===============================================================================
Title                   : Water Treatment Plant
Filename                : plant.BSP
Version                 : final

Author                  : Ryan Armstrong
Email Address           : lryan@geocities.com

Other levels by author  : Various levels for Quake, Quake 2, and Descent 2 level.
                          If you're interested, come check out my web page at:
                          http://www.golden.net/~tnrarm

Description             : A surrealistic complex, made up of five distinct regions with colourful grid
                          walls.  The regions are:
			The Red Region: A small region, with a lower and higher ground.  
					The Grenade Launcher is located here.
			The Yellow Region: A Large Region, which is wide and open.  There 
					   is a block you can climb on and in, and a tunnel 
					   leading into the floor, down to the pink region.
					   The Rocket Launcher is located here.
			The Green Region: Another small region, which is a blend of various 
					  other regions.  There is a small open floor area 
					  and two large structures.  There is also an 
  					  underwater tunnel leading around to the top of one
					  of these structures.  The Thunderbolt and 
					  Double-Barreled shotgun are located here.
			The Blue Region: The Watery Region.  This consists of a relatively 
					 small above water region, and a medium-sized underwater region.  
					 The Nail gun and the Biosuit are located here.
			The Pink Region: The Underground region which is located below all 
					 other regions.  This is the largest region in the 
					 level.  There are 4 rooms down here, which are dark 
					 and perfect for ambushes.  The Perforator, Ring of Shadows,
					 and the Quad Damage are located here.

Installation		: Make A Directory under the ID1 directory called "maps".
	 		  Unzip the zip file into this newly created directory.

	 	          In quake bring down the console and use 
                          "changelevel vr" or "map vr" 

Additional Credits to   : id, and all the wonderful level editors who have inspired me.
                          You've done some great work, guys!
===============================================================================

* Play Information *

Game                    : Quake
Single Player           : No
Cooperative             : No 
Deathmatch              : Yes
Difficulty Settings     : No (why would I have them?)
New Sounds              : No
New Graphics            : Yes, several new textures
Demos Replaced          : No

==================================================
* Construction *

Base                    : None
Editor(s) used          : Worldcraft for the level, and ADQuedit for textures
Known Bugs              : Not that I've found.  Let me know if you find anything.
Build Time              : A few days, off and on.

Textures used           : Some textures I made.  No, they are NOT the ones from Qtank... just
                          inspired from them.

Compile machine         : 486 Dx4 100, 32 MB ram
QBSP Time               : No clue
Vis Time (level 4)      : Ditto
Light Time (extra)      : See Above
Brushes                 : Unknown
Entities                : Unknown

===================================================
* Copyright / Permissions *

This level is (c) by Ryan Armstrong 1998.
You may put it on a CD or whatever, but make sure you ask me first!  Please don't sell it
or use it as a base for your own levels, the whole fun of level editing is making something 
NEW!

* Where to get this map *

My Homepage : http://www.golden.net/~tnrarm
ftp.cdrom.com and mirror sites.

