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Title:			Gratuitous Bovine Slaughter (GBS if you will)
Filename:		gbs.zip
Date of Release:	30th June 1997
Author:			Luke Burton ([TRB]_Hagus, Hagus)
Email Address:		hagus@goulburn.net.au

Description:		Small level. I'd be playing this with a maximum
			of *4* players on deathmatch 3 (ie. Quakeworld).
			Gets rather crowded with 4+. Don't use deathmatch
			1 either, cause it blows on this level. 

Other .wads created by Author:	Well I made octagon.wad, an old doom2 one.
				You can get that & other Quake levs from ...
				http://www.goulburn.net.au/~hagus/levels
				[TRB]_Triangle's levels are there too!

Additional Credits:	id Software, for being what they are.
			Yahn Bernier, for creating the editor of the gods.
			[TRB]_Triangle, for his supportive encouragement :)
			[TRB]_Monqui, for deathmatch testing and suggestions.
			Jubei, for his informed criticism.

Exegesis:		Ahh my first real Quake level. Built in about 4 days,
			on and off. Next time I'll spent longer and do better.
			Rocket jumpers will find nooks and crannies where
			their skill (or their macro ;) could come in handy.
			Watch that you don't let some guy go and collect all
			the powerups! Be fast and get your share at the start.

Tips:			Buy yourself a Righteous 3D. It's really worth it.
			Curiously, I notice that the video mode GlQuakeWorld
			runs in slightly elongates shapes that are supposed
			to be square. Irritating, from the Anal point of view
			of a level designer who spent hours getting those [snip]

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* Play Information *
	
Game:				Frogga. Anyone remember that?
Single Player:			No (Don't make a habit of playing with yourself)
Cooperative 2-4 Player:		No
Deathmatch 2-16 Players:	2-4 players more likeit.
Difficulty Settings:		No
New Textures:			No
Exit:				No

* Construction *

Editor(s) used:		BSP vers 0.77b (Yahn Bernier)

Compilers:		QBSP256 vers 0.29 rel 2 (Tom Grandgent)
			Light (Tom Grandgent)
			Vis (John Carmack)

Compile Machine:	p133 with 64meg RAM win95

Compile Times:	qbsp		50 something secs
		light -extra	60 something secs
		vis -level 4	200 something secs

* Copyright, Distribution and Usage *

All the files contained in this zip archive (gbs.zip) including
gbs.bsp may not to be sold or re-used for commercial purposes
without the written permission of the author. It may be freely
distributed for non-commerical use as long as this .txt file is included.

* Other *

I like feedback re levels. If you don't put feedback into level authors,
they will keep creating shit levels!!