space has been used, so do it now
    SCR_BeginLoadingPlaque ();

  // issue the load command
    Cbuf_AddText (va ("load s%i\n", load_cursor) );
    return;

  case K_UPARROW:
  case K_LEFTARROW:
    S_LocalSound ("misc/menu1.wav");
    load_cursor--;
    if (load_cursor < 0)
      load_cursor = MAX_SAVEGAMES-1;
    break;

  case K_DOWNARROW:
  case K_RIGHTARROW:
    S_LocalSound ("misc/menu1.wav");
    load_cursor++;
    if (load_cursor >= MAX_SAVEGAMES)
      load_cursor = 0;
    break;
  }
}


void M_Save_Key (int k)
{
  switch (k)
  {
  case K_ESCAPE:
    M_Menu_SinglePlayer_f ();
    break;

  case K_ENTER:
    m_state = m_none;
    key_dest = key_game;
    Cbuf_AddText (va("save s%i\n", load_cursor));
    return;

  case K_UPARROW:
  case K_LEFTARROW:
    S_LocalSound ("misc/menu1.wav");
    load_cursor--;
    if (load_cursor < 0)
      load_cursor = MAX_SAVEGAMES-1;
    break;

  case K_DOWNARROW:
  case K_RIGHTARROW:
    S_LocalSound ("misc/menu1.wav");
    load_cursor++;
    if (load_cursor >= MAX_SAVEGAMES)
      load_cursor = 0;
    break;
  }
}

//=============================================================================
/* MULTIPLAYER MENU */

int    m_multiplayer_cursor;
#define    MULTIPLAYER_ITEMS    3


void M_Menu_MultiPlayer_f (void)
{
  key_dest = key_menu;
  m_state = m_multiplayer;
  m_entersound = true;
}


void M_MultiPlayer_Draw (void)
{
  int        f;
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);
  M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );

  f = (int)(host_time * 10)%6;

  M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );

  if (serialAvailable || ipxAvailable || tcpipAvailable)
    return;
  M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
}


void M_MultiPlayer_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Main_f ();
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
      m_multiplayer_cursor = 0;
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    if (--m_multiplayer_cursor < 0)
      m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
    break;

  case K_ENTER:
    m_entersound = true;
    switch (m_multiplayer_cursor)
    {
    case 0:
      if (serialAvailable || ipxAvailable || tcpipAvailable)
        M_Menu_Net_f ();
      break;

    case 1:
      if (serialAvailable || ipxAvailable || tcpipAvailable)
        M_Menu_Net_f ();
      break;

    case 2:
      M_Menu_Setup_f ();
      break;
    }
  }
}

//=============================================================================
/* SETUP MENU */

int        setup_cursor = 4;
int        setup_cursor_table[] = {40, 56, 80, 104, 140};

char    setup_hostname[16];
char    setup_myname[16];
int        setup_oldtop;
int        setup_oldbottom;
int        setup_top;
int        setup_bottom;

#define    NUM_SETUP_CMDS    5

void M_Menu_Setup_f (void)
{
  key_dest = key_menu;
  m_state = m_setup;
  m_entersound = true;
  Q_strcpy(setup_myname, cl_name.string);
  Q_strcpy(setup_hostname, hostname.string);
  setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
  setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
}


void M_Setup_Draw (void)
{
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  M_Print (64, 40, "Hostname");
  M_DrawTextBox (160, 32, 16, 1);
  M_Print (168, 40, setup_hostname);

  M_Print (64, 56, "Your name");
  M_DrawTextBox (160, 48, 16, 1);
  M_Print (168, 56, setup_myname);

  M_Print (64, 80, "Shirt color");
  M_Print (64, 104, "Pants color");

  M_DrawTextBox (64, 140-8, 14, 1);
  M_Print (72, 140, "Accept Changes");

  p = Draw_CachePic ("gfx/bigbox.lmp");
  M_DrawTransPic (160, 64, p);
  p = Draw_CachePic ("gfx/menuplyr.lmp");
  M_BuildTranslationTable(setup_top*16, setup_bottom*16);
  M_DrawTransPicTranslate (172, 72, p);

  M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));

  if (setup_cursor == 0)
    M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));

  if (setup_cursor == 1)
    M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
}


void M_Setup_Key (int k)
{
  int            l;

  switch (k)
  {
  case K_ESCAPE:
    M_Menu_MultiPlayer_f ();
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    setup_cursor--;
    if (setup_cursor < 0)
      setup_cursor = NUM_SETUP_CMDS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    setup_cursor++;
    if (setup_cursor >= NUM_SETUP_CMDS)
      setup_cursor = 0;
    break;

  case K_LEFTARROW:
    if (setup_cursor < 2)
      return;
    S_LocalSound ("misc/menu3.wav");
    if (setup_cursor == 2)
      setup_top = setup_top - 1;
    if (setup_cursor == 3)
      setup_bottom = setup_bottom - 1;
    break;
  case K_RIGHTARROW:
    if (setup_cursor < 2)
      return;
forward:
    S_LocalSound ("misc/menu3.wav");
    if (setup_cursor == 2)
      setup_top = setup_top + 1;
    if (setup_cursor == 3)
      setup_bottom = setup_bottom + 1;
    break;

  case K_ENTER:
    if (setup_cursor == 0 || setup_cursor == 1)
      return;

    if (setup_cursor == 2 || setup_cursor == 3)
      goto forward;

    // setup_cursor == 4 (OK)
    if (Q_strcmp(cl_name.string, setup_myname) != 0)
      Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
    if (Q_strcmp(hostname.string, setup_hostname) != 0)
      Cvar_Set("hostname", setup_hostname);
    if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
      Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
    m_entersound = true;
    M_Menu_MultiPlayer_f ();
    break;

  case K_BACKSPACE:
    if (setup_cursor == 0)
    {
      if (strlen(setup_hostname))
        setup_hostname[strlen(setup_hostname)-1] = 0;
    }

    if (setup_cursor == 1)
    {
      if (strlen(setup_myname))
        setup_myname[strlen(setup_myname)-1] = 0;
    }
    break;

  default:
    if (k < 32 || k > 127)
      break;
    if (setup_cursor == 0)
    {
      l = strlen(setup_hostname);
      if (l < 15)
      {
        setup_hostname[l+1] = 0;
        setup_hostname[l] = k;
      }
    }
    if (setup_cursor == 1)
    {
      l = strlen(setup_myname);
      if (l < 15)
      {
        setup_myname[l+1] = 0;
        setup_myname[l] = k;
      }
    }
  }

  if (setup_top > 13)
    setup_top = 0;
  if (setup_top < 0)
    setup_top = 13;
  if (setup_bottom > 13)
    setup_bottom = 0;
  if (setup_bottom < 0)
    setup_bottom = 13;
}

//=============================================================================
/* NET MENU */

int    m_net_cursor;
int m_net_items;
int m_net_saveHeight;

const char *net_helpMessage [] =
{
/* .........1.........2.... */
  "                        ",
  " Two computers connected",
  "   through two modems.  ",
  "                        ",

  "                        ",
  " Two computers connected",
  " by a null-modem cable. ",
  "                        ",

  " Novell network LANs    ",
  " or Windows 95 DOS-box. ",
  "                        ",
  "(LAN=Local Area Network)",

