===============================================================
Name:           CTF4.1+ Version 1.2      (formerly TeleWeapons)
Version:        1.2     6/1/97
Author:         Ronald E. Mercer (the_DM {GUN})
                rmercer1@mindspring.com

Quake Version:  1.06 Registered
CTF Version:    4.1, Normal and QuakeWorld

===============================================================

Description
===========
This patch does the following:

] Modifies the camera code to allow observers to become cameras.
  Players can choose who to "cam".  Admins can disable this option.

] Allows you to shoot certain projectile weapons, items, heads
  and gibs through teleporters.

] Allows gibs and heads to float in, and on, the water.

] Allows windtunnels to affect objects other than players.
  This will permit gibs and backpacks to be "pushed" through
  a windtunnel.  If playing Capture the Flag, runes are effected
  as well.

] Allows players to hook into windtunnels.

] Modifies the Lightning Gun to no longer kill players not in
  the water when discharging.

] Modifies the Lightning Gun to do a small amount of damage
  to players in the water when shot into the water.  Only
  works if you are NOT in the water when you shoot the
  Lightning Gun.  Otherwise, you'll discharge and are toast.
  Players that are unfortunate enough to be in the water when
  you shoot will emit two bubbles per point of damage taken.

] When falling, causes players to take a variable amount of
  damage depending on the distance fell.

] Makes observers visible as purple/pink vore balls.

] Prevents weapon switching when picking up packs.

] Adds admin code for: Weapons Disable

] Adds teamplay variables for: Forced Observers (clan match),
  Visible Observers, and Rune Toss.

] Adds Oxygen meter display when players are underwater.

] Various CTF enhancements to make the game even more
  enjoyable.

The following weapons can be teleported: Nail Gun, Super Nail
Gun, Grenade Launcher, and Rocket Launcher.

The following items can be teleported: Backpacks, Gibs, and
Runes, and all Weapons.


QuakeWorld Notes
================
Since QuakeWorld CTF does not have an observer or admin modes,
none of the CTF+ observer or admin modifications exist in the
QuakeWorld version.


Client Installation Non-CTF
===========================
Since CTF+ is a server modification, nothing needs to be done to
the clients that connect to your server.


Client Installation CTF
=======================
Since CTF+ is a server modification, nothing needs to be done to
the clients that connect to your server.

Clients will, however, need the CTF client software installed on
their computers to play CTF.

If you need assistance with installing the CTF client software,
please refer to the SERVER.TXT file for more information.


Server Installation Non-CTF
===========================
Um, sorry.  There is currently no support for regular Quake.


Server Installation CTF
=======================
If you already have CTF server installed on your machine, you
merely need to copy the PROGS.DAT or QWPROGS.DAT file into your
CTF server directory.

If you don't already have the CTF server installed on your machine,
please refer to the SERVER.TXT file for installation instructions.


Server Notes
============
To activate any of the teamplay options, take the corresponding number
(ie. 4096 for visible observers), and add that to your existing teamplay
value.

For example: teamplay = 1024.  To activate visible observers, teamplay
would = 5120.


Here is a listing of the TEAMPLAY options CTF+ adds:
(* = not available in QuakeWorld version)

*4096   Observers will be visible as small, pink/purple vore (spike)
        balls.  These balls have a small particle trail which is
        seen when moving.
*8192   Used in conjunction with 1024 (observer/team select).
        Players will be locked as observers and cannot join the
        game.  The admin can change a players team to allow them to
        play.  This is meant for clan matches/servers.
*16384  Don't allow observers to become cameras.
 32678  Disable weapon teleportation.
 65536  Allow rune tossing.  When enabled, players can toss their
        rune via impulse 26.

Here is a listing of the admin impulses CTF+ adds:
(only available in non-Quake World version)

158     Disable weapons and pickups.  When active players will not
        be able to fire any of their weapons.  Players will also not
        be able to pick anything up.  This includes flags, weapons,
        runes, armor, ammo, and everything else.


Other Notes
===========
I'm looking for ideas on what to add to future versions.  If you
have any suggestions, please e-mail me and let me know.

I will be focusing on the QuakeWorld version of this patch in
the next release.  This will include an observer mode, camera mode,
and admin functions.

Known Problems
==============
None at this time.  Finally.