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Title                   : RaceCity                              (This is VIS'D Version)
Filename                : racecity.bsp
Release Date            : August 3rd, 1997

Author                  : Stuart Stephen
URL                     : http://www.athenenet.co.uk/homepages/stephens/frameset.html
                        : http://www.freeyellow.com/members/stephens/
                        : http://www.geocities.com/MotorCity/Downs/4785
Email Address           : marechal@cryogen.com

Description             : A track for Quake Rally, which involves three track 
                          surfaces *(Mud, Grass and Asphalt)*, A nice city - with
                          a swimming pool! Tunnels, Some Jumps and the dreaded water!
                          Two Kangaroo Spawn Spots for extra fun!
                        
Credits                 : id software for such a cool game and the Impact
                          development for the best quake mod ever. Also thanks
                          to My bro for losing in the network games. Oh and also
                          to those people who produced WorldCraft.

Best Lap Time           : 23.2 seconds (Stuart Stephen - ME!!)
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* Play Information *

Type                    : Racing Deathmatch or Straight Racing
Single Player           : Time attack!
Bot Markers             : No - Not as yet.
Cooperative             : No - Can you?
Deathmatch              : 16 deathmatch starts (For good measure)
Difficulty Settings     : Why?
New Sounds              : Not any
New Graphics            : Yeah - Buildings and the water texture
New Music               : None
Demos Replaced          : Nope

* Construction *

Base                    : New level from my mysterious head
Editor(s) used          : Worldcraft 1.1a
Known Bugs              : None that I know of - A few textures unaligned, but you 
                          shouldn't be racing there!
Build Time              : Couple of days!

Texture Wad used        : textures.wad (by id)
                          qrally.wad   (by sumaleth)
                          Lunar Base and Fragtwn.wad (Wendigo and Some other Bloke)

Compile machine         : IBM Pentium 166+/16MB 
QBSP Time               : Ages
Light (-extra) Time     : Even longer!
VIS (-level 4) Time     : Dunno, did it over night.

Solids			: 315 +one box   (second = new version)
Faces			: 1848 +6
Point Entities          : 351 same
Solid Entities		: 1 same

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* Where to get this level *

ftp.cdrom.com/pub/idgames2/levels/qrally/racecity_vis'd.zip
E-mail me and get more sites?

* Copyright / Permissions *

Copyright (c) 1997 Stuart Stephen.  All rights reserved.
This level may be distributed freely on any electronic format
provided that it is not modified in any way and this text file
is included. If you wish to distribute this level comercially
you must first obtain the permission of Stuart Stephen.