25/10/97
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Title                   : Trinity Asylum
Filename                : Asylum.bsp
Author                  : Phil Daniels
Email Address           : Phildaniels@albatross.co.uk

Misc. Author Info       : The Level Designer for Freeform Interactive, the                           makers of Future vs. Fantasy.
                          Available for employment in the industry.

Description             : This level was my first level using the Hip                                  ent's. It started off as an experiment and ended up
                          as you now see it.
                          

Additional Credits to   : MJM...texture god.
                          The authors of the "storm" map file and the                                  "fountain" map file.
                          Plus various texture makers...whoever you are.
                          Oh..and of course Ben and the Official Worldcraft                            editing site.
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* Play Information *
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes
Difficulty Settings     : Yes
New Sounds              : Yes...well new to this level !
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build time              : a few weeks
Editor(s) used          : WorldCraft....what else !
Known Bugs              : none known
Installation            : Make a dir called Asylum in your quake dir.
                          Unzip the files into that new dir.
                          At dos prompt type "Quake -game asylum -winmem 16"
                          If you don't have over 16 mb try putting -winmem 12
                          But it may not run...hey guy don't blame me, your
                          systems naff !!
* Copyright / Permissions *

You MAY distribute this PAK, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and get my permission.

You MAY not....extract the textures that have been made for this level.
If you want permission to use the textures or help or info on this level or level making in general then mail me.