//desc:haze spy gas... but also bosses lava splash...so green looks funny.

r_part te_lavasplash
{
	texture "particles/smoke.tga"
	count 75
	scale 80
	scalerand 45
	alpha 0
	die 3
	diesubrand 1
	randomvel 10
	veladd 0
	rgb 55 30 30
	gravity -5
	blend add
	spawnorg 175 50
	spawnvel 0 0
	assoc gassmoke
	scalefactor 1
	scaledelta 20
	up 40
	rampmode delta
	ramp 0 0 0 -0.5
	ramp 0 0 0 -0.5
	ramp 0 0 0 0.6
	ramp 0 0 0 0.6
}

r_part gassmoke
{
	texture "particles/bloodsplat2.tga"
	count 55
	scale 60
	scalerand 60
	alpha 0.3
	die 3
	randomvel 60
	rgb 20 255 20
	diesubrand 1
	friction 1
	gravity -5
	spawnorg 100 0
	spawnvel 60 60
	blend modulate
	emit gassmoke2
	emitinterval 1
	emitintervalrand 1
	scalefactor 1
	up 40
}

r_part gassmoke2
{
	texture "particles/round.tga"
	count 2
	scale 90
	scalerand 40
	alpha 0
	die 3
	randomvel 15
	veladd 0
	rgb 22 66 22
	diesubrand 1
	friction 0.2
	gravity -5
	spawnmode circle
	spawnorg 10 10
	clipcount 1
	cliptype nothing
	blend add
	scalefactor 1
	rampmode delta
	ramp 0 0 0 -0.2
	ramp 0 0 0 -0.2
	ramp 0 0 0 -0.2
	ramp 0 0 0 0.2
	ramp 0 0 0 0.3
	ramp 0 0 0 0.4
}