October 15, 1996 (10/15/1996)
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Title                   : HALLOWED GROUND
Accompanying Textfile   : HALLOW.TXT (This file)
Filename                : HALLOWGR.BSP
Build Version Number    : 1
Author                  : PHIL R. HALL
Email Address           : ph10302@www.cedarnet.org
Description             : Once, when the Clans were still young, there
			  were times when disputes, fueds, and war could
			  shake the very nature of the Clan society.
			  A place was needed for righteous vengence, and
			  thus came the Hallowed Grounds--places where
			  the Clans could avenge the wrongs against them 
			  and where mere men could become Gods!
Additional Credits to   : Ben Morris (WORLDCRAFT designer), Walnut Creek
                          FTP site (ftp.cdrom.com), and id Software.
Special Thanks to       : Jay Wilbur and John Carmack of id Software, for
                          answering all manner of silly questions; the
                          author(s) of the Qmapspec documents, without
                          which this level would have been impossible;
                          John Laird, for being a cool dude in his own right;
                          Wedge and Choryoth, the Quake Command dudes, for
                          being way mega cool and making all those really
                          cool add-ons and for answering all my other silly
                          questions.
Special "Bite Me" to    : Actura Software, who deserve nothing but contempt
			  for even trying to get away with that "Eternal
			  Darkness" CD...

     "Trifles make perfection and perfection is no trifle."
================================================================

* PLAY INFORMATION *

Single Player           : YES  (but why?)
Cooperative             : No
Deathmatch              : YES  (That's what this is for!)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* CONSTRUCTION *

Base                    : New level from scratch
Editor(s) used          : Worldcraft (Version 1007)
Known Bugs              : Not many, I hope.
Build Time              : About an hour.

Compile machine         : P5-90MHz with 24 MB RAM
Utilities               : QBSP, LIGHT, VIS (Versions provided with Worldcraft)
QBSP Time               : 8      (seconds)
Light (-extra) Time     : 75     (seconds)
VIS (-level 4) Time     : 144    (seconds)

* OTHER INFORMATION *

In, perhaps, a feeble attempt to prohibit the OUTRIGHT THEFT of this MAP/BSP
by DIRTY, LOW-DOWN, DOUBLE-DEALING, BACK-STABBING, LARCENOUS, PERVERTED, and
UNJUST fast-buck companies who would put this level on a CD collection and
sell it for WAY TOO FRIGGIN' MUCH without my permission (you know who I'm
talking about, don't you?), the following rambling section has been added:

* Copyright / Permissions *

Individuals of any nature, be they singular persons or ANY collection
of persons, may use this level (whole or any part) as a base to build
additional levels provided I am acknowledged in the credits of their
final product and that the use of this level (either whole or in part)
conforms to all of these provisions:

1) This BSP and/or MAP, and or any MAP/BSP constucted with this MAP/BSP
   (whole or in part), may be distributed ONLY over the Internet and/or
   BBS systems and ONLY if this ENTIRE accompanying textfile accompanies it.

2) You are NOT authorized to put this BSP or MAP (either whole or in part)
   on any CD (Compact Disc), DVD (Digital Versitile Disc), or distribute
   it in any way for profit or charge of ANY kind or amount, nor may you
   store this MAP/BSP on ANY form of transferable, reproducable, or
   recoverable storage/retrieval media (exception: personal computer hard
   drive, floppy disk device, or no-charge FTP sites, such as
   'ftp.cdrom.com') without my expressed prior written permission.

3) Under NO circumstances is this MAP/BSP (either whole or in part) to be
   placed in ANY collection of similar maps/bsp files or on any form of
   storage media (see 'exception' as detailed above in provision two (2))
   for ANY reason without my expressed detailed written prior permission.

4) This MAP/BSP is a unique creation of Phil R. Hall, and you, the user, do
   accept this as a true and honest statement in good faith.  You also do
   accept this MAP/BSP to be the sole property of Phil R. Hall (except for
   the 'textures' used herein, which remain property of id Software), and is
   therefore subject to all the terms and conditions of the United States
   Office of Patents and Trademarks as well as the Berne Convention.  This
   MAP/BSP is granted all legal protection under U.S. and International 
   copyright law.

5) Additionally, at NO time may this MAP/BSP (either whole or in part) be
   stored on, used, played, or in ANY manner be utilized by a commercial
   Internet server without my expressed prior written permission.

6) At ALL times this MAP/BSP remains the Intellectual Property of the
   author (Phil R. Hall), and at NO time or through ANY means will a
   transfer of ownership or rights take place. (exception: in the event,
   however unlikely, that id Software should wish to utilize this MAP/BSP
   in any future projects that they should undertake, at the time of this
   MAP/BSP being included in an authorized id Software title, patch, release,
   or product ALL ownership, titles, responsibility, and property rights 
   regarding this MAP/BSP shall convert to and become bestowed upon
   id Software, provided that I am granted acknowledgement and credit for
   this MAP/BSP in the credits of any approprite textfile or document that
   accompanies id Software's release that should contain (whole or in part)
   this MAP/BSP.)

7) All the Logos, Graphics, Executables, Programs, Textures, and any and/or
   all other material originated by id Software remain the SOLE PROPERTY of
   id Software.  By virtue of this being a user designed level (MAP/BSP)
   the textures contained in this MAP/BSP are used with explicit permission
   of id Software and may NOT be utilized for ANY profit or charge whatsoever
   without the DIRECT EXPRESSED PRIOR WRITTEN PERMISSION of id Software and
   payment of Royalties or Fees of such nature determined to be correct by
   id Software (see 'Licinfo.txt' and 'Comexp.txt' on the Quake shareware
   or retail distribution CD; alternatively, contact Jay Wilbur
   (jayw@idsoftware.com) directly at id Software if further clarification is
   required.)

                     ** END OF THE RAMBLING SECTION **

* MISCULANEOUS USER INFORMATION *

This map was made with WORLDCRAFT. It is acceptable to distribute this
map ONLY over the Internet and BBS systems for free and ONLY if this ENTIRE
accompanying textfile accompanies it. By installing, decompressing, playing,
and/or using this MAP/BSP, you acknowledge and accept ALL restrictions and
requirements as listed in this accompanying textfile in addition to other
legal regulations under federal and state law. If you don't like, or are
unwilling to accept, any part of the provisions of use contained in this
textfile do NOT use this level. None of these provisions are negotiable.
Failure to follow the provisions of this textfile in reference to ownership
rights, use, and distribution of this MAP/BSP level may result in litigation
and/or other penalties. Comments as to the design and constuction of this
MAP/BSP are welcome, although I make no claims as to when, or if, you will
receive a reply. When on the Net, I stay at the Quake Command's high-tech,
ultra-plush, space-needle-like repository of luxurious add-ons and patches.
You should too!
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