======================
IP Exit v0.5
by Shoaib Kamil
<kamil@ave.net>
======================

This nifty QuakeC patch allows you to exit to an IP Address at the end of
a level.  I've heard a lot of people asking for it (especially my neighbor :))
and decided to whip it up quick.  Although it isn't complete, it works.

Usage:
         To use, create a subdirectory in the quake directory called 'ip' and
         unzip this archive with -d to there.  Start up Quake by typing
         'q95 -game ip' +map mapname'. 

         In the map file, add a flag "ip" to your trigger_changelevel with the
         value of the ip you wish to jump to.

Example:
          "classname"   "trigger_changelevel"
          "map"         "e1m2.bsp"
          "ip"          "206.24.126.3"

Known bugs:
         Quake doesn't like it if the target server is full.  I'm working on
          it.  If the server is full, it _should_ go to the next map on the
          original machine.

Feedback:
        Address all reports to 'kamil@ave.net'.  I'll try to reply ASAP.

Thanks:
        to id Software for (what else) Quake
        to Jim Lowell for the idea
        and to BSP v0.21 for actually supporting trigger_changelevels :)
---------------
8/28/96
end of readme.txt