Tuesday 22 September1998
===========================

Title                   : Bullet Ballet
                          
Filename                : bullet.bsp
                          bullet2.bsp
 
Author                  : Marty Howe

Email Address           : marty@sympac.com.au
			  
Description             : Single player Quake2 map
                           		

Additional Credits to   : Petri Jarvilehto and Remedy Eneterainment
                          Jonny Gordon and Zero Gravity Entertainment.
                          id software for Q2.
			  My cat.
                          

Other Levels by Author	: Full Contact (Quake2 single player)     
                          DMSinfonia (Unreal DM)
                          DMExperiment (Unreal DM)
                          The Once Great Temple (Unreal Single player)
                          Waiting to Die (Quake2 Episode)
                          Heroic Bloodshed (Quake2 Episode)
                          Exterior Infiltration (Quake2 Single Player)
                          Destiny (Quake2 single player)
                          Prelude (Q2 deathmatch)
                          The Forgotten Experiment (The Coven DM Pack)
                          End of Time (Quake - single player)
			  Prey2 (Quake - single player)
			  The Disturbed (Quake - single player)
                          Horror Erotique (Quake-single player)


3D Gamer's Edge:
http://planetquake.com/3dgamersedge/

Lt Dans Single Player Quake2
http://www.planetquake.com/ltdan/

Single Player Quake2 heaven
http://www.planetquake.com/spq2

Visit the ultimate map makers archive
http://www.planetquake.com/24/

Akumas Single Player Quake2
http://spq2.telefragged.com/

Talons Strike
http://www.planetquake.com/talon

A world of Quake2
http://www.quake2.com/awoq2/

The Fugue (SPQ2 reviews)
http://www.geocities.com/TimesSquare/Arena/4544/

Crashs Quake2 pages
http://www.quake2.com/crash/




================================================================

* Play Information *

Single Player           : Yes 
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None



Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6
Known Bugs              : 		  
Build Time              : A few days :D
Texture Wad used        : Quake2 textures
Compile machine         : Pentium 133
			  72Mb RAM 
			  


Put all the files in your quake2/baseq2/maps directory (create if neccessary)
and at the console type "map bullet". 


Mission Story :0

The Prison Vessel you are aboard has crashed underwater next to a 
Strogg base. Get out of the submerged ship and through the Base alive :o)
A short and sweet experience :D


You can email me concerning this level at marty@sympac.com.au


* Copyright / Permissions *

Copyright Notice: 

THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 
IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF
AND SO AM I - REPORT THIS TO marty@sympac.com.au

This file (bullet.zip containing bullet.bsp, bullet2.bsp and bullet.txt),or any derivative works thereof, may not be sold or redistributed for profit 
in any way without express written permission of the author. This includes, 
but is not limited to, mass archival as on a cd-rom and inclusion in commercially 
published compilations (books and/or magazines). 

You are free to copy this file for personal use, or to make it available for 
redistribution in its electronic format, provided that: 

(1) it remains wholly unedited and unmodified, 

(2) no fee or compensation is charged for copies of or access to this
    file, and

(3) this copyright notice and the following disclaimer remain attached.

Disclaimer: 
This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed.  In
absolutely no event shall the authors be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage. 

Please respect my position as to not allowing distribution on a cd-rom
of any and all type. Certain companies (Actura and Head Games) tend to
'net scrape' and then profit from the work of others without obtaining
permission.