---- qbsp / TyrUtils ericw-v0.15.8 ----
Input file: C:\Program Files\Quakespasm\id1\maps\petes1.map
Output file: C:\Program Files\Quakespasm\id1\maps\petes1.bsp

---- LoadMapFile ----


*** WARNING 06: No info_player_deathmatch entities in level
        46806 faces
         7114 brushes
         1154 entities
           36 unique texnames
        16384 texinfo

Opened WAD: C:\Program Files\Quakespasm\id1\new_window.wad
Opened WAD: C:\Program Files\Quakespasm\id1\egyptian.wad
Opened WAD: C:\Program Files\Quakespasm\id1\id_base.wad
Opened WAD: C:\Program Files\Quakespasm\id1\kdmtex.wad
Opened WAD: C:\Program Files\Quakespasm\id1\knave.wad
Opened WAD: C:\Program Files\Quakespasm\id1\nehahra.wad
Opened WAD: C:\Program Files\Quakespasm\id1\apoc.wad
Opened WAD: C:\Program Files\Quakespasm\id1\RuneResized.wad
Opened WAD: C:\Program Files\Quakespasm\id1\rubicon.wad
Processing hull 0...
---- Brush_LoadEntity ----
         6557 brushes
---- CSGFaces ----
        43252 brushfaces
        40667 csgfaces
        31328 mergedfaces
---- SolidBSP ----
        42064 split nodes
        20157 solid leafs
        21735 empty leafs
          173 water leafs
        71786 leaffaces
        66177 nodefaces
---- Portalize ----
        21908 vis leafs
        21908 vis clusters
        70927 vis portals
---- FillOutside ----
         5728 outleafs
---- MergeAll ----
        26432 mergefaces
---- SolidBSP ----
        20314 split nodes
        11266 solid leafs
         8973 empty leafs
           76 water leafs
        43202 leaffaces
        35484 nodefaces
---- Portalize ----
         9049 vis leafs
         9049 vis clusters
        28359 vis portals
---- Tjunc ----
        42312 world edges
       129299 edge points
        23292 edges added by tjunctions
            0 faces added by tjunctions
---- MakeFaceEdges ----
---- GrowRegions ----
Processing hull 1...
Processing hull 2...
---- WriteBSPFile ----
        16453 planes           329060
        50122 vertexes         601464
        23548 nodes            565152
        10015 texinfo          400600
        39345 faces            786900
        42926 clipnodes        343408
        12007 leafs            336196
        47118 marksurfaces      94236
       177846 surfedges        711384
        90630 edges            362520
           49 textures         498560
              lightdata             0
              visdata               0
              entdata          117506

11.231 seconds elapsed
Peak memory usage: 212767657 (202.9M)
================================================================
Title                   : Jump
Filename                : petes1.bsp
Game		        : Quake 
Author                  : Pete(Gotshun)D.
Email Address           : pd1962@verizon.net
Description             : Single player level. Based on jam1. Czg architectural design. And some Sock inpiration.
...  
Additional Credits to   : Dan (Damaged Inc.) for making the awesome windows "new_window.wad" in this project, Also for his patience in helping with the tech stuff.

================================================================

================================================================

* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Just the wad files I included with this readme.
New Music               : No
Demos Replaced          : No demos

* Construction *

Base                    : New level from scratch
Known Bugs              : None
Build Time              : I don't even want to think about it.


* Other Info *

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

Remember: Give credit were credit is due.

=============================================================

=============================================================
It's a bsp file, so extract it to your Quake\id\maps dierctory, but you already know this :)
Pull down the console and type map Petes1.
