This file (pb106patch.txt) replaces pb105patch.txt
pb106patch.zip replaces pb105patch.zip

------------------------------------
PowerBase v1.06 - Upgrade Patch
Author: Gareth Clay
E-mail: garethclay@mindless.com

Web: http://members.zoom.com/ripcord
------------------------------------

================================================================
Title:		PowerBase
Version:	1.06 (Patch)

Description:	Front end for Ryan 'Ridah' Feltrin's Eraser Bot,
				available from http://impact.frag.com

Thanks to:		Ryan for making the bot :)
				id Software for making Quake2
				Alain Bourdiaudhy for help with batch files

Build time:		Duh... Well, I code whenever I can (which is not
				often). I don't keep track.

================================================================

KNOWN ISSUES:
When browsing for a batch file, if you go to the root of your
hard drive, there is a long pause before any further activity.
It looks like PowerBase is crashed - it hasn't. I don't know
the cause of this problem, but I'm guessing it's just the way
Windows95 or Visual Basic looks through the directory system
which is causing this long pause.

Please report any bugs to me at the above address. Try to
be as specific as possible - there can never be too much
detail! :)

DESCRIPTION:
PowerBase is an app I wrote originally for personal use. Since 
then, I decided that I wanted to release it onto the net. It is
a front end for Ryan 'Ridah' Feltrin's "Eraser Bot", which can
be found at http://impact.frag.com. Most Eraser settings can
now be configured through PowerBase, as can a lot of Quake2's
multiplayer settings.

INSTALLATION:
This patch will update your existing version of PowerBase to
version 1.06.

You will need to extract this zip file into the directory you
originally installed PowerBase into. Once you have done that,
move the bots.cfg file which you have just extracted into your
eraser directory. If your Quake2 directory was "C:\Quake2", your 
eraser directory would be "C:\Quake2\eraser". You will be asked
if you want to overwrite the existing bots.cfg file. Answer YES.
This stage is very important, and if you don't get this right,
PowerBase will probably crash when you fire it up.

Once you have done this, you will be able to use PowerBase as
normal.

UNINSTALLATION:
Nice 'n' easy - delete all the PowerBase files. I may work out
a proper uninstaller for PowerBase in the future, but it's 
not high on the list, I'm afraid.

USING POWERBASE:
Just run the executable file, or make a shortcut to it. If
anything doesn't work, then congratulations, you've found a bug.
Please report these nasty little critters to me as soon as
possible so that I can give my code a good fumigation :)

SUPPORTED VERSIONS:
This version of PowerBase supports:
* Eraser Bot v0.97 (BETA)
* Quake2 v3.14

If you encounter bugs and you are not using these versions, 
please don't report them. Chances are that if you upgrade to 
the supported versions of Eraser and/or Quake2, the problems
will be solved.

VERSION HISTORY:

v1.06
* Batch file support (hopefully rock-solid!)
* Prevented the user putting values <1 in the latency box

----------------

v1.06a
EXTERNAL TESTING RELEASE
* Batch file support added
* Tweaked command line builder, which was sending parameters
  in the wrong order
* Bug fixed:
  Player models and players in red and blue teams being
  listed twice
* Bug fixed:
  Fixed a problem with editing map names

----------------

v1.05
* Bug fixed:
  Slowly deleting bot teams data every time a change
  was saved to bots.cfg
* Support for map cycling added
* Bot chat on/off supported (editor coming in next release)

----------------

v1.04b
EXTERNAL TESTING RELEASE
* Specific bot spawning
* Specific team spawning
* bots.cfg editing
* Auto search for PPM VWep support
* Support for simulated lag

----------------

v1.03
* Bug Fixed:
  Problems with drive browsing
* Bug Fixed:
  Problems when C:\Quake2 was not the Quake2 directory (DOH!)
* Other stuff I can't really remember. Writing this stuff in
  retrospect is very hard! :)

----------------

v1.02
INITIAL NET RELEASE
* Deathmatch, teamplay and CTF support
* Use long or short map names
* Support for "VWep" Viewable Weapons mod
* Deathmatch flags & CTF flags support
* Timelimit support
* Fraglimit support
* Support for custom maps
* Editing of map names
* Random spawning of bots