Released: 7th June, 1998
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Title                   : Headbutt
Filenames               : headbutt.bsp
Version                 : 1.0

Author                  : Ryan Dobson
Net Nick                : Stuffy
Email Address           : ryan@bluestar.com.au
WWW                     : http://www.bluestar.com.au/rss/

Description             : Quake 2 Deathmatch map 
                          
Requirements            : Duh... Gee, Quake 2 would be handy.

Additional Credits to   : id Software for Quake and Quake2,
					Terra Fracta for Quake support.
					Fragmania event for trialling the original
					map.

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* Usage *

Create a directory called MAPS under your BASEQ2 directory.
Unzip the mindbender.bsp file into this directory.
To play it in Deathmatch, you'll have to start a server, 
then go to the console and type "map headbutt".

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* History *

Version 1.0:
   * first official release for Quake 2 as a hidden final level for
	FRAGMANIA, a local LAN competition here in Tasmania.

	visit the FRAGMANIA www site!

	http://fragmania.vision.net.au


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* Construction *

Editor used             : Worldcraft 1.6b
Other utilites          : q2towad.exe, for ripping the id textures.
Construction time       : 20 hours sounds about right! 
Dev computer            : Pentium 133, 80Mb RAM, 3dfx Pure3d.

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* Copyright / Permissions *

The textures are from Quake2 and remain the property of id software.

You MAY distribute this BSP, provided you include this file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc.) as long as you include this file intact. 
If you use this on a CD (eg magazine coverdisc) then I would like a 
copy of the CD please.

* Disclaimer *

Usage of headbutt.bsp is at your own risk.  I will accept NO 
responsibility for any form of damage incurred through the usage 
of this map.

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