P A N D E M O N I U M

            A tumultous new level for QUAKE!

========================================================

Title                   : P A N D E M O N I U M
Filename                : pandem01.bsp (pandem01.zip)
Version                 : v1.1a
Author                  : Richard Dale Carlson
Email                   : ---changing---

                          Address any correspondence to
                          bjuhrig@citilink.com, until
                          May 31, 1997.

Homepage                :

 Zdim's Weapon Rack
 http://www.geocities.com/TimesSquare/Alley/6181/index.html

Description             : Primarily a dungeon DEATHMATCH
                          setting. (Great for solo or
                          cooperative play too!) A blend
                          of the "medieval" and "metal"
                          themes.
                          
Tactics			: Deathmatch:

                           I was gonna name this one
                           something like "Devil's
                           Playground" or "Deathsport
                           Dungeon"... After discarding
                           titles like "Mephisto Waltz"
                           and "Dementia 13", I stumbled
                           upon the word "pandemonium".
                           Tried to attach it to other
                           words but gave up on things
                           like "Pandemonium Ballet" or
                           "Pandemonium Pizzicato" as
                           being too "cute"... Finally,
                           I settled on 
                           P A N D E M O N I U M,
                           'cause that's what you're in
                           for if you play this darn
                           level!
                           What was the question?

                          Solo/Cooperative:

                           If it moves, kill it. If it
                           won't open, shoot it. Get the
                           gold key and escape with the
                           highest kill score you can.

                           Just like life in the real
                           world.

Additional Credits/
Thanks                  : id for making such nice,
                          friendly games, like QUAKE

                        : Ben Morris for Worldcraft

                        : Joost Schuur (& CDROM.COM)

                        : Matt, Paul, Brian, Crash,
                          Rick, John, John, John, John,
                          Lt. Dan, adelusion, CD, COTN,
                          Alvena, the "Sunday nighters",
                          the "Thursday nighters" and
                          Jim "You boned me!" Beecher

Info About the Author	: Recently (4/97), RDC was hired
                          by ION STORM as a level
                          designer!

                          Does this mean: No more "free"
                          levels from RDC?

                          Hell, yes!

                          (Just kidding...)

Other Levels by Author	: Go to Zdim's, above, and check
                          out (download) RC's whole
                          collection of "wads" for DOOM,
                          DOOM2, HERETIC, HEXEN & QUAKE! 

	    (for QUAKE) : crypt.bsp
                          hunter.bsp
                          fane.bsp
                          rathole2.bsp

Unrelated Plug          : If you like funky R&B, check
                          out:
                          
                          MONKEY IN THE ZOO
                          Willie Murphy and the Angel
                           Headed Hipsters
                          ATM1125 - cd & cassette

                          Prince who? Check out the REAL
                          genius of the "Minneapolis
                          music scene": Order this cd!!!

                             Atomic Theory Records
                             106 W. 49th St.
                             Minneapolis, MN 55409

=========================================================================================

PANDEM01.BSP

* Play Information *

Skill Levels            : yes
Single Player           : yes
Cooperative             : yes (2 starts)
DEATHMATCH              : yes (8 starts - No less than
                          6 players - 8 players are
                          recommended!)

* Construction *

Base                    : new level from scratch
Editor(s) Used          : Worldcraft v1.2
Build Time              : 40 hours (Mainly because
                          Worldcraft runs so slow with
                          only 16mb ram, near the end of
                          a largish map...) 
Compile Machine         : P133 - 16mb RAM
Build Details           : see below

========================================================
* How To Load *

  1. Put "pand01a.bsp" in your quake/id1/maps directory.
     (If you don't have a quake/id1/maps directory,
     make one now.) 
  2. Start the game. From the pulldown (press ~), type
     "map pand01a".

========================================================

COPYRIGHT NOTICES and PERMISSIONS

This level is copyright 1997 by Richard Dale Carlson.  
Permission to use, copy and distribute unedited copies 
of this file [pand01a] is hereby granted, provided 
that no fee is charged for the use or availability of 
this file (other than the normal connection costs for 
on-line services, if applicable). The above copyright 
notice and this permission notice must be left intact 
in all copies of this file.

Commercial distribution of this file, in whole or in 
part, requires prior agreement with the author. 
Commercial distribution includes any means by which the 
user is required to pay either for the support (e.g. 
book, newsletter or CD-ROM) or for the file itself.  
Unauthorized commercial distribution is prohibited.

