Street Fighter Quake Final
----------------------------------

Title    :  Street Fighter Quake
Filename :  sfquake_f.zip
Version  :  Final
Date     :  Friday/November 27, 1998
Author   :  Jeremy Sneep
Email    :  Jsneep@Shaw.wave.ca
Credit   : Me - Creating this for your enjoyment :P
           Beta Testers - Thanks for putting up with me hehe!
           Free model project - for some cool models
           Hack & Slash Team - for releasing some cool source code       
           Coffee - Maker of Minion quake.. thanks for supporting me and giving me your bot souce code! :P

Type of QC Mod
-----------
Bot             : Maybe.
Compilation     : No.
Deathmatch      : Yeah.
Teamplay        : Supports it.
Monster         : No
Skin            : Yes
Sound           : Yeah
Weapon          : Yeah
Utilities       : Yeah
Other           : I dunno.


Format of QuakeC
----------------
unified diff  : Huh?
context diff  : What?
.qc files     : Never.
progs.dat     : Yes.


Construction
----------------

Build Time            : 6 weeks
Editor(s) used        : Qoole, Proqcc, QC v 106
Known Bugs            : When in the grass level when you die the grass goes up-right (Help!)
Impulses              : 

=====CHARACTERS=====
Impulse 15 = Ken
Impulse 16 = Ryu
Impulse 17 = Guile
Impulse 18 = Dhalsim
Impulse 19 = Hang   
====================
Impulse 100 = High Jump
Impulse 101 = Block
Impulse 200 = Cheap pratice bot
Impulse 102 = Dash
Impulse 205 = Enemie to fight

Description of the Modification
-------------------------------

Pick from 5 fighters each have there own powers
and skills! to scroll though the weapons look for a lit up weapon
icon on your status bar and press that number a multiple times
to get to all your powers (eg. Ken has his shotgun icon lit up
press 2 again to scroll though!)

How to Install the Modification
-------------------------------

Make a sub-dir in your quake directory (C:\Quake\(sub-dir)) and in the subdir unzip it in there
WITH PATHS!!!
then load quake like this:
glquake -game (subdir where sf quake is) -winmem (put here) -nocdaudio(a must)

Technical Details
-----------------

DO NOT use normal quake! you'll get an error saying

"tree.mdl has a skin size over 200"

please download winquake or Gl

Also please don't use a old version of GLquake as it runs slow on Ken's level.

Author Information
------------------

My name is Jeremy, i'm 13 and I love quake 1 mods!!!

I've stoped this project but i've got the source code... If I get enough
replys from this.. I may just restart sf quake but for now
here comes your faviorite racing game in quake.. JetmOtO!!! yeah!
you heard me!!

Copyright and Distribution Permissions
--------------------------------------

This product is unsupported product
which means as soon as you put this on your computer, server, hd (whatever)
it's you responsibility and not mine.
you may NOT distribute this at charge. and !cannot! sell it in stores. Thanks.  Jeremy

Ryu, Ken, Dhalsim, Guile, are all trademarks of Capcom
and not mine. These characters were just recreated
and used in my patch.. which I will not be selling for money
but for fun and programming skills. Thanks.

Me my beta testers or anyone helping are not related to capcom.

All Rights Reserved.