  " Commonly used to play  ",
  " over the Internet, but ",
  " also used on a Local   ",
  " Area Network.          "
};

void M_Menu_Net_f (void)
{
  key_dest = key_menu;
  m_state = m_net;
  m_entersound = true;
  m_net_items = 4;

  if (m_net_cursor >= m_net_items)
    m_net_cursor = 0;
  m_net_cursor--;
  M_Net_Key (K_DOWNARROW);
}


void M_Net_Draw (void)
{
  int        f;
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  f = 32;

  if (serialAvailable)
  {
    p = Draw_CachePic ("gfx/netmen1.lmp");
  }
  else
  {
#ifdef _WIN32
    p = NULL;
#else
    p = Draw_CachePic ("gfx/dim_modm.lmp");
#endif
  }

  if (p)
    M_DrawTransPic (72, f, p);

  f += 19;

  if (serialAvailable)
  {
    p = Draw_CachePic ("gfx/netmen2.lmp");
  }
  else
  {
#ifdef _WIN32
    p = NULL;
#else
    p = Draw_CachePic ("gfx/dim_drct.lmp");
#endif
  }

  if (p)
    M_DrawTransPic (72, f, p);

  f += 19;
  if (ipxAvailable)
    p = Draw_CachePic ("gfx/netmen3.lmp");
  else
    p = Draw_CachePic ("gfx/dim_ipx.lmp");
  M_DrawTransPic (72, f, p);

  f += 19;
  if (tcpipAvailable)
    p = Draw_CachePic ("gfx/netmen4.lmp");
  else
    p = Draw_CachePic ("gfx/dim_tcp.lmp");
  M_DrawTransPic (72, f, p);

  if (m_net_items == 5)    // JDC, could just be removed
  {
    f += 19;
    p = Draw_CachePic ("gfx/netmen5.lmp");
    M_DrawTransPic (72, f, p);
  }

  f = (320-26*8)/2;
  M_DrawTextBox (f, 134, 24, 4);
  f += 8;
  M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
  M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
  M_Print (f, 158, net_helpMessage[m_net_cursor*4+2]);
  M_Print (f, 166, net_helpMessage[m_net_cursor*4+3]);

  f = (int)(host_time * 10)%6;
  M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
}


void M_Net_Key (int k)
{
again:
  switch (k)
  {
  case K_ESCAPE:
    M_Menu_MultiPlayer_f ();
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    if (++m_net_cursor >= m_net_items)
      m_net_cursor = 0;
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    if (--m_net_cursor < 0)
      m_net_cursor = m_net_items - 1;
    break;

  case K_ENTER:
    m_entersound = true;

    switch (m_net_cursor)
    {
    case 0:
      M_Menu_SerialConfig_f ();
      break;

    case 1:
      M_Menu_SerialConfig_f ();
      break;

    case 2:
      M_Menu_LanConfig_f ();
      break;

    case 3:
      M_Menu_LanConfig_f ();
      break;

    case 4:
// multiprotocol
      break;
    }
  }

  if (m_net_cursor == 0 && !serialAvailable)
    goto again;
  if (m_net_cursor == 1 && !serialAvailable)
    goto again;
  if (m_net_cursor == 2 && !ipxAvailable)
    goto again;
  if (m_net_cursor == 3 && !tcpipAvailable)
    goto again;
}

//=============================================================================
/* OPTIONS MENU */

#ifdef _WIN32
#define    OPTIONS_ITEMS    14
#else
#define    OPTIONS_ITEMS    13
#endif

#define    SLIDER_RANGE    10

int        options_cursor;

void M_Menu_Options_f (void)
{
  key_dest = key_menu;
  m_state = m_options;
  m_entersound = true;

#ifdef _WIN32
  if ((options_cursor == 13) && (modestate != MS_WINDOWED))
  {
    options_cursor = 0;
  }
#endif
}


void M_AdjustSliders (int dir)
{
  S_LocalSound ("misc/menu3.wav");

  switch (options_cursor)
  {
  case 3:    // screen size
    scr_viewsize.value += dir * 10;
    if (scr_viewsize.value < 30)
      scr_viewsize.value = 30;
    if (scr_viewsize.value > 120)
      scr_viewsize.value = 120;
    Cvar_SetValue ("viewsize", scr_viewsize.value);
    break;
  case 4:    // gamma
    v_gamma.value -= dir * 0.05;
    if (v_gamma.value < 0.5)
      v_gamma.value = 0.5;
    if (v_gamma.value > 1)
      v_gamma.value = 1;
    Cvar_SetValue ("gamma", v_gamma.value);
    break;
  case 5:    // mouse speed
    sensitivity.value += dir * 0.5;
    if (sensitivity.value < 1)
      sensitivity.value = 1;
    if (sensitivity.value > 11)
      sensitivity.value = 11;
    Cvar_SetValue ("sensitivity", sensitivity.value);
    break;
  case 6:    // music volume
#ifdef _WIN32
    bgmvolume.value += dir * 1.0;
#else
    bgmvolume.value += dir * 0.1;
#endif
    if (bgmvolume.value < 0)
      bgmvolume.value = 0;
    if (bgmvolume.value > 1)
      bgmvolume.value = 1;
    Cvar_SetValue ("bgmvolume", bgmvolume.value);
    break;
  case 7:    // sfx volume
    volume.value += dir * 0.1;
    if (volume.value < 0)
      volume.value = 0;
    if (volume.value > 1)
      volume.value = 1;
    Cvar_SetValue ("volume", volume.value);
    break;

  case 8:    // allways run
    if (cl_forwardspeed.value > 200)
    {
      Cvar_SetValue ("cl_forwardspeed", 200);
      Cvar_SetValue ("cl_backspeed", 200);
    }
    else
    {
      Cvar_SetValue ("cl_forwardspeed", 400);
      Cvar_SetValue ("cl_backspeed", 400);
    }
    break;

  case 9:    // invert mouse
    Cvar_SetValue ("m_pitch", -m_pitch.value);
    break;

  case 10:    // lookspring
    Cvar_SetValue ("lookspring", !lookspring.value);
    break;

  case 11:    // lookstrafe
    Cvar_SetValue ("lookstrafe", !lookstrafe.value);
    break;

#ifdef _WIN32
  case 13:    // _windowed_mouse
    Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value);
    break;
#endif
  }
}


void M_DrawSlider (int x, int y, float range)
{
  int    i;

  if (range < 0)
    range = 0;
  if (range > 1)
    range = 1;
  M_DrawCharacter (x-8, y, 128);
  for (i=0 ; i<SLIDER_RANGE ; i++)
    M_DrawCharacter (x + i*8, y, 129);
  M_DrawCharacter (x+i*8, y, 130);
  M_DrawCharacter ((int) (x + (SLIDER_RANGE-1)*8 * range), y, 131);
}

void M_DrawCheckbox (int x, int y, int on)
{
#if 0
  if (on)
    M_DrawCharacter (x, y, 131);
  else
    M_DrawCharacter (x, y, 129);
#endif
  if (on)
    M_Print (x, y, "on");
  else
    M_Print (x, y, "off");
}

void M_Options_Draw (void)
{
  float        r;
  qpic_t    *p;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_option.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  M_Print (16, 32, "    Customize controls");
  M_Print (16, 40, "         Go to console");
  M_Print (16, 48, "     Reset to defaults");

  M_Print (16, 56, "           Screen size");
  r = (scr_viewsize.value - 30) / (120 - 30);
  M_DrawSlider (220, 56, r);

  M_Print (16, 64, "            Brightness");
  r = (1.0 - v_gamma.value) / 0.5;
  M_DrawSlider (220, 64, r);

  M_Print (16, 72, "           Mouse Speed");
  r = (sensitivity.value - 1)/10;
  M_DrawSlider (220, 72, r);

  M_Print (16, 80, "       CD Music Volume");
  r = bgmvolume.value;
  M_DrawSlider (220, 80, r);

  M_Print (16, 88, "          Sound Volume");
  r = volume.value;
  M_DrawSlider (220, 88, r);

  M_Print (16, 96,  "            Always Run");
  M_DrawCheckbox (220, 96, cl_forwardspeed.value > 200);

  M_Print (16, 104, "          Invert Mouse");
  M_DrawCheckbox (220, 104, m_pitch.value < 0);

  M_Print (16, 112, "            Lookspring");
  M_DrawCheckbox (220, 112, (int) lookspring.value);

  M_Print (16, 120, "            Lookstrafe");
  M_DrawCheckbox (220, 120, (int) lookstrafe.value);

  if (vid_menudrawfn)
    M_Print (16, 128, "         Video Options");