If you wish to commercially distribute this file, note 
the following:

(1)  This file contains intellectual property 
     (including, but not limited to, textures and other 
     artwork) owned solely by Id 
     Software (www.idsoftware.com), and is subject to 
     any and all copyrights held by them.  The author 
     does not have authority or permission, either 
     expressed or implied, to grant usage of Id's 
     copyright, and, by granting permission to use this 
     level in a single commercial release, does not 
     claim or waive their rights thereby.

(2)  Permission is granted by the author for the 
     one-time commercial distribution of this file if 
     all of the following conditions are met:

     (a)  The author is notified by email prior to the 
          file's inclusion on any commercial release;
     (b)  The author is provided with one (1) 
          "contributor's copy" of the finished product 
          upon it's release.  Said "contributor's copy" 
          is to be sent to the author using the 
          shipping address specified by the author in 
          his/her reply to the publisher's initial 
          email notification, and is to be provided at 
          no cost to the author;
     (c)  This file (including this copyright notice) 
          is not to be modified in any way, and shall 
          be distributed as the author intended;
     (d)  The author retains all relevant and proper 
          copyrights to this work both prior to and 
          subsequent to the commercial release of 
          this file.

(3)  By requesting a shipping address from the author, 
     the publisher signifies acceptance of, and agrees 
     to abide by, these conditions. By returning a 
     valid shipping address to the publisher, the 
     author thereby grants the publisher one-time 
     usage of the author's copyrighted work for 
     commercial purposes.

========================================================

BUILD DETAILS

* Executing QBSP...

outputfile: c:\program files\worldcraft\maps\pandem01.bsp
--- LoadMapFile ---
c:\program files\worldcraft\maps\pandem01.map
 1168 brushes
  408 entities
   52 miptex
  148 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
1095 brushes read
---- CSGFaces ----
 7595 brushfaces
24682 csgfaces
 3788 mergedfaces
--- SolidBSP ---
 5120 split nodes
 2746 solid leafs
 2375 empty leafs
    0 water leafs
11089 leaffaces
10300 nodefaces
----- portalize ----
--- FillOutside ---
 244 outleafs
--- SolidBSP ---
 4990 split nodes
 2742 solid leafs
 2249 empty leafs
    0 water leafs
10097 leaffaces
 9309 nodefaces
--- MergeAll ---
4448 mergefaces
writing c:\program files\worldcraft\maps\pandem01.prt
MODEL: *1
MODEL: *2
MODEL: *3
MODEL: *4
MODEL: *5
MODEL: *6
MODEL: *7
MODEL: *8
MODEL: *9
MODEL: *10
MODEL: *11
MODEL: *12
MODEL: *13
MODEL: *14
MODEL: *15
MODEL: *16
MODEL: *17
MODEL: *18
MODEL: *19
MODEL: *20
MODEL: *21
MODEL: *22
MODEL: *23
MODEL: *24
MODEL: *25
MODEL: *26
MODEL: *27
MODEL: *28
MODEL: *29
MODEL: *30
MODEL: *31
MODEL: *32
MODEL: *33
MODEL: *34
MODEL: *35
MODEL: *36
MODEL: *37
MODEL: *38
MODEL: *39
MODEL: *40
MODEL: *41
MODEL: *42
MODEL: *43
MODEL: *44
MODEL: *45
MODEL: *46
MODEL: *47
MODEL: *48
MODEL: *49
MODEL: *50
MODEL: *51
MODEL: *52
MODEL: *53
MODEL: *54
MODEL: *55
MODEL: *56
MODEL: *57
MODEL: *58
MODEL: *59
MODEL: *60
MODEL: *61
MODEL: *62
--- FinishBSPFile ---
WriteBSPFile: c:\program files\worldcraft\maps\pandem01.bsp
added 12 texture frames
 1916 planes        38320
10863 vertexes     130356
 3025 nodes         72600
  148 texinfo        5920
 8261 faces        165220
 9151 clipnodes     73208
 1816 leafs         50848
10244 marksurfaces  20488
39445 surfedges     78890
19856 edges         79424
   64 textures     492996
      lightdata         0
      visdata           0
      entdata       35415

* Executing LIGHT...

----- LightFaces ----
extra sampling enabled
408 entities read
lightdatasize: 203389
0 switchable light styles
907.0 seconds elapsed

* Executing VIS...

---- vis ----
1400 portalleafs
4397 numportals
average leafs visible: 150
c_chains: 12069545
visdatasize:71479  compressed from 245000
4733.0 seconds elapsed

========================================================
Thank you for playing P A N D E M O N I U M !!!