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-=-= General Information =-=-

Title                   : Dizzy (Going round in circles!)

Filename                : Dizzy.zip - Dizzy.bsp, Dizzy.txt, Dizzy.dem

Author                  : Justin Cunningham

Email Address           : ChronosZX@GeoCities.Com

Homepage		: Http://www.geocities.com/TimesSquare/Arcade/9436

Description             : A medium size level that consists of two circles
			  and 4 platforms connecting them, much black areas,
			  if you fall off you die a slow death :) excellent
			  fast 2-5 player deathmatch (any more would prolly
			  be too crowded. I included a short (2 min) demo
			  of me and 3 skill 1 reaper bots, this is a high 
			  fragging level!
                           
Additional Credits to   : The usual id software and Ben morris (for 
			  Worldcraft), also to the worldcraft support dude
			  for answering my nagging questions :)

Misc Author Info	: I have also made Arena1.bsp, Arena2.bsp, 
			  Coloseum.bsp, king.bsp, and deathrow.bsp (check 
			  these out! Arena2, Colosseum and king are the best!
             
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-=-= Play Information =-=-

Single Player           : No
Cooperative             : No way
Deathmatch              : You bet! Good 2-5 player, reaper bots rule!
Difficulty Settings     : Nah
New Sounds              : Nada
New Graphics            : Newp
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.3 (Yes thats right! im a registered 
			  user! go out and buy it all you shareware leeches:)
Known Bugs              : None... Other than the occasional grey out, i 
			  VIS'ed it with the threshold at 0.001, and it still
			  greys out, and ideas?
Build Time              : About 8 hours, but well worth it

Texture Wad used        : Just Quake101.wad, i did have the armagon wad in 
			  there, but i didnt use any of the textures from 
			  it, there are only 5 in the level :)

Compile machine         : Pentium 133 with 56MB of ram
QBSP Time               : 13 min (QBSP256c by Woofer)
Light (-extra) Time     : 81 min (Wooflite)
VIS (-theshold 0.001) Time: 177 min (Leet Vis 2.1, i got grey areas so i had 
			    to change the threshold)

Brushes                 : 564
Entities                : 101
Textures                : 5 (very conservative:)


-=-= Copyright / Permissions =-=-

Authors MAY use this level as a base to build additional
levels if you can figure out how to decompile a bsp :)

This BSP can be distributed FREE anywhere you like, if you want to sell it on
a CD or the like, contact me first!