21st April 1997
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Title                   : Dark Fortress
Filename                : GLFortrs.bsp
Original Author         : Matt Lauckhart
Modified by		: Neil Cowie
Email Address           : NCowie@Novell.com
Description             : Medium Sized map. Dark and moody for some great
                          deathmatch action. 

I have added a layer of water to this level and re-compiled it 
for Transparent water in GLQuake. All credits should go to the
original author for a good Deathmatch level. This level really
rocks with upto 4 Reaper Bots.

Big thank you's to all the Quake community out there that make
Quake more than a game.....

Neil (LeRouge) Cowie
GLQuake rules....
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8/23/96
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Title                   : Dark Fortress
Filename                : Fortress.bsp
Author                  : Matt Lauckhart
Email Address           : rkgjmk@techline.com
Description             : Medium Sized map. Dark and moody for some great
                          deathmatch action. 

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* Play Information *

Single Player           : Yes, to look around.
Cooperative             : No
Deathmatch              : Yes. I'm guessing that around 6 players is max for
Difficulty Settings     : No       a good game...  I could be wrong. There 
New Sounds              : No       8 deathmatch starts
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quest
Known Bugs              : None
Build Time              : Two days, on and off.

* Other Levels by Me.

   DUNG- a small level for 2 to 4 players. Download it, it's great.

* Other Info *
 
I have only played it with over a serial line but it is meant for more
than two players. If you do anything with this level please e-mail me and
include this text file. If you find any bugs please e-mail me. If you like
this level please e-mail me.  If you hate it please e-mail me your address so
I can hunt you down.