Assault - A Quake2 Team Ctf Server Modification - By Assault Team

Homepage: http://fly.to/assault

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Installation
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Client Installation: 
Clients don´t need to download anything if they have q2ctf. 
Just make a copy of your ctf directory and rename it to assault. 
It should look like this: quake2\assault 

Server Installation:
Do as client and also put the gamex86.dll found in this zip in quake2/assault.
Then start with: quake2.exe +set game assault

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General
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Assault is a team ctf mod, currently for Quake2. 
Future plans involve versions for Half Life and possibly Quake3 Arena. 
All items, power-ups, weapons, ammo, health and techs are removed from the
game.The goal with this mod is to bring out the true skill and make that the
main factor along with teamplay to further increase the firepower. Rather than
having the tactics circle around quad and techs, tactics will now consist of pure
attack/defense formations and players will have to shoot  themselves in and out
of the enemy base. 
To compensate for the lack of health and ammo, players regenerate both
ammo, armor and health. 


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Features 
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Assault Mode - You can get 3(!) caps if you withstand the enemy assault
Startup Gear - No more running around to get weapons and ammo
Regeneration - You regenerate health, armor and ammo 
No items - All items and powerups removed... pure skill remains
Match Mode - Prepare Mode, Countdown, Team Lock and Server Lock
Admin - Admins can have matches and change game settings, all through an
easy menu system, no more have-to-learn-30-new-cmds
Zbots - No zbots on this server 
Radio - This sweet feature allows you to communicate with teammates by
playing local wav-files to either the whole team or to a specific group.
Stalemate - If both teams has eachothers flags for more than 2 minutes,
the flags are returned 
Other - Playerlist, Flood-Protection, Boot Players and more 
Coming Soon - More menu choices, Sound Pak and Radio Sound Pak, Map Pak and more 


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Admin
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To be able to use the admin feature you have to set an admin password. In
console write: 
admin_password password 
This enables the admin feature and to become admin write: 
admin password 
This is useful for those server admins who don´t want to give away 
rcon and thereby giving full access. 
Admin only gives access to the functions found in the admin menu. 
Admins can not change the admin_password or server password. 
If you don´t want anymore people on the server just use the server lock. 


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Cmds
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Here are the new console commands that you can´t use through menus: 

Server: 
set admin_password password - Server variable you have to set to use the admin feature 
set warp_list "q2ctf1 q2ctf2 q2ctf3 q2ctf4a q2ctf5" - Contains all the valid maps an admin can warp to 

Player: 
playerlist - Displays (playernr, nick, time, ping, frags, if notready, if admin) 
observer - Become observer 
admin password - Gives player admin rights. Access to the admin menu 
ready - Used in prepare mode. Match starts when all players typed ready 
notready - Cancels ready 

Radio Command: 
                                   
radio channel(0-999) wavfile(hell.wav) message(Incoming!!!) 
radio channel - Change to channel, can be 0-999. 
radio wavfile - Plays wavfile located under quake2/assault/sound. All sounds played on
channel 0 the whole team hears no matter what channel they are tuned in to. 
Otherwise, the people on the same channel will hear it IF they have that sound. 
radio 0 wavfile - Plays wavfile to the whole team no matter what channel you are on. 
radio wavfile message - Plays wavfile and displays the message to the people on that channel.
                                   
Examples:
radio 0 - Turn group radio off, you will only hear sounds on channel 0
radio 5 - Change to channel 5, you will hear sounds on channel 5 and 0
radio 0 hell.wav - Play quake2/assault/sound/hell.wav to the whole team, no matter what channel you´re on
radio hell.wav - Play quake2/assault/sound/hell.wav on the current channel
radio hell.wav message - Same as above but the message is displayed also

Admin: 
warp map - Changes level to map if map exist in warp_list 
boot playernumber - Kicks the player with that playernumber from the server. Use playerlist to get the number 


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Team
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Henrik "J_Lucius" Johansson - Project Head, Lead Programmer and Webmaster 

Peter "Riviera" Engstrom - Programmer 

Pelle "AspenXTR" Sundling - Webcreator

Jonas "Mr.Miagi" Sundberg - Sound FX

Oyvind "RagnaRok" Hillestad - Level Designer
 

Contact us at: assaultteam@hotmail.com

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Disclaimer
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We have not intentionally added any malicious content to this 
application. We will not take any responsibility for your system crashes, 
damage, or any loss of data. This modification is in no way associated with 
Activision or id Software.

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Copyright / Permissions
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You may freely distribute this archive (and associated information) 
as longs as it remains intact and unedited. For commercial distribution of 
distribution on CDs, you must have our written permission first.