#ifdef _WIN32
  if (modestate == MS_WINDOWED)
  {
    M_Print (16, 136, "             Use Mouse");
    M_DrawCheckbox (220, 136, _windowed_mouse.value);
  }
#endif

// cursor
  M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
}


void M_Options_Key (int k)
{
  switch (k)
  {
  case K_ESCAPE:
    M_Menu_Main_f ();
    break;

  case K_ENTER:
    m_entersound = true;
    switch (options_cursor)
    {
    case 0:
      M_Menu_Keys_f ();
      break;
    case 1:
      m_state = m_none;
      Con_ToggleConsole_f ();
      break;
    case 2:
      Cbuf_AddText ("exec default.cfg\n");
      break;
    case 12:
      M_Menu_Video_f ();
      break;
    default:
      M_AdjustSliders (1);
      break;
    }
    return;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    options_cursor--;
    if (options_cursor < 0)
      options_cursor = OPTIONS_ITEMS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    options_cursor++;
    if (options_cursor >= OPTIONS_ITEMS)
      options_cursor = 0;
    break;

  case K_LEFTARROW:
    M_AdjustSliders (-1);
    break;

  case K_RIGHTARROW:
    M_AdjustSliders (1);
    break;
  }

  if (options_cursor == 12 && vid_menudrawfn == NULL)
  {
    if (k == K_UPARROW)
      options_cursor = 11;
    else
      options_cursor = 0;
  }

#ifdef _WIN32
  if ((options_cursor == 13) && (modestate != MS_WINDOWED))
  {
    if (k == K_UPARROW)
      options_cursor = 12;
    else
      options_cursor = 0;
  }
#endif
}

//=============================================================================
/* KEYS MENU */

const char *bindnames[][2] =
{
{"+attack",         "attack"},
{"impulse 10",         "change weapon"},
{"+jump",             "jump / swim up"},
{"+forward",         "walk forward"},
{"+back",             "backpedal"},
{"+left",             "turn left"},
{"+right",             "turn right"},
{"+speed",             "run"},
{"+moveleft",         "step left"},
{"+moveright",         "step right"},
{"+strafe",         "sidestep"},
{"+lookup",         "look up"},
{"+lookdown",         "look down"},
{"centerview",         "center view"},
{"+mlook",             "mouse look"},
{"+klook",             "keyboard look"},
{"+moveup",            "swim up"},
{"+movedown",        "swim down"}
};

#define    NUMCOMMANDS    (sizeof(bindnames)/sizeof(bindnames[0]))

int        keys_cursor;
int        bind_grab;

void M_Menu_Keys_f (void)
{
  key_dest = key_menu;
  m_state = m_keys;
  m_entersound = true;
}


void M_FindKeysForCommand (const char *command, int *twokeys)
{
  int        count;
  int        j;
  int        l;
  char    *b;

  twokeys[0] = twokeys[1] = -1;
  l = strlen(command);
  count = 0;

  for (j=0 ; j<256 ; j++)
  {
    b = keybindings[j];
    if (!b)
      continue;
    if (!strncmp (b, command, l) )
    {
      twokeys[count] = j;
      count++;
      if (count == 2)
        break;
    }
  }
}

void M_UnbindCommand (const char *command)
{
  int        j;
  int        l;
  char    *b;

  l = strlen(command);

  for (j=0 ; j<256 ; j++)
  {
    b = keybindings[j];
    if (!b)
      continue;
    if (!strncmp (b, command, l) )
      Key_SetBinding (j, "");
  }
}


void M_Keys_Draw (void)
{
  int        i, l;
  int        keys[2];
  const char    *name;
  int        x, y;
  qpic_t    *p;

  p = Draw_CachePic ("gfx/ttl_cstm.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  if (bind_grab)
    M_Print (12, 32, "Press a key or button for this action");
  else
    M_Print (18, 32, "Enter to change, backspace to clear");

// search for known bindings
  for (i=0 ; i< (int) (NUMCOMMANDS) ; i++)
  {
    y = 48 + 8*i;

    M_Print (16, y, bindnames[i][1]);

    l = strlen (bindnames[i][0]);

    M_FindKeysForCommand (bindnames[i][0], keys);

    if (keys[0] == -1)
    {
      M_Print (140, y, "???");
    }
    else
    {
      name = Key_KeynumToString (keys[0]);
      M_Print (140, y, name);
      x = strlen(name) * 8;
      if (keys[1] != -1)
      {
        M_Print (140 + x + 8, y, "or");
        M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
      }
    }
  }

  if (bind_grab)
    M_DrawCharacter (130, 48 + keys_cursor*8, '=');
  else
    M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
}


void M_Keys_Key (int k)
{
  char    cmd[80];
  int        keys[2];

  if (bind_grab)
  {    // defining a key
    S_LocalSound ("misc/menu1.wav");
    if (k == K_ESCAPE)
    {
      bind_grab = false;
    }
    else if (k != '`')
    {
      sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
      Cbuf_InsertText (cmd);
    }

    bind_grab = false;
    return;
  }

  switch (k)
  {
  case K_ESCAPE:
    M_Menu_Options_f ();
    break;

  case K_LEFTARROW:
  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    keys_cursor--;
    if (keys_cursor < 0)
      keys_cursor = NUMCOMMANDS-1;
    break;

  case K_DOWNARROW:
  case K_RIGHTARROW:
    S_LocalSound ("misc/menu1.wav");
    keys_cursor++;
    if (keys_cursor >= (int)(NUMCOMMANDS))
      keys_cursor = 0;
    break;

  case K_ENTER:        // go into bind mode
    M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
    S_LocalSound ("misc/menu2.wav");
    if (keys[1] != -1)
      M_UnbindCommand (bindnames[keys_cursor][0]);
    bind_grab = true;
    break;

  case K_BACKSPACE:        // delete bindings
  case K_DEL:                // delete bindings
    S_LocalSound ("misc/menu2.wav");
    M_UnbindCommand (bindnames[keys_cursor][0]);
    break;
  }
}

//=============================================================================
/* VIDEO MENU */

void M_Menu_Video_f (void)
{
  key_dest = key_menu;
  m_state = m_video;
  m_entersound = true;
}


void M_Video_Draw (void)
{
  (*vid_menudrawfn) ();
}


void M_Video_Key (int key)
{
  (*vid_menukeyfn) (key);
}

//=============================================================================
/* HELP MENU */

int        help_page;
#define    NUM_HELP_PAGES    6


void M_Menu_Help_f (void)
{
#if 1 // Hijack menu for timedemo
      key_dest = key_menu;
      m_state = m_none;
      char buf[50];
      strcpy(buf, "timedemo demo1");
      Cmd_TokenizeString(buf);
      CL_TimeDemo_f();
#else
  key_dest = key_menu;
  m_state = m_help;
  m_entersound = true;
  help_page = 0;
#endif
}



void M_Help_Draw (void)
{
  M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
}


void M_Help_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Main_f ();
    break;

  case K_UPARROW:
  case K_RIGHTARROW:
    m_entersound = true;
    if (++help_page >= NUM_HELP_PAGES)
      help_page = 0;
    break;

  case K_DOWNARROW:
  case K_LEFTARROW:
    m_entersound = true;
    if (--help_page < 0)
      help_page = NUM_HELP_PAGES-1;
    break;
  }

}

//=============================================================================
/* QUIT MENU */

int        msgNumber;
int        m_quit_prevstate;
qboolean    wasInMenus;

#ifndef    _WIN32
const char *quitMessage [] =
{
/* .........1.........2.... */
  "  Are you gonna quit    ",
  "  this game just like   ",
  "   everything else?     ",
  "                        ",

  " Milord, methinks that  ",
  "   thou art a lowly     ",
  " quitter. Is this true? ",
  "                        ",

  " Do I need to bust your ",
  "  face open for trying  ",
  "        to quit?        ",
  "                        ",

  " Man, I oughta smack you",
  "   for trying to quit!  ",
  "     Press Y to get     ",
  "      smacked out.      ",

