Title    : 7 Deathmatch modes
Filename : 7dms.zip
Version  : 1.0
Date     : 10/1/96
Author   : Shawn Hamm
Email    : spam@bu.edu
Credits  : id


Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : no


Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes


Description of the Modification
-------------------------------

7 Deathmatch modes:

deathmatch 1: as is, except everything respawns in 15 seconds, armor in 40
deathmatch 2: as is, except ammo is increased
deathmatch 3: weapons left, everything else respawns.. health/ammo in 30 secs, armor in 40
deathmatch 4: weapons left, armor + powerups respawned, not health/ammo, increased ammo with weapons
deathmatch 5: weapons left, health/ammo + powerups respawn, not armor
deathmatch 6: weapons left, only health + ammo respawns, not armor or powerups
deathmatch 7: weapons left, nothing respawns, ammo increased


How to Install the Modification
-------------------------------

install progs.dat in a directory parallel to id1... i.e. d:\quake\7dms is what i use
note: i have not tested it beyond running thru the levels by myself..., so theres no
gaurantees of playability, but i ran thru for several hours, and everything works fine
and i found no bugs (all i did was change some if statements anyway ;) no major quakec breakthrough here)


Technical Details
-----------------

not a whole lot


Author Information
------------------

a jobless student on leave of absence

Copyright and Distribution Permissions
--------------------------------------

Authors MAY use these modifications as a basis for other
publically / commercially / publically or commercially available work
SUBJECT TO THE LIMITATIONS SET OUT IN THE README.TXT FILE.


You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.