Mod Title: WEPMOD
Author   : Philip Kin
Version  : 2.01

Adds a *whole bunch* of new weapons.

SWORD-
                Ever wanted the Hell Knight's sword?
CHAINGUN-
		Fires extremely fast.
LASER TRIP BOMB-
                Instant security system.
SUPER RIFLE-
                Nails bounce off walls!
FLARE GUN-
                Nice for dark areas.
TRACKER MISSILE-
		Tracks down enemies.
WALL GUN-
                Shoots automaticly at enemies

these are the commands:
	cmenu (IMPULSE 9)	-Menu. (Menu is pretty self explanatory)
        standard (IMPULSE 204)  -Turn Standard weapons on
        extended (IMPULSE 203)  -Turn Extended weapons on

Installation:
        Make a directory WEPMOD under you quake directory, and unzip the
file into that dir, then launch quake with the -game WEPMOD cmd line option.

Credits: 
        Models: SWORD: ID Software
		CHAINGUN: Me
                LASER TRIP BOMB: Frika C
                SUPER RIFLE: kerry@southwind.net  (aka Baldridge)
                FLARE GUN: ID for the wep. Me for the flare.
                TRACKER: ???
                WALL GUN: Frika C & Me
                
        Code:   SWORD: Me
		CHAINGUN: Me
                LASER TRIP BOMB: Frika C
                SUPER RIFLE: ???
                FLARE GUN: Me
                TRACKER: Me
                WALL GUN: Frika C & Me

	Other:  Id Software for making Quake so easy to Mod.

Known Bugs:
        -Light from under-water flares does not go above water.
        -No extended weapon for the shotgun...Anyone got any ideas??
        -Chaingun uses ammo way to fast...

History List:
        2.00-
                First Release!
        2.01-
                Added a whole bunch 'o' weapons.

Future Updates:
        -Fix the chaingun
        -Make the wall gun a little less powerful.

Contact Me at:
        PhilipKin@aol.com

P.S.: I would appreciate it if someone could tell me who made the TRACKER mdl
      and the SUPER RIFLE code so I can give them credit.