  " Press Y to quit like a ",
  "   big loser in life.   ",
  "  Press N to stay proud ",
  "    and successful!     ",

  "   If you press Y to    ",
  "  quit, I will summon   ",
  "  Satan all over your   ",
  "      hard drive!       ",

  "  Um, Asmodeus dislikes ",
  " his children trying to ",
  " quit. Press Y to return",
  "   to your Tinkertoys.  ",

  "  If you quit now, I'll ",
  "  throw a blanket-party ",
  "   for you next time!   ",
  "                        "
};
#endif

void M_Menu_Quit_f (void)
{
  if (m_state == m_quit)
    return;
  wasInMenus = (key_dest == key_menu);
  key_dest = key_menu;
  m_quit_prevstate = m_state;
  m_state = m_quit;
  m_entersound = true;
  msgNumber = rand()&7;
}


void M_Quit_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
  case 'n':
  case 'N':
    if (wasInMenus)
    {
      m_state = (m_state_t) m_quit_prevstate;
      m_entersound = true;
    }
    else
    {
      key_dest = key_game;
      m_state = (m_state_t) m_none;
    }
    break;

  case 'Y':
  case 'y':
  case K_ENTER:
    key_dest = key_console;
    Host_Quit_f ();
    break;

  default:
    break;
  }

}


void M_Quit_Draw (void)
{
  if (wasInMenus)
  {
    m_state = (m_state_t) m_quit_prevstate;
    m_recursiveDraw = true;
    M_Draw ();
    m_state = m_quit;
  }

#ifdef _WIN32
  M_DrawTextBox (0, 0, 38, 23);
  M_PrintWhite (16, 12,  "  Quake version 1.09 by id Software\n\n");
  M_PrintWhite (16, 28,  "Programming        Art \n");
  M_Print (16, 36,  " John Carmack       Adrian Carmack\n");
  M_Print (16, 44,  " Michael Abrash     Kevin Cloud\n");
  M_Print (16, 52,  " John Cash          Paul Steed\n");
  M_Print (16, 60,  " Dave 'Zoid' Kirsch\n");
  M_PrintWhite (16, 68,  "Design             Biz\n");
  M_Print (16, 76,  " John Romero        Jay Wilbur\n");
  M_Print (16, 84,  " Sandy Petersen     Mike Wilson\n");
  M_Print (16, 92,  " American McGee     Donna Jackson\n");
  M_Print (16, 100,  " Tim Willits        Todd Hollenshead\n");
  M_PrintWhite (16, 108, "Support            Projects\n");
  M_Print (16, 116, " Barrett Alexander  Shawn Green\n");
  M_PrintWhite (16, 124, "Sound Effects\n");
  M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
  M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
  M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
  M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
  M_PrintWhite (16, 164, "registered trademark licensed to\n");
  M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
  M_PrintWhite (16, 180, "reserved. Press y to exit\n");
#else
  M_DrawTextBox (56, 76, 24, 4);
#if 0
  M_Print (64, 84,  quitMessage[msgNumber*4+0]);
  M_Print (64, 92,  quitMessage[msgNumber*4+1]);
  M_Print (64, 100, quitMessage[msgNumber*4+2]);
  M_Print (64, 108, quitMessage[msgNumber*4+3]);
#else
  M_PrintWhite(64, 92, "Click Trackball to Quit");
#endif
#endif
}

//=============================================================================

/* SERIAL CONFIG MENU */

int        serialConfig_cursor;
int        serialConfig_cursor_table[] = {48, 64, 80, 96, 112, 132};
#define    NUM_SERIALCONFIG_CMDS    6

static int ISA_uarts[]    = {0x3f8,0x2f8,0x3e8,0x2e8};
static int ISA_IRQs[]    = {4,3,4,3};
int serialConfig_baudrate[] = {9600,14400,19200,28800,38400,57600};

int        serialConfig_comport;
int        serialConfig_irq ;
int        serialConfig_baud;
char    serialConfig_phone[16];

void M_Menu_SerialConfig_f (void)
{
  int        n;
  int        port;
  int        baudrate;
  qboolean    useModem;

  key_dest = key_menu;
  m_state = m_serialconfig;
  m_entersound = true;
  if (JoiningGame && SerialConfig)
    serialConfig_cursor = 4;
  else
    serialConfig_cursor = 5;

  (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem);

  // map uart's port to COMx
  for (n = 0; n < 4; n++)
    if (ISA_uarts[n] == port)
      break;
  if (n == 4)
  {
    n = 0;
    serialConfig_irq = 4;
  }
  serialConfig_comport = n + 1;

  // map baudrate to index
  for (n = 0; n < 6; n++)
    if (serialConfig_baudrate[n] == baudrate)
      break;
  if (n == 6)
    n = 5;
  serialConfig_baud = n;

  m_return_onerror = false;
  m_return_reason[0] = 0;
}


void M_SerialConfig_Draw (void)
{
  qpic_t    *p;
  int        basex;
  const char    *startJoin;
  const char    *directModem;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  basex = (320-p->width)/2;
  M_DrawPic (basex, 4, p);

  if (StartingGame)
    startJoin = "New Game";
  else
    startJoin = "Join Game";
  if (SerialConfig)
    directModem = "Modem";
  else
    directModem = "Direct Connect";
  M_Print (basex, 32, va ("%s - %s", startJoin, directModem));
  basex += 8;

  M_Print (basex, serialConfig_cursor_table[0], "Port");
  M_DrawTextBox (160, 40, 4, 1);
  M_Print (168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport));

  M_Print (basex, serialConfig_cursor_table[1], "IRQ");
  M_DrawTextBox (160, serialConfig_cursor_table[1]-8, 1, 1);
  M_Print (168, serialConfig_cursor_table[1], va("%u", serialConfig_irq));

  M_Print (basex, serialConfig_cursor_table[2], "Baud");
  M_DrawTextBox (160, serialConfig_cursor_table[2]-8, 5, 1);
  M_Print (168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud]));

  if (SerialConfig)
  {
    M_Print (basex, serialConfig_cursor_table[3], "Modem Setup...");
    if (JoiningGame)
    {
      M_Print (basex, serialConfig_cursor_table[4], "Phone number");
      M_DrawTextBox (160, serialConfig_cursor_table[4]-8, 16, 1);
      M_Print (168, serialConfig_cursor_table[4], serialConfig_phone);
    }
  }

  if (JoiningGame)
  {
    M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 7, 1);
    M_Print (basex+8, serialConfig_cursor_table[5], "Connect");
  }
  else
  {
    M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 2, 1);
    M_Print (basex+8, serialConfig_cursor_table[5], "OK");
  }

  M_DrawCharacter (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1));

  if (serialConfig_cursor == 4)
    M_DrawCharacter (168 + 8*strlen(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1));

  if (*m_return_reason)
    M_PrintWhite (basex, 148, m_return_reason);
}


void M_SerialConfig_Key (int key)
{
  int        l;

  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Net_f ();
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    serialConfig_cursor--;
    if (serialConfig_cursor < 0)
      serialConfig_cursor = NUM_SERIALCONFIG_CMDS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    serialConfig_cursor++;
    if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS)
      serialConfig_cursor = 0;
    break;

  case K_LEFTARROW:
    if (serialConfig_cursor > 2)
      break;
    S_LocalSound ("misc/menu3.wav");

    if (serialConfig_cursor == 0)
    {
      serialConfig_comport--;
      if (serialConfig_comport == 0)
        serialConfig_comport = 4;
      serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
    }

    if (serialConfig_cursor == 1)
    {
      serialConfig_irq--;
      if (serialConfig_irq == 6)
        serialConfig_irq = 5;
      if (serialConfig_irq == 1)
        serialConfig_irq = 7;
    }

    if (serialConfig_cursor == 2)
    {
      serialConfig_baud--;
      if (serialConfig_baud < 0)
        serialConfig_baud = 5;
    }

    break;

  case K_RIGHTARROW:
    if (serialConfig_cursor > 2)
      break;
forward:
    S_LocalSound ("misc/menu3.wav");

    if (serialConfig_cursor == 0)
    {
      serialConfig_comport++;
      if (serialConfig_comport > 4)
        serialConfig_comport = 1;
      serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
    }

    if (serialConfig_cursor == 1)
    {
      serialConfig_irq++;
      if (serialConfig_irq == 6)
        serialConfig_irq = 7;
      if (serialConfig_irq == 8)
        serialConfig_irq = 2;
    }

    if (serialConfig_cursor == 2)
    {
      serialConfig_baud++;
      if (serialConfig_baud > 5)
        serialConfig_baud = 0;
    }

    break;

  case K_ENTER:
    if (serialConfig_cursor < 3)
      goto forward;

    m_entersound = true;

    if (serialConfig_cursor == 3)
    {
      (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);

