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modjam_2019.zip - Modding Jam 2019 by aDaya, BloodShot, ish, JCR, khreathor, Redfield, Scrama, Shamblernaut in the Quake map archive at Quaddicted.com
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Screenshot of modjam_2019
Author:aDaya, BloodShot, ish, JCR, khreathor, Redfield, Scrama, Shamblernaut
Title:Modding Jam 2019
Download:modjam_2019.zip (c358bb5fcb527e65219ae2f98607b1a0)
Filesize:58823 Kilobytes
Release date:14.02.2019
Homepage:
Additional Links: Func_Msgboard
Type:Partial conversion
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
modjam_adaya/README!!!.txt5 KB23.02.2019
modjam_adaya/gfx.wad124 KB30.01.2019
modjam_adaya/maps/compile.bat1 KB03.02.2019
modjam_adaya/maps/run.bat1 KB03.02.2019
modjam_adaya/maps/test.bsp193 KB03.02.2019
modjam_adaya/maps/test.map33 KB04.02.2019
modjam_adaya/maps/test.prt10 KB03.02.2019
modjam_adaya/pak0.pak3297 KB09.02.2019
modjam_adaya/progs.dat583 KB23.02.2019
modjam_adaya/progs.lno174 KB10.02.2019
modjam_adaya/progs/armor.mdl44 KB09.02.2019
modjam_adaya/progs/bfgblst.spr17 KB09.02.2019
modjam_adaya/progs/bfgexpl.spr385 KB09.02.2019
modjam_adaya/progs/butcher.mdl159 KB09.02.2019
modjam_adaya/progs/g_chain.mdl50 KB09.02.2019
modjam_adaya/progs/g_hot.mdl56 KB09.02.2019
modjam_adaya/progs/g_shotcl.mdl328 KB09.02.2019
modjam_adaya/progs/h_but.mdl15 KB09.02.2019
modjam_adaya/progs/h_nail.mdl12 KB09.02.2019
modjam_adaya/progs/h_shell.mdl12 KB09.02.2019
modjam_adaya/progs/hermes.mdl61 KB09.02.2019
modjam_adaya/progs/kronos.mdl61 KB09.02.2019
modjam_adaya/progs/kronos1.mdl61 KB09.02.2019
modjam_adaya/progs/lspike.mdl2 KB09.02.2019
modjam_adaya/progs/nailinf.mdl157 KB09.02.2019
modjam_adaya/progs/s_light4.spr3 KB09.02.2019
modjam_adaya/progs/shelltrp.mdl391 KB09.02.2019
modjam_adaya/progs/v_chain.mdl84 KB09.02.2019
modjam_adaya/progs/v_hot.mdl59 KB09.02.2019
modjam_adaya/progs/v_shotcl.mdl75 KB09.02.2019
modjam_adaya/quake.rc1 KB10.02.2019
modjam_adaya/sound/butcher/flak.wav18 KB09.02.2019
modjam_adaya/sound/butcher/ogdrag.wav13 KB09.02.2019
modjam_adaya/sound/butcher/ogdth.wav12 KB09.02.2019
modjam_adaya/sound/butcher/ogidle.wav61 KB09.02.2019
modjam_adaya/sound/butcher/ogidle2.wav13 KB09.02.2019
modjam_adaya/sound/butcher/ogpain1.wav8 KB09.02.2019
modjam_adaya/sound/butcher/ogpain2.wav9 KB09.02.2019
modjam_adaya/sound/butcher/ogpain3.wav11 KB09.02.2019
modjam_adaya/sound/butcher/ogsawatk.wav16 KB09.02.2019
modjam_adaya/sound/butcher/ogwake.wav9 KB09.02.2019
modjam_adaya/sound/items/armor1.wav7 KB09.02.2019
modjam_adaya/sound/items/armor2.wav8 KB09.02.2019
modjam_adaya/sound/items/armor3.wav10 KB09.02.2019
modjam_adaya/sound/items/clock1.wav38 KB09.02.2019
modjam_adaya/sound/items/clock2.wav70 KB09.02.2019
modjam_adaya/sound/items/clock3.wav128 KB09.02.2019
modjam_adaya/sound/items/haste1.wav14 KB09.02.2019
modjam_adaya/sound/items/haste2.wav31 KB09.02.2019
modjam_adaya/sound/misc/demwhis.wav41 KB09.02.2019
modjam_adaya/sound/nailinf/death.wav19 KB09.02.2019
modjam_adaya/sound/nailinf/idle1.wav15 KB09.02.2019
modjam_adaya/sound/nailinf/nailshrd.wav41 KB09.02.2019
modjam_adaya/sound/nailinf/pain1.wav5 KB09.02.2019
modjam_adaya/sound/nailinf/pain2.wav6 KB09.02.2019
modjam_adaya/sound/nailinf/prepfire.wav9 KB09.02.2019
modjam_adaya/sound/nailinf/sight1.wav19 KB09.02.2019
modjam_adaya/sound/nailinf/sight2.wav16 KB09.02.2019
modjam_adaya/sound/nailinf/sight3.wav15 KB09.02.2019
modjam_adaya/sound/nailinf/sight4.wav20 KB09.02.2019
modjam_adaya/sound/shelltrp/death1.wav15 KB09.02.2019
modjam_adaya/sound/shelltrp/idle1.wav57 KB09.02.2019
modjam_adaya/sound/shelltrp/pain1.wav12 KB09.02.2019
