12/6/97
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Title                   : Armory2
Filename                : armory2.zip
Author                  : Tristan Panek (Phreak)
Email Address           : tpanek@eddy.foamex.com
Description             : A fairly large complex, with several
			  outdoor areas and plenty of room to run.
			  Plenty of weapons, ammo, and armor, good
			  for 4-8.

Additional Credits to   : iD Software
			  Matt Tagliaferri for qED
			  Steven Polge for the Reapers
			  Mr. Elusive for the Omicron bots
			  Everyone at The Ramshackle
			  PeeJ at the DMP
			  Dapak - Headshot and Danimal
			  Rick
			  Eryk (underscore)
			  Joanna (Rocketslut)
			  Ken (Ratbastard)
			  Andrew (PC-Boy)
			  Everyone who has dropped me a line


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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes - 8 starts
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : qED (Registered)
Known Bugs              : None
Build Time              : About 3 weeks

Texture Wad used        : Q.wad plus Dapak lights

Compile machine         : P200 w/ 32 Mb ram
QBSP Time               : 112 seconds
Light (-extra) Time     : 210 seconds
VIS (-level 4) Time     : 50 seconds

Brushes                 : 491
Entities                : 197
Models                  : 8

* Other Info *

Check out my other maps at cdrom.com, The Ramshackle, and The DMP

Armory.zip
Austin.zip
H2H.zip
Runes.zip
Runes2.zip
Runes4.zip

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS
systems. You are NOT authorized to put this BSP on any CD or
distribute it in any way without my permission.