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Title                   : River Race
Filename                : rivrace.bsp
Release Date            : July 27th 1997

Author                  : Peter Lomax 
                          aka PCL
                          aka Hawkmoon
Email Address           : pcl@provider.co.uk
Description             : Pure racing
                          Sections run along a river,fast bits,twisty bits,
                          jumps,humps and a tight turn back to the riverbank
                          Jolly good fun
                          (If anyone wants it converting to dm, let me know)                         
Credits                 : id software for the "Neverending Game" 
                          Impact development for "Patch of the Year"
                          Yahn Bernier for "Best Map Making Tool"
Best Lap Time           : 20.2 seconds (Evangelist)
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* Play Information *

***This map only works with the Quake Rally patch from Impact Developments***

Type                    : Racing
Single Player           : for practice and time attack
Bot Markers             : No
Cooperative             : No
Deathmatch              : 8 deathmatch starts (best as 2 to 4) for multiplay race
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : BSP v0.82 (the best of the best)
Known Bugs              : None - if you find any email me
Build Time              : Two days
                          (Would have been quicker but for the Ents problem - no origins !
                           so simple when you know the answer) 

Texture Wad used        : Selected id textures
                          qrally.wad   

Compile machine         : Pentium 200MMX/24MB
QBSP Time               : erm seconds
Light (-extra) Time     : 133.0 seconds
VIS (-level 4) Time     : 3.0 seconds (yep three seconds)

Entities                : 75
Models                  : 8

* Where to get this level *

If you can read this you have already found a place
or E-Mail me at pcl@provider.co.uk and ask for it 

* Copyright / Permissions *

Copyright (c) 1997 Peter Lomax.  All rights reserved.
This level may be distributed freely on any electronic format
provided that it is not modified in any way and this text file is included.
If you wish to use this map in a level pak, you must first obtain my permission.  
If you wish to distribute this level commercially (including, but not
limited to, magazine cover CD`s) you must first obtain my permission.
Also bear in mind that the textures used belong to id and Impact Development

Special thanks to:
Angie,Michael and Mat for the LAN testing
ACME UK clan for letting me play CTF sometimes  
Mike Marechal - fellow map maker on whose text file this one is based