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Title                   : War Church
Filename                :   war_church
Author(s)               : BassLexa
Description             : Second map, another experiment. In this one i've tried to test the gameplay in open areas with wide corridors and better verticality. 
Additional Credits to   : Greenwood, unghabungha, Nostalgick, maiden,  dumptruck_ds and Grue for playtesting and feedback!

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* Play Information *


Level Name              : War Church

Single Player           : yes
Cooperative 1-32 Player : no
Deathmatch 2-32 Player  : no
Difficulty Settings     : no difference

New Sounds              : no
New Graphics            : no
Sound Track             : quake soundtrack 10
Demos Replaced          : no
.map   Included         : yes

Software needed to play : works on most quake ports, tested on quakespasm  0.93.2, spiked, Mark V, Fitzquake

Comments                : "Base" themed map with big open arenas and a small change of style in a middle. 



* Construction *

Base            :  Original
Build Time      : it took some time in a span of 3 months

Times & stats   :System Used      :    win10          
                 Qbsp             : 
                 Vis (-level 4)   : 
                 Light (-extra)   : 
                 Brushes          :  
                 entities         : 
                 miptex           : 

Texture WAD used: id1, Knave and Copper
Editor(s) used  : Trenchbroom, ericw tools, necros's compiling GUI
Known Bugs      : no

Copyright		: You MAY distribute this file, provided you include this text file, 
			  with no modifications. You may distribute this file in any electronic 
			  format as long as you include this file intact.