      M_Menu_ModemConfig_f ();
      break;
    }

    if (serialConfig_cursor == 4)
    {
      serialConfig_cursor = 5;
      break;
    }

    // serialConfig_cursor == 5 (OK/CONNECT)
    (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);

    M_ConfigureNetSubsystem ();

    if (StartingGame)
    {
      M_Menu_GameOptions_f ();
      break;
    }

    m_return_state = m_state;
    m_return_onerror = true;
    key_dest = key_game;
    m_state = m_none;

    if (SerialConfig)
      Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone));
    else
      Cbuf_AddText ("connect\n");
    break;

  case K_BACKSPACE:
    if (serialConfig_cursor == 4)
    {
      if (strlen(serialConfig_phone))
        serialConfig_phone[strlen(serialConfig_phone)-1] = 0;
    }
    break;

  default:
    if (key < 32 || key > 127)
      break;
    if (serialConfig_cursor == 4)
    {
      l = strlen(serialConfig_phone);
      if (l < 15)
      {
        serialConfig_phone[l+1] = 0;
        serialConfig_phone[l] = key;
      }
    }
  }

  if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4))
  {
    if (key == K_UPARROW)
      serialConfig_cursor = 2;
    else
      serialConfig_cursor = 5;
  }
  if (SerialConfig && StartingGame && serialConfig_cursor == 4)
  {
    if (key == K_UPARROW)
      serialConfig_cursor = 3;
    else
      serialConfig_cursor = 5;
  }
}

//=============================================================================
/* MODEM CONFIG MENU */

int        modemConfig_cursor;
int        modemConfig_cursor_table [] = {40, 56, 88, 120, 156};
#define NUM_MODEMCONFIG_CMDS    5

char    modemConfig_dialing;
char    modemConfig_clear [16];
char    modemConfig_init [32];
char    modemConfig_hangup [16];

void M_Menu_ModemConfig_f (void)
{
  key_dest = key_menu;
  m_state = m_modemconfig;
  m_entersound = true;
  (*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);
}


void M_ModemConfig_Draw (void)
{
  qpic_t    *p;
  int        basex;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  basex = (320-p->width)/2;
  M_DrawPic (basex, 4, p);
  basex += 8;

  if (modemConfig_dialing == 'P')
    M_Print (basex, modemConfig_cursor_table[0], "Pulse Dialing");
  else
    M_Print (basex, modemConfig_cursor_table[0], "Touch Tone Dialing");

  M_Print (basex, modemConfig_cursor_table[1], "Clear");
  M_DrawTextBox (basex, modemConfig_cursor_table[1]+4, 16, 1);
  M_Print (basex+8, modemConfig_cursor_table[1]+12, modemConfig_clear);
  if (modemConfig_cursor == 1)
    M_DrawCharacter (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1));

  M_Print (basex, modemConfig_cursor_table[2], "Init");
  M_DrawTextBox (basex, modemConfig_cursor_table[2]+4, 30, 1);
  M_Print (basex+8, modemConfig_cursor_table[2]+12, modemConfig_init);
  if (modemConfig_cursor == 2)
    M_DrawCharacter (basex+8 + 8*strlen(modemConfig_init), modemConfig_cursor_table[2]+12, 10+((int)(realtime*4)&1));

  M_Print (basex, modemConfig_cursor_table[3], "Hangup");
  M_DrawTextBox (basex, modemConfig_cursor_table[3]+4, 16, 1);
  M_Print (basex+8, modemConfig_cursor_table[3]+12, modemConfig_hangup);
  if (modemConfig_cursor == 3)
    M_DrawCharacter (basex+8 + 8*strlen(modemConfig_hangup), modemConfig_cursor_table[3]+12, 10+((int)(realtime*4)&1));

  M_DrawTextBox (basex, modemConfig_cursor_table[4]-8, 2, 1);
  M_Print (basex+8, modemConfig_cursor_table[4], "OK");

  M_DrawCharacter (basex-8, modemConfig_cursor_table [modemConfig_cursor], 12+((int)(realtime*4)&1));
}


void M_ModemConfig_Key (int key)
{
  int        l;

  switch (key)
  {
  case K_ESCAPE:
    M_Menu_SerialConfig_f ();
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    modemConfig_cursor--;
    if (modemConfig_cursor < 0)
      modemConfig_cursor = NUM_MODEMCONFIG_CMDS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    modemConfig_cursor++;
    if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS)
      modemConfig_cursor = 0;
    break;

  case K_LEFTARROW:
  case K_RIGHTARROW:
    if (modemConfig_cursor == 0)
    {
      if (modemConfig_dialing == 'P')
        modemConfig_dialing = 'T';
      else
        modemConfig_dialing = 'P';
      S_LocalSound ("misc/menu1.wav");
    }
    break;

  case K_ENTER:
    if (modemConfig_cursor == 0)
    {
      if (modemConfig_dialing == 'P')
        modemConfig_dialing = 'T';
      else
        modemConfig_dialing = 'P';
      m_entersound = true;
    }

    if (modemConfig_cursor == 4)
    {
      (*SetModemConfig) (0, va ("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup);
      m_entersound = true;
      M_Menu_SerialConfig_f ();
    }
    break;

  case K_BACKSPACE:
    if (modemConfig_cursor == 1)
    {
      if (strlen(modemConfig_clear))
        modemConfig_clear[strlen(modemConfig_clear)-1] = 0;
    }

    if (modemConfig_cursor == 2)
    {
      if (strlen(modemConfig_init))
        modemConfig_init[strlen(modemConfig_init)-1] = 0;
    }

    if (modemConfig_cursor == 3)
    {
      if (strlen(modemConfig_hangup))
        modemConfig_hangup[strlen(modemConfig_hangup)-1] = 0;
    }
    break;

  default:
    if (key < 32 || key > 127)
      break;

    if (modemConfig_cursor == 1)
    {
      l = strlen(modemConfig_clear);
      if (l < 15)
      {
        modemConfig_clear[l+1] = 0;
        modemConfig_clear[l] = key;
      }
    }

    if (modemConfig_cursor == 2)
    {
      l = strlen(modemConfig_init);
      if (l < 29)
      {
        modemConfig_init[l+1] = 0;
        modemConfig_init[l] = key;
      }
    }

    if (modemConfig_cursor == 3)
    {
      l = strlen(modemConfig_hangup);
      if (l < 15)
      {
        modemConfig_hangup[l+1] = 0;
        modemConfig_hangup[l] = key;
      }
    }
  }
}

//=============================================================================
/* LAN CONFIG MENU */

int        lanConfig_cursor = -1;
int        lanConfig_cursor_table [] = {72, 92, 124};
#define NUM_LANCONFIG_CMDS    3

int     lanConfig_port;
char    lanConfig_portname[6];
char    lanConfig_joinname[22];

void M_Menu_LanConfig_f (void)
{
  key_dest = key_menu;
  m_state = m_lanconfig;
  m_entersound = true;
  if (lanConfig_cursor == -1)
  {
    if (JoiningGame && TCPIPConfig)
      lanConfig_cursor = 2;
    else
      lanConfig_cursor = 1;
  }
  if (StartingGame && lanConfig_cursor == 2)
    lanConfig_cursor = 1;
  lanConfig_port = DEFAULTnet_hostport;
  sprintf(lanConfig_portname, "%u", lanConfig_port);

  m_return_onerror = false;
  m_return_reason[0] = 0;
}


void M_LanConfig_Draw (void)
{
  qpic_t    *p;
  int        basex;
  const char    *startJoin;
  const char    *protocol;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  basex = (320-p->width)/2;
  M_DrawPic (basex, 4, p);

  if (StartingGame)
    startJoin = "New Game";
  else
    startJoin = "Join Game";
  if (IPXConfig)
    protocol = "IPX";
  else
    protocol = "TCP/IP";
  M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
  basex += 8;

