======================================
                    | Quake - Death of the Motherfuckerz |
                    |            version 0.94            |
                    |------------------------------------|
                    |    written by Gregor Kompa, 1997   |
                    ======================================






I. Description of the modification
   
   DMF is a deathmatch patch with a lots of new weapons and stuff.

   1. weapons

      - vampire axe
      - morning star
      - throwing flaming axe
      - flaregun
      - chainsaw

      - regular shotgun
      - autoshotgun
      - sniper rifle
      - poisened arrows

      - doublebarreled shotgun
      - chaingun
      - minigun
      - airfist

      - regular nailgun
      - freezer
      - spike traps

      - supernailgun
      - uzi
      - rapid fireball launcher
      - assault cannon

      - grenadelauncher
      - flamethrower
      - deadlocks
      - proximity mines
      - mirv grenades

      - missilelauncher
      - automissilelauncher
      - guided missiles
      - homing missiles
      - drunken missiles

      - thunderbolt
      - bfg

   2. other stuff

      - gibbed heads
      - shield
      - feign death
      - chasecam
      - laser target
      - shell ejection
      - fake backpack
      - 24 skins
      - new supernailgun sound


II. Known bugs in this version

      - frame failure in auto missilelauncher mdl
      - chainsaw mdl failure


III. How to install and run DMF

   - Make a new directory in your quake directory and call it DMF94
   - Extract the zipfile to this new directory
   - to run DMF start quake with: QUAKE -GAME DMF94


IV. Impulse Commands

   impulse 1-8          selects weapontype 1-8 and subweapontype 1-5
   impulse 9-13         selects subweapontype 1-5
   impulse 20-99        selects weapon 1-40

   impulse 100          shows DMF help                         u
   impulse 101          toggles shield on/off                  s
   impulse 102          toggles feign death                    x
   impulse 103          throws gibbed head                     q
   impulse 104          fires fakebackpack                     w
   impulse 105          toggles shell ejection on/off          e
   impulse 106          shows standard key bindings            y

   impulse 110          change skin up                         l
   impulse 111          change skin down                       k

   impulse 120          fire proximity mines                   r
   impulse 121          disarm proximity mines                 t

   impulse 130          toggles chasecam on/off                f
   impulse 131          toggles laser target on/glowing/off    g
   impulse 132          increases chasecam distance            h
   impulse 133          decreases chasecam distance            j

   impulse 140          cheat command                          b
   impulse 141          quad cheat                             n
   impulse 142          serverflagscommand                     m


V. Credits

   - id software for this kick ass game
   - Editors: QME Lite by Rene Post
              The makers of: ProQCC, PakExplorer, XPak
   - MDLs:    Proximity Mines by n-tropy
              Morning Star by Mike
              Chasecam by Rob Albin
              Chaingun by James Lazarus, Christopher Bolin
              AirFist by The Evolve team
              Mirv by the TF team
              Chaingun, Minigun... by Howard Roy
   - QC:      Deadlock by Hobbes
              AirFist by The Evolve team
              Morning Star by Mike
              
   - Hobbes,Wedge,Pharao
   - all beta testers


-EOF-