April 15, 1997
========================================================================

* General Information *

Title                   : 4 Boats
Filename                : 4Boats.bsp
Author                  : Hafhead (Tony Hafner)
Email Address           : tonyhaf@msn.com
Description             : Deathmatch Quake Level
                          The most notable feature here is a channel
                          of water that wraps around the main area
                          with 4 boats that cycle, distributing armor
                          and weapons.

Additional Credits to   : Thanks to id Software for such a great game.
                          Thanks also to Ben Morris for Worldcraft and
                          to my buddies at work for helping me test my
                          levels with various numbers of players.

========================================================================

* Play Information *

Single Player           : Don't bother- there's nothing to kill
Cooperative             : No
Deathmatch              : Yes- 16 starts
                          All the starts are at least slightly above
                          head level.  You should be pretty much safe
                          from telefrags if you don't jump in the
                          wrong place.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New level from scratch, very loosely modeled
                          after level 7 of Doom II
Editor(s) used          : Worldcraft
Known Bugs              : None
Build Time              : People really track this?
Texture Wad used        : Metal.wad
Compile machine         : P133 with 32Mb
Light (-extra) Time     : 325 seconds
Vis (-level 4) Time     : 4283 seconds


* Copyright / Permissions *

This level may be distributed only over the Internet and/or BBS
systems.  You are NOT authorized to put this level on any CD or
distribute it in any commercial way without my permission.  It must
be kept together with this text file intact.


* Other Info *

This is my third completed Quake level.  Our group at work used to
play level 7 of Doom II a lot, and I started this level as a loose
interpretation of that level's general layout.  It turned into
something fairly unique.  I like this level, but I don't think it's as
good as my first 2 levels.
