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Title                   : Deja - Vu ! (1.0)
                          
Release Date            : Version 1.0 released 27-9-2007
Filename                : dejavu10.zip
Author                  : RickyT23
Misc. Author Info       : 23, office orchin (ex factory urchin), hard rocker! 
                          Really hard, come n ave a go!              

Email Address           : trowbridge.richard@googlemail.com

Description             : First time ive touched worldcraft for about five years or more
                          just like an itch I had to scratch, the maps progress in quality 
                          one after the other.  What you have here are six maps, for use in 
                          quoth (the first three you would get away with in normal quake but
                          theyre meant to be played with quoth!).  There is a dramatic 
                          difference in every way between the first and last map of the pak.
                          I will be impressed if anyone can do it on hard, without cheating,
                          dieing or finding any of the secrets!

Plot                    : You are a space marine, sent on an extermination mission! Some 
                          faction of quake or other have been allowing a lot of demons across
                          from another planet, and you have to a: wipe them all out, and b: 
                          stay alive!

                                                  
Additional Credits to   : Kell and Necros for Quoth
                          ID Software for quake
                          Kell for Fury.wad (and quoth textures)(and skyboxes, thanks man!)
                          Worldcraft 1.6
                          Ken Alverson for WQBSP
                          Bengt Jardrup for his compile utils
                          Tyrann of Tyrutils
                          
                          Any one ive forgetten, please email me.

Playtesting             : Louis Manning
                          Kell

                          Thanks for tips guys, I have tried to make it as good as poss.
                          Althought frankly, Im a bit sick of it by now, so Im releasing it
                          as-is.  I have done a few things since listening to feedback, but
                          not everything. Im gonna go and start a new-un.

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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No 
Difficulty Settings     : Easy, Normal and 'Ard, selectable from dvstart 
New Sounds              : No
New Graphics            : Two of my own tex, Fury.wad, IDBase.wad original quake tex
                          Skyboxes from Kell
New Music               : No
Demos Replaced          : No
Recommended Port        : FitzQuake (http://www.celephais.net/fitzquake/) or GLQuake
                          AND QUOTH ! ! !


* Construction *

Base                    : From scratch
Editor used             : Worldcraft 1.6
                          
Known Bugs/Problems     : Often worry if theres enough health and ammo
                          Dunno, um, train on dv3 *rarely* dissappears
                          Darkplaces looks sexy as f#k on 3.2ghz Pentium D w. ATI 1300X
                          or whatever, but seems some spawning positions are messed up,
                          so I would stik to Fitzquake.

Construction Time       : Bout 6 weeks, on evenings! (Dv5 took 3hrs to vis)

How to Install          : Place the pak file in quoth directory (or id1), but makesure
                          you change the name of it so as not to overwrite any previos paks
                          there (eg pak2.pak or pak3.pak), pak1 will probably be fine, in 
                          the quoth dir.  Run Quoth and type on the console "map dvstart")! 
                          Enjoy!

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