
This map was planned and realised by Ekat
>Ekatincoopera
www.ekatincoopera.tk
Contact: Ekat@arcor.de
Textures
I´m not sure anymore from where are all these downloaded textures...so thanks to:
-Yves Allaire aka "evil lair" (hfx.submersion.com)
-M. Kupfer "Dangerzone" (www.dangerzone.de.st)
-Graphtallica (graphtallica.ingava.com)
-The Max Payne Texturers
-The Duke Nukem 3d Texturers
(Note: I didn´t rip those, they were donloaded from a free site in the internet!)
-Shaderlab
-Ik
-Exotherm Advertisement poster is a community product of André Gaul, Christian Pirch and myself (www.exotherm.de)
-and all that i might have forgotten (in this disorder ;D )
...all other texes are done by me and if you want to use them, please give me Credits ;)
Sounds
I´m not sure here, too.. but all not Q3 Sounds came from anywhere in the internet ;)
Models
Van Halen Gitarre, by QKennyQ(http://www.planetquake.com/qkennyq//) (Thanks for that again!!!)
Trees at the cinema by Grim Reaper (http://www.q3seek.com/hiredforce/)
Installation
If you have Team Arena:
Extract the "HMT.Pk3" file in your "Quake3/missionpack" folder
If not:
Extract the "HMT.Pk3" file in your "Quake3/baseq3" folder
(Attention: If you install it this way, there will be no Team Arena Weapons and Holdables!!!)
General
Bot Support: | Bots are supportet completely! But Attention: This map needs much Graphikmemory, so if your memory is low "Force Player Model" will be activated and all players have the same model! |
Secrets: |
there's a whole lot of ;) Even take a look at the "worthknowing" file! |
Buildingtime: |
It took me over one Year (!) to do this map. all in all i restarted building the map up to 5 times after testing and throwing away the nearly ready maps because i wanted "hmt" to be something special and i hope i succeeded doing this ;D |
Compilingtime: | ca. 4Hrs. on a AMD 1500+ with 512MB RAM | Known Bugs: | "Only" the requierd high graphikmemory and a little missing bot intelligence in the Müllkauf Stairwell |
Special thanks go to:
-Id Software and the Radiant people, without you this would´nt be possible ;)
-Dangerzone, for the really good Tutorials (without those that would'nt be possible, too i think ;)) )
-Kalli for the help on various errormessages, other comlications and Betatesting
-all the Texturpack makers and providers out there, without you this would look pretty boring ;)
-same goes for the soundeffects
-to GT Interactive and 3D Realms for the inspiration
-The people from Exotherm and Little Helloweenie for the link exchange - Stay Heavy!
-Johannes and Georg Laudenberg for the ICQ Online Help and for designing the Webpage
-Warsteiner, Krombacher, Veltins and Snakenet Metalradio, for the fun on my PC wich i surely would have lost without you!
-Göbel, for the "Finish the map!" Asskicks and the fastcompiling without those i would have finished the map in 30 years ;)
-the Pizza Point Crew from the opposide of the street, for the greatest Pizza in the World and the cooperation when shooting the Textures
-the people of the Planetquake.de and quake3world.com Editing Forum for their help
-QkennyQ for his constructive criticism and that horny guitar model!!
Copyright
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You are forbidden to edit and release the map under another name. But you are allowed to use all Textures if you give me credits Copyright © 2002 Ekat Incoopera |