February 8,  1998
============================================================
Quake Deathmatch Map - 2-8 players

Title			:The Killing Fields
Filename		:thefield.bsp
			 thefield.map included
Author			:Keith Hersel
Email Address		:krhers01@homer.louisville.edu
Description		:Basically, a big square field with
			 two buildings full of weapons and some
			 underground tunnels.

Additional Credits to	:Aaron Hatfield - playtesting
			 Rodney Burns (DeadMeat) - great BSP tutorial
			 Yahn Bernier - That guy who made BSP
=============================================================

* Play Information *

Single Player		:Just for fun - there's 5 monsters
Cooperative		:Never tried it
Deathmatch		:That's the point of it. - 5 starts
Difficulty Settings	:No
New Sounds		:No
New Graphics		:No
New Music		:No
CD Track		:Suppose to be 4, but doesn't work.
Demos Replaced		:None

* Construction *	

Base			:From scratch
Editor used		:BSP V.86
Known Bugs		:The buttons in the buildings dissapear if
			you look directly at them.  Some gray flash in
			the corners.  One of the lifts comes through the
			ground, but can be used to your advantage.
Build Time		:1 Week

Texture Wad used	:Metal/Wizard

Compile machine		:P150 w/ 48 MB Ram
Qbsp Time		:5 min
Light Time		:4 min
VIS Time		:8.5 hours

* Other Info *

This is my first map.  I know its not anything spectacular, but
it is fun to play.  I tried to cut down on the gray flash but I think
I made it a little worse.  After cutting the lift doors, the ground 
brush was split into lots of little brushes so I redid it afterwards.
Now, instead of many little flashes, there's a few really big ones.  
It only happens in the corners, which will help you spot people.  
There's not really any secrets, except for the four invisible teleporters.
Most are fairly obvious, but one is in one of the lave pits.  Just jump
in :-)
This will probably be my only map, unless I get some positive feedback.
If I do another one, it will most likely be for Quake2

 * Copyright / Permission *

Authors MAY use this map as a base for additional levels.  If you make
any additions please send me a copy so I can see your handiwork.
This BSP may be distributed in any way for free as long as this text
file stays with it.  It may only be distributed on a CD or any other
commercial medium if I am provided a copy of the product.