16th November 1997
QUAKE 1 DEATHMATCH LEVEL
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Title                   : My DM7
Filename                : My7.bsp
Author                  : Alister Jackson
Email Address           : ali@shytalk.u-net.com
Description             : A Deathmatch level, based around the idea of a single 
			large square room.  I first saw this in DM7, and thought 
			I could try it too!     
                        There are two 'traps' although only one is fatal.  Both 
			operate by switches, but you might have to hunt around to 
			find both the switches
Additional Credits to   :The Nortel playtesters, especially Lindsay for his 
			endless help on how to use worldcraft!.  The authors of 
			Worldcraft,Newwad,QBSP(enhanced), Vis (for transparent 
			water),Reaperbots, KQP,QuakeMapSpecs,Steve Rescoe (for 
			The Village) and, of course, the incredible people at 
			id Software, including the bright spark who came up with 
			GLquake!.

================================================================

* Play Information *

Single Player           : No (well just to check it out)
Cooperative 2 Player    : No
Deathmatch 2-6 Player   : Yes
Deathmatch 6 or more?   : Feel free, but you won't last too long ;-)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Don't think so, but thanks to anyone who's textures I've used.
New Music               : No

* Installation *

Simply unzip the contents of this zip file into quake\id1\maps directory then from your quake 
directory type (in dos, or a dos prompt):
quake +map my7
Or just download quakeOn and let it take care of it for you!

* Construction *

Base                    : New level from scratch
Time                    : About 3 days
                          Qbsp(using an enhanced Qbsp).....69.0s
                          Light-extra.........................182.0 
                          Vis.................................2315.0
			The whole thing took 43 mins to compile on my p166mmx 32Mb Ram
Editor(s) used          : WorldCraft and Newwad, and thanks to the helping head from 
			QuakeOn the BEST quake launcher
                        QBSP(enhanced), VIS (for transparent water).
Known Bugs              : A couple of small things.  When you shoot the button to move 
			the 4 platforms there are a couple (?) of entities (one health I think) 
			that falls to a lower level.  The squasher doesn't come down the whole 
			way, or else it would push the entities out through the floor, but it 
			still kills the unwary!  I think that's it.  If you know different, 
			drop me an e-mail
			UPDATE: IT WILL SLOWDOWN IF YOU HAVE A LOT OF STUFF GOING ON AT THE 
			ONE TIME IN A BIG OPEN AREA OOPS!

Hint                    : One of the buttons is near the top, the other is near the bottom.  Be
			VERY careful when going for the megahealth...

* Copyright / Permissions *

You MAY distribute this BSP, provided you include this file, with no modifications.  You may 
distribute this file as you see fit EXCEPT if it is for profit of any kind (including magazine 
CDs, however give me a shout and I'll probably give you permission.
 

* Where to get this WAD *

I haven't uploaded it anywhere yet, but try either,
www.shytalk.u-net.com
or I'll try to put it into the deathmatch levels on Walnut Creek