  M_Print (basex, 52, "Address:");
  if (IPXConfig)
    M_Print (basex+9*8, 52, my_ipx_address);
  else
    M_Print (basex+9*8, 52, my_tcpip_address);

  M_Print (basex, lanConfig_cursor_table[0], "Port");
  M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
  M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);

  if (JoiningGame)
  {
    M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
    M_Print (basex, 108, "Join game at:");
    M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
    M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
  }
  else
  {
    M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
    M_Print (basex+8, lanConfig_cursor_table[1], "OK");
  }

  M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));

  if (lanConfig_cursor == 0)
    M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));

  if (lanConfig_cursor == 2)
    M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));

  if (*m_return_reason)
    M_PrintWhite (basex, 148, m_return_reason);
}


void M_LanConfig_Key (int key)
{
  int        l;

  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Net_f ();
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    lanConfig_cursor--;
    if (lanConfig_cursor < 0)
      lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    lanConfig_cursor++;
    if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
      lanConfig_cursor = 0;
    break;

  case K_ENTER:
    if (lanConfig_cursor == 0)
      break;

    m_entersound = true;

    M_ConfigureNetSubsystem ();

    if (lanConfig_cursor == 1)
    {
      if (StartingGame)
      {
        M_Menu_GameOptions_f ();
        break;
      }
      M_Menu_Search_f();
      break;
    }

    if (lanConfig_cursor == 2)
    {
      m_return_state = m_state;
      m_return_onerror = true;
      key_dest = key_game;
      m_state = m_none;
      Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
      break;
    }

    break;

  case K_BACKSPACE:
    if (lanConfig_cursor == 0)
    {
      if (strlen(lanConfig_portname))
        lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
    }

    if (lanConfig_cursor == 2)
    {
      if (strlen(lanConfig_joinname))
        lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
    }
    break;

  default:
    if (key < 32 || key > 127)
      break;

    if (lanConfig_cursor == 2)
    {
      l = strlen(lanConfig_joinname);
      if (l < 21)
      {
        lanConfig_joinname[l+1] = 0;
        lanConfig_joinname[l] = key;
      }
    }

    if (key < '0' || key > '9')
      break;
    if (lanConfig_cursor == 0)
    {
      l = strlen(lanConfig_portname);
      if (l < 5)
      {
        lanConfig_portname[l+1] = 0;
        lanConfig_portname[l] = key;
      }
    }
  }

  if (StartingGame && lanConfig_cursor == 2)
  {
    if (key == K_UPARROW)
      lanConfig_cursor = 1;
    else
      lanConfig_cursor = 0;
  }

  l =  Q_atoi(lanConfig_portname);
  if (l > 65535)
    l = lanConfig_port;
  else
    lanConfig_port = l;
  sprintf(lanConfig_portname, "%u", lanConfig_port);
}

//=============================================================================
/* GAME OPTIONS MENU */

typedef struct
{
  const char    *name;
  const char    *description;
} level_t;

level_t        levels[] =
{
  {"start", "Entrance"},    // 0

  {"e1m1", "Slipgate Complex"},                // 1
  {"e1m2", "Castle of the Damned"},
  {"e1m3", "The Necropolis"},
  {"e1m4", "The Grisly Grotto"},
  {"e1m5", "Gloom Keep"},
  {"e1m6", "The Door To Chthon"},
  {"e1m7", "The House of Chthon"},
  {"e1m8", "Ziggurat Vertigo"},

  {"e2m1", "The Installation"},                // 9
  {"e2m2", "Ogre Citadel"},
  {"e2m3", "Crypt of Decay"},
  {"e2m4", "The Ebon Fortress"},
  {"e2m5", "The Wizard's Manse"},
  {"e2m6", "The Dismal Oubliette"},
  {"e2m7", "Underearth"},

  {"e3m1", "Termination Central"},            // 16
  {"e3m2", "The Vaults of Zin"},
  {"e3m3", "The Tomb of Terror"},
  {"e3m4", "Satan's Dark Delight"},
  {"e3m5", "Wind Tunnels"},
  {"e3m6", "Chambers of Torment"},
  {"e3m7", "The Haunted Halls"},

  {"e4m1", "The Sewage System"},                // 23
  {"e4m2", "The Tower of Despair"},
  {"e4m3", "The Elder God Shrine"},
  {"e4m4", "The Palace of Hate"},
  {"e4m5", "Hell's Atrium"},
  {"e4m6", "The Pain Maze"},
  {"e4m7", "Azure Agony"},
  {"e4m8", "The Nameless City"},

  {"end", "Shub-Niggurath's Pit"},            // 31

  {"dm1", "Place of Two Deaths"},                // 32
  {"dm2", "Claustrophobopolis"},
  {"dm3", "The Abandoned Base"},
  {"dm4", "The Bad Place"},
  {"dm5", "The Cistern"},
  {"dm6", "The Dark Zone"}
};

//MED 01/06/97 added hipnotic levels
level_t     hipnoticlevels[] =
{
   {"start", "Command HQ"},  // 0

   {"hip1m1", "The Pumping Station"},          // 1
   {"hip1m2", "Storage Facility"},
   {"hip1m3", "The Lost Mine"},
   {"hip1m4", "Research Facility"},
   {"hip1m5", "Military Complex"},

   {"hip2m1", "Ancient Realms"},          // 6
   {"hip2m2", "The Black Cathedral"},
   {"hip2m3", "The Catacombs"},
   {"hip2m4", "The Crypt"},
   {"hip2m5", "Mortum's Keep"},
   {"hip2m6", "The Gremlin's Domain"},

   {"hip3m1", "Tur Torment"},       // 12
   {"hip3m2", "Pandemonium"},
   {"hip3m3", "Limbo"},
   {"hip3m4", "The Gauntlet"},

   {"hipend", "Armagon's Lair"},       // 16

   {"hipdm1", "The Edge of Oblivion"}           // 17
};

//PGM 01/07/97 added rogue levels
//PGM 03/02/97 added dmatch level
level_t        roguelevels[] =
{
  {"start",    "Split Decision"},
  {"r1m1",    "Deviant's Domain"},
  {"r1m2",    "Dread Portal"},
  {"r1m3",    "Judgement Call"},
  {"r1m4",    "Cave of Death"},
  {"r1m5",    "Towers of Wrath"},
  {"r1m6",    "Temple of Pain"},
  {"r1m7",    "Tomb of the Overlord"},
  {"r2m1",    "Tempus Fugit"},
  {"r2m2",    "Elemental Fury I"},
  {"r2m3",    "Elemental Fury II"},
  {"r2m4",    "Curse of Osiris"},
  {"r2m5",    "Wizard's Keep"},
  {"r2m6",    "Blood Sacrifice"},
  {"r2m7",    "Last Bastion"},
  {"r2m8",    "Source of Evil"},
  {"ctf1",    "Division of Change"}
};

typedef struct
{
  const char    *description;
  int        firstLevel;
  int        levels;
} episode_t;

episode_t    episodes[] =
{
  {"Welcome to Quake", 0, 1},
  {"Doomed Dimension", 1, 8},
  {"Realm of Black Magic", 9, 7},
  {"Netherworld", 16, 7},
  {"The Elder World", 23, 8},
  {"Final Level", 31, 1},
  {"Deathmatch Arena", 32, 6}
};

