trigger_armory
The trigger_armory entity is used to mark a player as being either in an armory or out of an armory.
One or more trigger_armory entities with the spawnflags set to 1 are placed inside the armory to mark all players who enter the armory as being in. Make sure that a the trigger_armory entities are setup to where a player can not leave or enter the armory without being marked as such.
To make the creation of armory area easier, trigger_armory triggers are allowed to overlap even if a one trigger is an in armory trigger and one is an out of armory trigger. If a player is touching both types of triggers, then the player will be considered to be in an armory.
While a player is in jail, he will be highlighted in yellow in the scoreboard.
Specifics
| Name | Description |
|---|---|
| None |
Spawnflags
| Value | Description |
|---|---|
1 |
Marks the player as being in armory |