20th August 1999


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Title                   : Arena In The Sky

Filename                : skyrena3.bsp

Author                  : Ross Lombardi

Aka                     : Mystiq

Email Address           : mystiq@optonline.net

Home Page               : None :)

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* Play Information *

	You just need the registered version of Quake 2, and
	an OpenGL accelerator, as this map makes my PII300
	with a Voodoo 3 go like Quake 3 would provided it had
	a software mode, ie, SLOW. This is my first attempt at
	a map that might be actually fun to play, it was sparked
	when i heard of NeuralBot (http://www.botepidemic.com/neuralbot),
	as i wanted a map that would train them	bots as fast as possible.
	I made another map, that did the job nicely, but sadly, it
	started to run extremely bad. Please note this is probably not
	the best map to train them on, as i dont know of any other maps
	with this purpose, but even so, this map is a blast to play with
	3 people. But again, it plays like a Quake 3 map, dont expect it
	to run as smooth as your average Quake 2 map.

	This map is just one big room, but its nothing like q3test2 for
	Quake 3, you cannot always see your opponent and there's no BFG
	to spoil that. It's separated by various pieces of architecture
	and the lighting in various sections makes it harder to see your
	opponent depending on where you are. There is plenty of armor
	to keep everyone going, weapons and health. I was going to add
	more, but the resulting number of entities caused a constant
	overflow. Convenient camping spots have been made useless
	because the floor is slick, ie, you'll slide right off the
	platforms, and it makes it more fun to fight on them :)

	If you want, there is a short demo included in the zip of me
	playing two Eraser bots.


Single Player           : No

Cooperative             : Hell no

Deathmatch              : Yes (2 - 6 recommended, but there are loads of deathmatch starts)

Difficulty Settings     : No

New Sounds              : No

New Graphics            : No



* Construction *



Base                    : New level from scratch

Editor(s) used          : Shareware Worldcraft 1.6b

Build Time              : About 2 days to finalize, 900 some seconds to compile

Known Bugs              : It run extremely slow when run in software mode,
			  which is probably because of the almost excessive
			  use of transparent textures, and the size of the
			  arena itself. You may notice a sligh lag when
			  there is only one player, but it effectively
			  disappears when another player joins.



* Copyright / Permissions *



Authors may NOT use this level as a base to build additional
levels. And it must not be sold, without permission from the author.

You MAY distribute this BSP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.