THIS BUILD HELP MAP WILL WORK WITH 1.3, 1.4, AND 1.5 DUKE NUKEM 3D
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Date		      : 1:35 PM 5/26/99

Title                 : Sloped Lighting Effects
Filename              : slp_lite.map
Author                : J. Sipos
E-mail                : dn3d4@yahoo.com or jsbuild@hotbot.com

Web Page              : JS' Duke3D Build Site:    http://nic.gtn.net/fish/

Misc. Author Info     : I have done my share of Duke3D map building. Now, I'd like to share what I've learned
			about Duke3D Build with the latest map builders and Build veterans, too, if we all haven't
			moved on to other game engines, yet.

Other Levels          : This is my second Build Help Map.
			OTHER MAPS TO PLAY that I have created:
			cas0.map
			blastm.map
			under6.map
			sonodog.map

			Currently I am building levels for a TC project called, "Critical Mass".
			E3L7: EDF Base
			Episode 3's Bonus Level: Area 51A
			http://www.dukeworld.com/criticalmass/			

			__From the TC: Duke Meets Doom__
			E2L2: CLIFF HANGER
			E2L3: LOGISTICAL UNDERGROUND
			E2L4: MILITANT MIGRATION
			E2L5: MANCUBUS
			("cas0" and "under6" maps were added to the multi-player episode of this TC)


Description           : This tutorial map shows you how to add sloped lighting effects.
			
			I'll be posting these Build Help Maps at JS' Duke3D Build Site:
			http://nic.gtn.net/fish/
			You will find these files in the Build Tutorials.

			The walls with palette 1 (blue) are just coloured to make it easier to see
			the sector that houses the sloped light effect sector.
			The walls with palette 2 (red) are indicating which walls are the "first walls".


Additional Credits To : I would just like to thank Duke World for making a lot of useful files available which in turn
			made finding the inspiration to Build a lot easier for many people.
			Jonah Bishop for his dedication to the Build FAQ which without,
			I don't know what I would have done way back in my first days (months) with Build.
			And last but certainly not least, 3D Realms for an awesome game!
			Legion, Robert Travis, and many other extraordinary Duke3D cartographers
			who have inspired me to Build.
			
                          
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* Play Information *

  NOT FOR PLAYING: 	THIS MAP IS A BUILD TUTORIAL
			MAKING SLOPED LIGHTING EFFECTS.


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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None/Editart
Construction Time      : 48 minutes
Known Bugs/Problems    : NONE

* Where to get this MAP file *

File location          : JS' Duke3D Build Site
			 http://nic.gtn.net/fish/
			OR
			 DukeWorld
			 http://www.dukeworld.com/

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*Important Information*

Installation           : If you have a loader like GameMenu for DOS or something like that, then
			 all you have to do is unzip the doorsnds.map file into you Duke3D directory.
			 If you don't, (once the file is in your Duke3D directory)
			 then you'll have to type in the commands at the DOS prompt
			 to load this map: (you may have Duke3D on another drive other than "C" so
			 just use what ever letter represents the drive and path)
			 At the Duke3D directory, C:\Duke3D>, type: duke3d -map slopelit.map
			 That's it. Hope this map helps you out.

Important Notes        : If you feel that this map will help others with their map work,
			 feel free to ditribute this map BUT it must be distributed unaltered,
			 and this text file, unaltered, MUST be with this map. Thanks.

slp_lite.zip includes:   slp_lite.map and slp_lite.txt

		Copyright © 1999 by J. Sipos. All rights reserved.

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