02/08/97
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Title                   : The Hub
Version                 : 1.01 (i guess... if i find that anything needs
			  to be added, i will)
Author                  : Roman Svirsky
Email Address           : roman@starnetinc.com
Description             : A very good 2-12 people DM level. Sniping areas,
			  areas for thems campers (sorry), lava, water, 
			  just about everything you would want in a DM level. 
			  If you like it, let me know.
Beta Testing            : DLister, Budman, Foobar, ADX
Other Works             : Doom stuff, Duke3D stuff (sorry), but this is the 
 			  first Quake stuff. I think I'll not do any UNREAL
			  stuff. Although, going to do Hexen II stuff.

Go to my site at http://pwp.starnetinc.com/roman

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* Play Information

Single Player           : WTF is "Single Player"?
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft (the best!)
Known Bugs              : If you find any, tell me.
Build Time              : took me about 130 hours (time DOESN'T fly)
Brushes			: lots

* Notes *

Uhh... ok. i would like to add that Braveheart rocked...
Do you remember that part where that grizly dude slams that giant
hammer into that english dude's head... you know how they did
that? The hammer was a sponge... filled with red liquid... 
Good idea huh? Although, that had nothing to do with Quake, 
I still think... never mind.

Catch me on IRC (EFnet). I am in channels:
#chunkk
#quake
#hexen2

My nickname is: "roman"


**Special Thanks To**

The homecut that made WorldCraft, he kicks ass!

id Software, for that game and stuff!

All the dude(s) that beta tested.

And ofcourse Rebrane for helping me a lot with some problems
that I had while making the level, thanks a lot Reb.

**Running The Hub**

Unzip thehub.zip

place thehub.bsp in quake\id1\maps\

from your quake directory type:

quake +map thehub

       or

in the console type "map thehub" (no quotes)

thehub.bsp may only be distributed 
provided all text files remain intact.