[PATCH] Remove ifdef'd out code from bspfile.h

These are declarations for the utilities. If I ever merge the codebases, this
should be split out into a separate header file anyway.

diff -urN a/include/bspfile.h head/include/bspfile.h
--- a/include/bspfile.h	2006-03-09 19:56:59.000000000 +1030
+++ head/include/bspfile.h	2006-03-11 11:45:50.000000000 +1030
@@ -233,102 +233,4 @@
     uint8_t ambient_level[NUM_AMBIENTS];
 } dleaf_t;
 
-//============================================================================
-
-// FIXME - fix the tools and share this properly
-//#ifndef QUAKE_GAME
-#if 0
-
-#include "mathlib.h"
-
-#define	ANGLE_UP	-1
-#define	ANGLE_DOWN	-2
-
-// the utilities get to be lazy and just use large static arrays
-
-extern int nummodels;
-extern dmodel_t dmodels[MAX_MAP_MODELS];
-
-extern int visdatasize;
-extern byte dvisdata[MAX_MAP_VISIBILITY];
-
-extern int lightdatasize;
-extern byte dlightdata[MAX_MAP_LIGHTING];
-
-extern int texdatasize;
-extern byte dtexdata[MAX_MAP_MIPTEX];	// (dmiptexlump_t)
-
-extern int entdatasize;
-extern char dentdata[MAX_MAP_ENTSTRING];
-
-extern int numleafs;
-extern dleaf_t dleafs[MAX_MAP_LEAFS];
-
-extern int numplanes;
-extern dplane_t dplanes[MAX_MAP_PLANES];
-
-extern int numvertexes;
-extern dvertex_t dvertexes[MAX_MAP_VERTS];
-
-extern int numnodes;
-extern dnode_t dnodes[MAX_MAP_NODES];
-
-extern int numtexinfo;
-extern texinfo_t texinfo[MAX_MAP_TEXINFO];
-
-extern int numfaces;
-extern dface_t dfaces[MAX_MAP_FACES];
-
-extern int numclipnodes;
-extern dclipnode_t dclipnodes[MAX_MAP_CLIPNODES];
-
-extern int numedges;
-extern dedge_t dedges[MAX_MAP_EDGES];
-
-extern int nummarksurfaces;
-extern unsigned short dmarksurfaces[MAX_MAP_MARKSURFACES];
-
-extern int numsurfedges;
-extern int dsurfedges[MAX_MAP_SURFEDGES];
-
-void DecompressVis(byte *in, byte *decompressed);
-int CompressVis(byte *vis, byte *dest);
-
-void LoadBSPFile(char *filename);
-void WriteBSPFile(char *filename);
-void PrintBSPFileSizes(void);
-
-//===============
-
-typedef struct epair_s {
-    struct epair_s *next;
-    char *key;
-    char *value;
-} epair_t;
-
-typedef struct {
-    vec3_t origin;
-    int firstbrush;
-    int numbrushes;
-    epair_t *epairs;
-} entity_t;
-
-extern int num_entities;
-extern entity_t entities[MAX_MAP_ENTITIES];
-
-void ParseEntities(void);
-void UnparseEntities(void);
-
-void SetKeyValue(entity_t *ent, char *key, char *value);
-char *ValueForKey(entity_t *ent, char *key);
-
-// will return "" if not present
-
-vec_t FloatForKey(entity_t *ent, char *key);
-void GetVectorForKey(entity_t *ent, char *key, vec3_t vec);
-
-epair_t *ParseEpair(void);
-
-#endif /* ifndef QUAKE_GAME, utils stuff - will fix later */
-
 #endif /* BSPFILE_H */
