READ THIS!!             : This WAD will run ONLY with GZDOOM
			: LZdoom will have graphical issues

READ THIS!!             : This mapset MUST be run with dynamic lights
			: in hardware mode only

================================================================

Date                   : 06/14/2025

Title                  : Dimension Zero

Filename               : dimzero.pk3

Author                 : Chris Hansen and Kurt Kesler

Email Address          : Contact us via Doomworld

================================================================

Description:		 "Dimension Zero" is a collaboration between
			 two old dogs that still don't know how to quit!
			 We just can't help it and decided it was time
			 to finally bring our minds together to bring you
			 5 levels of pure cruelty nicely wrapped in visual
			 splendor. We aren't just here to just watch all
			 those youngsters have all the fun. We want in! 

			 For DOOM 2, GZDoom, UDMF - all bells and whistles
			 activated.
			 Features: New textures, sounds. Scripts. Portals.
			 3D floors, polyobjects, slopes and deep water.
			 Fog and weird machinery.
			 And an evil horde determind to kill you!
			 Original MP3 soundtrack 
			
			 Titlemap: By Chris Hansen
			 Map01: The Hilltop Base by Kurt Kesler
			 Map02: Deep In The Mess by Chris Hansen
			 Map03: Death Wobble by Chris Hansen
			 Map04: Path To Hell by Kurt Kesler
			 Map05: Hells Foyer By Kurt Kesler

Story:

It is the year 2088 and the world finds itself in yet another global 
conflict. War has broken out between two sides and no one is close to 
victory. Countless lives have been lost. It is a time of brutality 
and despair.

No one is certain how or why the war began. The Resistance claims 
that the massive, world-spanning, obscenely rich United Aerospace 
Corporation is to blame. They assert that UAC's obsessive research 
into paranormal activity, and their manipulation of the political 
class, is driving this conflict.

Rumor has it that UAC has found a way into a parallel dimension 
and that it requires a massive amount of money and most importantly 
energy to keep the gate open, energy that the Resistance is fighting 
to deny them.

Spies from both sides of the conflict have been fed false intel 
from UAC agents and lobbyists. Believing these lies, they 
started to fight each other and in the midst of all the chaos,
UAC quietly continued work on their project. Their ambitions 
and goals are unclear; they guard their secrets well. The 
Resistance is trying their best to discover the truth, but 
they lack sufficient resources and manpower. The UAC is simply 
too powerful. But a way must be found. Uncovering the truth is 
the only path to world peace.

The problem is that the UAC complex is so massive - the size 
of Manhattan - and no one knows exactly where the gateway is. 
It must be found. Rumors persist that hideous beings are coming 
through the portal and being enslaved by UAC scientists, or are 
the beings enslaving the scientists instead? If so, what is their 
agenda for our world?

Being a part of the Resistance - and most importantly - your past 
as a decorated soldier once sent to many conflicts around the 
world, it falls upon you to gain access to the UAC and find the 
gateway. There is no doubt that it will be very difficult, perhaps 
impossible. You will have to work your way through massive and 
dangerous complexes crawling with what has been described as zombies 
and demonic beasts. You see, the odd thing is that the Resistance 
has up until now been very good at intercepting intel and 
communication from within the corporation, but our spies have 
been very silent lately. Something is going on in there and we 
cannot say for sure what it is.

The conflict must end. Your mission is clear. No more fallen 
soldiers, no refugees and no poverty. The stakes are real and 
responsibility falls on you. Find the gateway and uncover the 
truth. It is the only way to convince the world that they have 
been played and this conflict can come to an end. If you fail, 
the future is too terrible to contemplate.
			 
================================================================                      


Additional Credits to  : ID Software for making DOOM.
			 Doomworld website
                         Ultimate Doom Builder
			 Slade
			 Boris - lots of tech help
			 Meerschweinmann (help with portals)
			 SteveD (story editor)
			 Lazernaut (music advice)
			 Zdoom wiki creators and contributors
			 
Playtesters		: JackDBS
			  Spook
			  Aeddes666
			  Insaneprophet

Music Credits :		

MAP01 - Cyber Storm 			by DIMMYSAD
MAP02 - Neon Lights in Cyber World 	by DIMMYSAD
MAP03 - Corporate Power			by Soundbay
MAP04 - Last Rush			by Soundbay
MAP05 - Crawling in the Darkness	by Soundbay
TITLEMAP - Brain Implant		by Soundbay
			 
================================================================

* Play Information *

Game                    : GZDoom FOR DOOM2
Level #                 : MAP01 to MAP05
Single Player           : Yes
Cooperative 2-4 Player  : No.
Deathmatch 2-4 Player   : No.
Difficulty Settings     : Yes.
New Sounds              : Yes.
New Graphics            : Floor/wall textures made from Doom2
                          textures. Some made from scratch. 
			: Skyboxes by Kothic - 
			: https://www.quaddicted.com/webarchive/kell.quaddicted.com/skyboxes.html

New Music               : Yes. Music by DIMMYSAD and Soundbay


Demos Replaced          : No

================================================================

* Construction *

Editor(s) used          : Ultimate Doom Builder, Photoshop, and Slade

Build time              : Several months
                          
Known Bugs              : I sure hope not. If you find any, please share.

READ THIS!!             : This mapset MUST be run with dynamic lights!!
                          
                          
* Copyright / Permissions *

If you stream/monetize on YouTube videos, then turn off the 
music if you upload a video of our levels, unless you buy a 
license from the above composers.

You may NOT use this mapset for anything but playing it.
You may NOT use the music in other maps/mods.
You can use the Textures as you wish.





