===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Bits & Bites | ACT TWO
Filename                : BitsNBites2.wad
Release date            : September 2nd 2025
Author                  : AndyGun11
Email Address           : [redacted]
Other Files By Author   : BitsAndBites.wad, CELERITAS.wad, WADsDont.wad,
                          Premonition.wad
Misc. Author Info       : You can contact me on Discord if you have
                          questions, username "andygun11" :)

Description             : After the events of Bits And Bites (1), two marines
                          have become stuck within an eternal firewall of
                          apathy... Your mission: Save those guys.
                          
                          The team was unable to determine which machine
                          they're both located in, so by pure RNG and Doom
                          meta logic, your first stop is the Reactor Station.

Additional Credits to   : "Stanky Leg Specialist" by Lola "Blueworrior"
                          Harvey for the basis of MAP31's song (Freedoom and
                          the song used from it are licensed BSD)
                          Massive Ws to Eevee on the Doomworld forums for
                          making their Doom Text Generator
                          (https://www.doomworld.com/forum/topic/147196)
                          (https://c.eev.ee/doom-text-generator)
                          "Local Forecast" by Kevin MacLeod
                          (https://www.incompetech.com) for MAP05's song
                          (Song is licensed CC-BY 4.0)
                          Special thanks to me for making everything other
                          than things I didn't make
===========================================================================
* What is included *

New levels              : 23
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 to MAP17 + MAP31 to MAP35 + MAP99
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 25-30 days
Editor(s) used          : Ultimate Doom Builder, Slade, Paint.NET, Audacity
Known Bugs              : None... if I knew of any bugs why wouldn't I just
                          fix them?
May Not Run With        : Literally anything other than GZDoom or maybe ZDoom
Tested With             : GZDoom 4.14.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: Doomworld Forums
