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Author: | Pritchard |
Title: | Biome (Mr. Self Destruct) |
Download: | biome-pritchard.zip (1540bdfbee369ae06f977544705d616b) |
Filesize: | 13817 Kilobytes |
Release date: | 28.01.2021 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | ad_v1_80p1final • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
biome-pritchard.txt | 3 KB | 28.01.2021 |
gfx/env/pritchard/biome_bk.tga | 1878 KB | 20.11.2019 |
gfx/env/pritchard/biome_dn.tga | 949 KB | 20.11.2019 |
gfx/env/pritchard/biome_ft.tga | 1851 KB | 25.11.2019 |
gfx/env/pritchard/biome_lf.tga | 1784 KB | 20.11.2019 |
gfx/env/pritchard/biome_rt.tga | 1769 KB | 20.11.2019 |
gfx/env/pritchard/biome_up.tga | 2374 KB | 20.11.2019 |
maps/biome-pritchard.bsp | 19250 KB | 28.01.2021 |
maps/biome-pritchard.lit | 5360 KB | 28.01.2021 |
maps/biome-pritchard.map | 12730 KB | 25.01.2021 |
particles/map_biome_pritchard.cfg | 1 KB | 25.01.2021 |
biome-pritchard.zip
Biome (Mr. Self Destruct)
Industrial-themed 1024� level with a lava-flooded foundry, a humid cave system and an icy outside area; originally started for the Xmas Jam 2019. It uses custom textures from various sources and comes with a new skybox. The map source is included.Note: This map requires Arcane Dimensions and a source port with increased limits + BSP2 support.
Tags: medium, 1024, industrial, base, daikatana, ogro, rtcw, lava, snow, cave, ad, arcanedimensions, textures, skybox, limits, bsp2, source
Editor's Rating: no rating (yet)
User Rating: 4.2/5 with 6 ratings
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I was delighted with the snow in the game twice: the first time in RDR 2, the second time in this map.
upd. Seemd to be an mistake in Author's name (t skipped).
1st class map, hard as hell on nightmare, the enemy dont f--k around, snow effects 1st class.Great map to replay also,its that good "Well Done !!"
Tons of fun in a run 'n gun style map! Pretty too! Wasn't very difficult on Medium because most enemies appear in front of you and you plenty of ammo for the nail gun.
DragonsForLunch - Do skill 3, diffrent story then. Enemy shoot what seems to be trillons mph and they dont miss. lol lol. Also ive found a bug, when you get gold key, enemy appear above you on higher floors, they cant see you, but shoot threw floors to get you,so apart from the big enemy robot, you have to deal with, enemy that cant see you are shooting and hitting you thru there floors,if you stand in little box space right from gold key room, you seem to sink half into next space underneath,and your stuck, while everyone is using you as target practice,only way out is use noclip.
The bug room is in screen pic, left to where the gold key is, little box room space
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Did you read the file's readme?