Jumping

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Making places to jump is quite easy, but if there is a platform that you have to go onto and then drop off, then the path must let the bots get onto / off the platform when following the path in both directions:

 
Like this, not only will the bot not always get onto the platform, if it is going the other way round the path, it will not be able to get on at all!
If you make the points as shown, then the bot can get up both ways, and can see that it can get off at the other side. Make the jump point that is in the position that you fall to by walking (i.e. using 'shift') off the edge, then jumping when you have done so.

a) Jumping
b) Stairs
c) Ladders
d) Doors and Corners
e) Lifts

Back to Basic Routing

 

If you have any questions, comments, or suggestions relating to this guide, post them on the forum or email me.

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1: Setting up for JRF creation
2: Making the route (and how to make it work)
3: Harder stuff (Like getting the bot to duck-jump)
4: Testing (and troubleshooting)
FAQ