//MED 01/06/97  added hipnotic episodes
episode_t   hipnoticepisodes[] =
{
   {"Scourge of Armagon", 0, 1},
   {"Fortress of the Dead", 1, 5},
   {"Dominion of Darkness", 6, 6},
   {"The Rift", 12, 4},
   {"Final Level", 16, 1},
   {"Deathmatch Arena", 17, 1}
};

//PGM 01/07/97 added rogue episodes
//PGM 03/02/97 added dmatch episode
episode_t    rogueepisodes[] =
{
  {"Introduction", 0, 1},
  {"Hell's Fortress", 1, 7},
  {"Corridors of Time", 8, 8},
  {"Deathmatch Arena", 16, 1}
};

int    startepisode;
int    startlevel;
int maxplayers;
qboolean m_serverInfoMessage = false;
double m_serverInfoMessageTime;

void M_Menu_GameOptions_f (void)
{
  key_dest = key_menu;
  m_state = m_gameoptions;
  m_entersound = true;
  if (maxplayers == 0)
    maxplayers = svs.maxclients;
  if (maxplayers < 2)
    maxplayers = svs.maxclientslimit;
}


int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
#define    NUM_GAMEOPTIONS    9
int        gameoptions_cursor;

void M_GameOptions_Draw (void)
{
  qpic_t    *p;
  int        x;

  M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);

  M_DrawTextBox (152, 32, 10, 1);
  M_Print (160, 40, "begin game");

  M_Print (0, 56, "      Max players");
  M_Print (160, 56, va("%i", maxplayers) );

  M_Print (0, 64, "        Game Type");
  if (coop.value)
    M_Print (160, 64, "Cooperative");
  else
    M_Print (160, 64, "Deathmatch");

  M_Print (0, 72, "        Teamplay");
  if (rogue)
  {
    const char *msg;

    switch((int)teamplay.value)
    {
      case 1: msg = "No Friendly Fire"; break;
      case 2: msg = "Friendly Fire"; break;
      case 3: msg = "Tag"; break;
      case 4: msg = "Capture the Flag"; break;
      case 5: msg = "One Flag CTF"; break;
      case 6: msg = "Three Team CTF"; break;
      default: msg = "Off"; break;
    }
    M_Print (160, 72, msg);
  }
  else
  {
    const char *msg;

    switch((int)teamplay.value)
    {
      case 1: msg = "No Friendly Fire"; break;
      case 2: msg = "Friendly Fire"; break;
      default: msg = "Off"; break;
    }
    M_Print (160, 72, msg);
  }

  M_Print (0, 80, "            Skill");
  if (skill.value == 0)
    M_Print (160, 80, "Easy difficulty");
  else if (skill.value == 1)
    M_Print (160, 80, "Normal difficulty");
  else if (skill.value == 2)
    M_Print (160, 80, "Hard difficulty");
  else
    M_Print (160, 80, "Nightmare difficulty");

  M_Print (0, 88, "       Frag Limit");
  if (fraglimit.value == 0)
    M_Print (160, 88, "none");
  else
    M_Print (160, 88, va("%i frags", (int)fraglimit.value));

  M_Print (0, 96, "       Time Limit");
  if (timelimit.value == 0)
    M_Print (160, 96, "none");
  else
    M_Print (160, 96, va("%i minutes", (int)timelimit.value));

  M_Print (0, 112, "         Episode");
   //MED 01/06/97 added hipnotic episodes
   if (hipnotic)
      M_Print (160, 112, hipnoticepisodes[startepisode].description);
   //PGM 01/07/97 added rogue episodes
   else if (rogue)
      M_Print (160, 112, rogueepisodes[startepisode].description);
   else
      M_Print (160, 112, episodes[startepisode].description);

  M_Print (0, 120, "           Level");
   //MED 01/06/97 added hipnotic episodes
   if (hipnotic)
   {
      M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
      M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
   }
   //PGM 01/07/97 added rogue episodes
   else if (rogue)
   {
      M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
      M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
   }
   else
   {
      M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
      M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
   }

// line cursor
  M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));

  if (m_serverInfoMessage)
  {
    if ((realtime - m_serverInfoMessageTime) < 5.0)
    {
      x = (320-26*8)/2;
      M_DrawTextBox (x, 138, 24, 4);
      x += 8;
      M_Print (x, 146, "  More than 4 players   ");
      M_Print (x, 154, " requires using command ");
      M_Print (x, 162, "line parameters; please ");
      M_Print (x, 170, "   see techinfo.txt.    ");
    }
    else
    {
      m_serverInfoMessage = false;
    }
  }
}


void M_NetStart_Change (int dir)
{
  int count;

  switch (gameoptions_cursor)
  {
  case 1:
    maxplayers += dir;
    if (maxplayers > svs.maxclientslimit)
    {
      maxplayers = svs.maxclientslimit;
      m_serverInfoMessage = true;
      m_serverInfoMessageTime = realtime;
    }
    if (maxplayers < 2)
      maxplayers = 2;
    break;

  case 2:
    Cvar_SetValue ("coop", coop.value ? 0 : 1);
    break;

  case 3:
    if (rogue)
      count = 6;
    else
      count = 2;

    Cvar_SetValue ("teamplay", teamplay.value + dir);
    if (teamplay.value > count)
      Cvar_SetValue ("teamplay", 0);
    else if (teamplay.value < 0)
      Cvar_SetValue ("teamplay", count);
    break;

  case 4:
    Cvar_SetValue ("skill", skill.value + dir);
    if (skill.value > 3)
      Cvar_SetValue ("skill", 0);
    if (skill.value < 0)
      Cvar_SetValue ("skill", 3);
    break;

  case 5:
    Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
    if (fraglimit.value > 100)
      Cvar_SetValue ("fraglimit", 0);
    if (fraglimit.value < 0)
      Cvar_SetValue ("fraglimit", 100);
    break;

  case 6:
    Cvar_SetValue ("timelimit", timelimit.value + dir*5);
    if (timelimit.value > 60)
      Cvar_SetValue ("timelimit", 0);
    if (timelimit.value < 0)
      Cvar_SetValue ("timelimit", 60);
    break;

  case 7:
    startepisode += dir;
  //MED 01/06/97 added hipnotic count
    if (hipnotic)
      count = 6;
  //PGM 01/07/97 added rogue count
  //PGM 03/02/97 added 1 for dmatch episode
    else if (rogue)
      count = 4;
    else if (registered.value)
      count = 7;
    else
      count = 2;

    if (startepisode < 0)
      startepisode = count - 1;

    if (startepisode >= count)
      startepisode = 0;

    startlevel = 0;
    break;

  case 8:
    startlevel += dir;
    //MED 01/06/97 added hipnotic episodes
    if (hipnotic)
      count = hipnoticepisodes[startepisode].levels;
  //PGM 01/06/97 added hipnotic episodes
    else if (rogue)
      count = rogueepisodes[startepisode].levels;
    else
      count = episodes[startepisode].levels;

    if (startlevel < 0)
      startlevel = count - 1;

    if (startlevel >= count)
      startlevel = 0;
    break;
  }
}

void M_GameOptions_Key (int key)
{
  switch (key)
  {
  case K_ESCAPE:
    M_Menu_Net_f ();
    break;

  case K_UPARROW:
    S_LocalSound ("misc/menu1.wav");
    gameoptions_cursor--;
    if (gameoptions_cursor < 0)
      gameoptions_cursor = NUM_GAMEOPTIONS-1;
    break;

  case K_DOWNARROW:
    S_LocalSound ("misc/menu1.wav");
    gameoptions_cursor++;
    if (gameoptions_cursor >= NUM_GAMEOPTIONS)
      gameoptions_cursor = 0;
    break;

  case K_LEFTARROW:
    if (gameoptions_cursor == 0)
      break;
    S_LocalSound ("misc/menu3.wav");
    M_NetStart_Change (-1);
    break;

  case K_RIGHTARROW:
    if (gameoptions_cursor == 0)
      break;
    S_LocalSound ("misc/menu3.wav");
    M_NetStart_Change (1);
    break;

  case K_ENTER:
    S_LocalSound ("misc/menu2.wav");
    if (gameoptions_cursor == 0)
    {
      if (sv.active)
        Cbuf_AddText ("disconnect\n");
      Cbuf_AddText ("listen 0\n");    // so host_netport will be re-examined
      Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
      SCR_BeginLoadingPlaque ();

      if (hipnotic)
        Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
      else if (rogue)
        Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
      else
        Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );

      return;
    }

    M_NetStart_Change (1);
    break;
  }
}

//=============================================================================
/* SEARCH MENU */

qboolean    searchComplete = false;
double        searchCompleteTime;

void M_Menu_Search_f (void)
{
  key_dest = key_menu;
  m_state = m_search;
  m_entersound = false;
  slistSilent = true;
  slistLocal = false;
  searchComplete = false;
  NET_Slist_f();

