This map is designed for Teamfortress 2.5+

Title: The Future's End
Version: 1.0
Map Filename: ftend1.bsp
Model Filename: ctfmodel.mdl
		tfarmor.mdl

Author: Kevin "CyBER" Kolk 
Email Address: kkolk@waycom.com

Description: TeamFortress v2.5 Quake Map

Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress

================================================================

* Play Information *

This map does not work properly without the TeamFortress v2.5
QuakeC patch.  

Single Player: No
Cooperative: No
Deathmatch: No
TeamFortress: Yes
Difficulty Settings: No
New Sounds: Yes
New Graphics: Yes (Models / Textures)
Demos Replaced: None

* Construction *

Base: None
Editor(s) used: qED
Known Bugs:
Build Time: TOO LONG 
            On a PPro-200
            QBSP: 1h 25m
            Light: 1h 10m
            Vis lvl 4: 8h 45m


* Thanks *
Id for Quake.  All the TF Software for Teamfortress.

* Other Info *
Troubleshooting:

When starting this level be sure to put -winmem 16 in the commandline

* Use *

Unzip ftend.bsp into your /quake/id1/maps, /quake/qw/maps,
or /quake/fortress/maps directory.  and back one directory
up from there and make a new folder called /progs and unzip
*.mdl files into that directory.  If you unzipped into your
TF directory, start qwcl or quake up with the -game (tf dir)
parameter.  If you unzipped to the qw/maps directory, you
must play on a QuakeWorld server.

Get QuakeWorld at: http://qwcentral.stomped.com
Get News at: http://www.bluesnews.com
Get TF at: http://www.teamfortress.com
Get TF News at: http://www.keeg.com
See a Real Clan at: http://www.hollyads.com/wikqed
-end file