==========================================================================
Title                   : break012 v1.0
Filename                : break012.bsp

Author                  : Mikko Nieminen
Email Address           : mikkon@sci.fi
WWW                     : http://www.sci.fi/~mikkon/ (personal hp)
                          http://www.sci.fi/~mikkon/doh/doh.htm (DOH hp)

Description             : An elevator chute surrounded by 8 rooms. Some
                          squishers & traps, best for 4-6 player dm.
                          IMPORTANT: Add more fall damage or this level
                          really doesn't have a point. The jumping
                          distance should be set to the normal value.

Additional Credits to   : id Software for Quake
                          authors of Quest (R.I.P.)
==========================================================================



* Play Information *

Level Name              : break012 v1.0
Single Player           : guess
Cooperative 2-16 Player : no
Deathmatch 1-16 Player  : yes, 6 players should be enough
Deathmatch Starts       : 8

Difficulty Settings     : yes, just switch your opponents =)
Anything else new       : yeah, I have a brand new mouse mat! :)

Other Info              : Remember to test levels with REAL opponents
                          before giving your final judgement. ReaperBots
                          might be good, but they're only bots..
                          Btw, I'd really like to hear your opinions /
                          suggestions.. Is someone really playing my
                          levels out there?



* Construction *

Base            : I should remove this line.. Scratch, you dumbass!
Build Time      : about a week
Finished        : FRI 14.2.1997

                Qbsp-time             : 3min 29s
                Light-time (-extra)   : 126s
                Vis-time   (-level 4) : 3288s
                On P90 / win95 / 40mb ram

Editor(s) used  : Quest (the best map editor)
                    TSE (the best txt editor)
Known Bugs      : The door in the Quad Damage room looks rather silly
                  when opened.. but who cares?



* Legal Stuff *

You may distribute this level and include it in any deathmatch compilation
etc., as long as you include this text file, give me credit and ASK MY
PERMISSION. The .map may NOT be modified, sold etc. Then again, I'm not
giving it to you either! :P



* Where to get this and other BSPs made by me *
ftp://ftp.cdrom.com/pub/quake/deathmatch/a-c/
http://www.sci.fi/~mikkon/doh/files/index.htm (new page coming soon)