[2/2012]================================================================[v1.0]

Title                   : Bad Dark Cistern

Author                  : negke (based on levels by American McGee and Tim
			  Willits)

Website                 : http://negke.quaddicted.com

Description             : Medium-sized brick/cistern-themed level.

			  This is a single player version made from the
			  joined map sources of Quake's stock deathmatch
			  levels DM5 and DM6, and an underwater DM4 beneath.
		          It retains the original layouts, but there a lot
			  of additional detail is added (which impacts on the
			  performance quite a bit). Deathmatch is still
			  supported as well.
						  
Credits/thanks		: American McGee, Tim Willits, John Romero
			  DaZ, Monster, necros, RickyT23, Sprit, Zwiffle
			  
==============================================================================

Installation and Playing

Copy dm456sp.* into your Quake\id1\maps directory. Then start the game, bring
down the console by pressing the "~" key and type: map dm456sp

To change the difficulty, type skill 0/1/2/3, then load the map.

==============================================================================

Map Information:

Game			: Quake

Single player           : Yes

Cooperative             : Yes

Deathmatch              : Yes 

Difficulty settings     : Yes

CD track		: 11

Textures		: Medieval.wad & metal.wad, and a few base textures.

Known bugs		: Grey flashes in software engines -> increase
			  r_maxedges to 7500 and r_maxsurfs to 3500	
			 
Tested with		: Fitzquake 0.85, DirectQ 1.8.8(2), Winquake 1.09,
			  Glquake 0.97, DarkPlaces 2011-07-23

==============================================================================

Construction:

Editor   		: GtkRadiant 1.5

Construction time       : Felt like forever

Brushes                 : 8184

Entities		: 1191

==============================================================================

Copyright/Permissions

This level is released under the terms of GNU General Public License v2 or
later. You may use the map source as a base to build additional levels as long
as you release them under the same license and make the source available, and
give proper credit. Check http://www.gnu.org for details.

You may distribute the level in any electronic format as long as you include
this file unaltered in the original archive and keep it free of charge.

==============================================================================

Bonus feature:

It is possible to disable the waterfall ambience which some players may
consider to be too annoying to endure for a longer period of time. To do so,
simply walk up the drain pipe near the start and stand at the highest point
for ten seconds until the centerprint message appears.