May 3rd, 1998

================================================================
Title                   : Complex A
Filename                : Complexa.bsp   
Authors                 : Sean "S][OvEL" Edwards			  
Email Address           : dukepl@crt.net.au
Description             : Deathmatch level for Quake 2.
Additional thanks to    : id Software, for Quake, and Quake 2        			  
                          Seastar (For Feedback ;)
                          Matt "ReV" Davis
                          |Wolfen|, Abomb, CrusadeR, Velocette
                          Adrian "AlienHead" Church (For Playtesting:)
                          Dallas "FluffWitch" Keenes (For Playtesting:)
                          Jason "Krusty" Yeomans
			  Kim "Webster" Grandey
                          Josh "Fox" Todd
			  		  
================================================================


---------------Play Information----------

Level Name              	: Complex A
Single				: To look around and check out.
Quake2 DM 2-6 players	        : Yep, That's about right
Quake2 DM 8-16 players		: Next Map
				  
Comments                	: My first map, started off working out
				: how to make a platform, an ended up what it
				: is now, Gameplay can get pretty fast and furious
				: but there's alway's a way for a fast escape.
				  
				  		
---------------Construction---------------

Base            : Built from scratch 
Build Time      : As this was my first map it took some 30 to 40 hours 
Compile time    : Around 1 hour 28 mins 15 secs
------------------------------------------
Editor(s) used  : QERadiant, and some grid paper.
Hardware        : PII 233 48 Meg, 2 meg S3 Virge(Help!) =)
                : 4 meg Diamond Monster 3dfx (For testing)

Known Bugs      : Getting onto the platform
                : in the sewer area but I'm sure all will adapt
                : you just got to get into the middle of it so
                : you don't bump your head on the way up.
                : Sometimes you can see some bad clipping
                : in pipe control room when someones running 
                : through it, but it's very rare you have to 
                : get in the right spot to see it.
                : Any others feel free to email me... 

---------------Legal Stuff----------------

You may NOT include this map in ANY sort of compilation, 
or sell it in ANY way, shape or form. Contact me to arrange something
to the contrary.
 


----INSTALLATION----
Copy the .bsp into a subdirectory of baseq2 called maps,
(ie c:\quake2\baseq2\maps)
Then run quake2.
Go into the console by pressing the key left of the 1 key (~), and type in
"map complexa".
--------------------

PLAY NOTES: The button up in the air shaft is to trigger the floor in the
            entrance to the shaft, climb up hit the switch then jump back down 
            straight into sewer. This path also provides a quick usualy safe
            way to boost your self backup (Grab the Adreniline head straight
            up the pipe, grab the Rebreather down MegaHealth right 5 armour shards
            5 Health points, get ammo, chaingun then up the other pipe).
            If you find areas tricky well thats tough I have no trouble getting
            around with speed, it just takes some adjusting but I'm sure you'll
            have some fun with it.......ShoveL ;)   

Please email me with any suggestions for playability or any other comments.