}


void M_Search_Draw (void)
{
  qpic_t    *p;
  int x;

  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);
  x = (320/2) - ((12*8)/2) + 4;
  M_DrawTextBox (x-8, 32, 12, 1);
  M_Print (x, 40, "Searching...");

  if(slistInProgress)
  {
    NET_Poll();
    return;
  }

  if (! searchComplete)
  {
    searchComplete = true;
    searchCompleteTime = realtime;
  }

  if (hostCacheCount)
  {
    M_Menu_ServerList_f ();
    return;
  }

  M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
  if ((realtime - searchCompleteTime) < 3.0)
    return;

  M_Menu_LanConfig_f ();
}


void M_Search_Key (int key)
{
}

//=============================================================================
/* SLIST MENU */

int        slist_cursor;
qboolean slist_sorted;

void M_Menu_ServerList_f (void)
{
  key_dest = key_menu;
  m_state = m_slist;
  m_entersound = true;
  slist_cursor = 0;
  m_return_onerror = false;
  m_return_reason[0] = 0;
  slist_sorted = false;
}


void M_ServerList_Draw (void)
{
  int        n;
  char    string [64];
  qpic_t    *p;

  if (!slist_sorted)
  {
    if (hostCacheCount > 1)
    {
      int    i,j;
      hostcache_t temp;
      for (i = 0; i < hostCacheCount; i++)
        for (j = i+1; j < hostCacheCount; j++)
          if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
          {
            Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
            Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
            Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
          }
    }
    slist_sorted = true;
  }

  p = Draw_CachePic ("gfx/p_multi.lmp");
  M_DrawPic ( (320-p->width)/2, 4, p);
  for (n = 0; n < hostCacheCount; n++)
  {
    if (hostcache[n].maxusers)
      sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
    else
      sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
    M_Print (16, 32 + 8*n, string);
  }
  M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));

  if (*m_return_reason)
    M_PrintWhite (16, 148, m_return_reason);
}


void M_ServerList_Key (int k)
{
  switch (k)
  {
  case K_ESCAPE:
    M_Menu_LanConfig_f ();
    break;

  case K_SPACE:
    M_Menu_Search_f ();
    break;

  case K_UPARROW:
  case K_LEFTARROW:
    S_LocalSound ("misc/menu1.wav");
    slist_cursor--;
    if (slist_cursor < 0)
      slist_cursor = hostCacheCount - 1;
    break;

  case K_DOWNARROW:
  case K_RIGHTARROW:
    S_LocalSound ("misc/menu1.wav");
    slist_cursor++;
    if (slist_cursor >= hostCacheCount)
      slist_cursor = 0;
    break;

  case K_ENTER:
    S_LocalSound ("misc/menu2.wav");
    m_return_state = m_state;
    m_return_onerror = true;
    slist_sorted = false;
    key_dest = key_game;
    m_state = m_none;
    Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
    break;

  default:
    break;
  }

}

//=============================================================================
/* Menu Subsystem */


void M_Init (void)
{
  Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);

  Cmd_AddCommand ("menu_main", M_Menu_Main_f);
  Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
  Cmd_AddCommand ("menu_load", M_Menu_Load_f);
  Cmd_AddCommand ("menu_save", M_Menu_Save_f);
  Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
  Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
  Cmd_AddCommand ("menu_options", M_Menu_Options_f);
  Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
  Cmd_AddCommand ("menu_video", M_Menu_Video_f);
  Cmd_AddCommand ("help", M_Menu_Help_f);
  Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
}


void M_Draw (void)
{
  if (m_state == m_none || key_dest != key_menu)
    return;

  if (!m_recursiveDraw)
  {
    scr_copyeverything = 1;

    if (scr_con_current)
    {
      Draw_ConsoleBackground (vid.height);
      VID_UnlockBuffer ();
      S_ExtraUpdate ();
      VID_LockBuffer ();
    }
    else
      Draw_FadeScreen ();

    scr_fullupdate = 0;
  }
  else
  {
    m_recursiveDraw = false;
  }

  switch (m_state)
  {
  case m_none:
    break;

  case m_main:
    M_Main_Draw ();
    break;

  case m_singleplayer:
    M_SinglePlayer_Draw ();
    break;

  case m_load:
    M_Load_Draw ();
    break;

  case m_save:
    M_Save_Draw ();
    break;

  case m_multiplayer:
    M_MultiPlayer_Draw ();
    break;

  case m_setup:
    M_Setup_Draw ();
    break;

  case m_net:
    M_Net_Draw ();
    break;

  case m_options:
    M_Options_Draw ();
    break;

  case m_keys:
    M_Keys_Draw ();
    break;

  case m_video:
    M_Video_Draw ();
    break;

  case m_help:
    M_Help_Draw ();
    break;

  case m_quit:
    M_Quit_Draw ();
    break;

  case m_serialconfig:
    M_SerialConfig_Draw ();
    break;

  case m_modemconfig:
    M_ModemConfig_Draw ();
    break;

  case m_lanconfig:
    M_LanConfig_Draw ();
    break;

  case m_gameoptions:
    M_GameOptions_Draw ();
    break;

  case m_search:
    M_Search_Draw ();
    break;

  case m_slist:
    M_ServerList_Draw ();
    break;
  }

  if (m_entersound)
  {
    S_LocalSound ("misc/menu2.wav");
    m_entersound = false;
  }

  VID_UnlockBuffer ();
  S_ExtraUpdate ();
  VID_LockBuffer ();
}


void M_Keydown (int key)
{
  switch (m_state)
  {
  case m_none:
    return;

  case m_main:
    M_Main_Key (key);
    return;

  case m_singleplayer:
    M_SinglePlayer_Key (key);
    return;

  case m_load:
    M_Load_Key (key);
    return;

  case m_save:
    M_Save_Key (key);
    return;

  case m_multiplayer:
    M_MultiPlayer_Key (key);
    return;

  case m_setup:
    M_Setup_Key (key);
    return;

  case m_net:
    M_Net_Key (key);
    return;

  case m_options:
    M_Options_Key (key);
    return;

  case m_keys:
    M_Keys_Key (key);
    return;

  case m_video:
    M_Video_Key (key);
    return;

  case m_help:
    M_Help_Key (key);
    return;

  case m_quit:
    M_Quit_Key (key);
    return;

  case m_serialconfig:
    M_SerialConfig_Key (key);
    return;

  case m_modemconfig:
    M_ModemConfig_Key (key);
    return;

  case m_lanconfig:
    M_LanConfig_Key (key);
    return;

  case m_gameoptions:
    M_GameOptions_Key (key);
    return;

  case m_search:
    M_Search_Key (key);
    break;

  case m_slist:
    M_ServerList_Key (key);
    return;
  }
}


void M_ConfigureNetSubsystem(void)
{
// enable/disable net systems to match desired config

  Cbuf_AddText ("stopdemo\n");
  if (SerialConfig || DirectConfig)
  {
    Cbuf_AddText ("com1 enable\n");
  }

  if (IPXConfig || TCPIPConfig)
    net_hostport = lanConfig_port;
}