modjam_adaya/sound/shelltrp/pain2.wav17 KB09.02.2019
modjam_adaya/sound/shelltrp/pump.wav7 KB09.02.2019
modjam_adaya/sound/shelltrp/shotgn.wav22 KB09.02.2019
modjam_adaya/sound/shelltrp/sight1.wav25 KB09.02.2019
modjam_adaya/sound/shelltrp/sight2.wav17 KB09.02.2019
modjam_adaya/sound/shelltrp/sight3.wav23 KB09.02.2019
modjam_adaya/sound/shelltrp/sight4.wav49 KB09.02.2019
modjam_adaya/sound/weapons/acell1.wav9 KB09.02.2019
modjam_adaya/sound/weapons/acell2.wav11 KB09.02.2019
modjam_adaya/sound/weapons/anail1.wav5 KB09.02.2019
modjam_adaya/sound/weapons/anail2.wav8 KB09.02.2019
modjam_adaya/sound/weapons/arocket1.wav10 KB09.02.2019
modjam_adaya/sound/weapons/arocket2.wav12 KB09.02.2019
modjam_adaya/sound/weapons/ashell1.wav5 KB09.02.2019
modjam_adaya/sound/weapons/ashell2.wav9 KB09.02.2019
modjam_adaya/sound/weapons/chain1.wav10 KB09.02.2019
modjam_adaya/sound/weapons/chain2.wav19 KB09.02.2019
modjam_adaya/sound/weapons/chain2z.wav19 KB09.02.2019
modjam_adaya/sound/weapons/chain3.wav3 KB09.02.2019
modjam_adaya/sound/weapons/hot1.wav4 KB09.02.2019
modjam_adaya/sound/weapons/hot2.wav29 KB09.02.2019
modjam_adaya/sound/weapons/hot3.wav50 KB09.02.2019
modjam_adaya/sound/weapons/hot4.wav11 KB09.02.2019
modjam_adaya/sound/weapons/mjoltink.wav3 KB09.02.2019
modjam_adaya/sound/weapons/pkup2.wav10 KB09.02.2019
modjam_adaya/sound/weapons/pkup3.wav10 KB09.02.2019
modjam_adaya/sound/weapons/pkup4.wav8 KB09.02.2019
modjam_adaya/sound/weapons/pkup5.wav23 KB09.02.2019
modjam_adaya/sound/weapons/pkup6.wav11 KB09.02.2019
modjam_adaya/sound/weapons/pkup7.wav10 KB09.02.2019
modjam_adaya/sound/weapons/pkup8.wav16 KB09.02.2019
modjam_adaya/sound/weapons/pkup81.wav10 KB09.02.2019
modjam_adaya/sound/weapons/pkup9.wav33 KB09.02.2019
modjam_adaya/sound/weapons/shotcyc1.wav18 KB09.02.2019
modjam_adaya/sound/weapons/shotcyc2.wav4 KB09.02.2019
modjam_adaya/sound/weapons/shotcyc3.wav7 KB09.02.2019
modjam_adaya/src/ai.qc20 KB23.02.2019
modjam_adaya/src/amtest.qc3 KB23.02.2019
modjam_adaya/src/boss.qc18 KB23.02.2019
modjam_adaya/src/butcher.qc20 KB23.02.2019
modjam_adaya/src/butcher1.qc20 KB23.02.2019
modjam_adaya/src/buttons.qc4 KB23.02.2019
modjam_adaya/src/client.qc79 KB23.02.2019
modjam_adaya/src/combat.qc19 KB23.02.2019
modjam_adaya/src/debug.qc6 KB23.02.2019
modjam_adaya/src/defs.qc45 KB23.02.2019
modjam_adaya/src/demon.qc14 KB23.02.2019
modjam_adaya/src/directives.qh1 KB23.02.2019
modjam_adaya/src/dog.qc14 KB23.02.2019
modjam_adaya/src/doors.qc19 KB23.02.2019
modjam_adaya/src/enforcer.qc16 KB23.02.2019
modjam_adaya/src/fight.qc9 KB23.02.2019
modjam_adaya/src/fish.qc13 KB23.02.2019
modjam_adaya/src/flag.qc2 KB23.02.2019
modjam_adaya/src/frikbot/bot.qc35 KB13.10.2001
modjam_adaya/src/frikbot/bot_ai.qc24 KB01.08.2001
modjam_adaya/src/frikbot/bot_ed.qc36 KB02.11.2001
modjam_adaya/src/frikbot/bot_fight.qc10 KB01.08.2001
modjam_adaya/src/frikbot/bot_misc.qc15 KB23.10.2001
modjam_adaya/src/frikbot/bot_move.qc12 KB05.08.2001
modjam_adaya/src/frikbot/bot_phys.qc18 KB01.08.2001
modjam_adaya/src/frikbot/bot_way.qc21 KB23.10.2001
modjam_adaya/src/frikbot/map_dm1.qc3 KB05.08.2001
modjam_adaya/src/frikbot/map_dm2.qc5 KB05.08.2001
modjam_adaya/src/frikbot/map_dm3.qc8 KB25.07.2001
modjam_adaya/src/frikbot/map_dm4.qc3 KB19.05.2001
modjam_adaya/src/frikbot/map_dm5.qc3 KB05.08.2001
modjam_adaya/src/frikbot/map_dm6.qc4 KB06.08.2001
modjam_adaya/src/hknight.qc25 KB23.02.2019
modjam_adaya/src/info.qc11 KB23.02.2019
modjam_adaya/src/items.qc60 KB23.02.2019
modjam_adaya/src/jctest.qc2 KB23.02.2019
modjam_adaya/src/knight.qc14 KB23.02.2019
modjam_adaya/src/misc.qc20 KB23.02.2019
modjam_adaya/src/models.qc11 KB23.02.2019
modjam_adaya/src/monsters.qc13 KB23.02.2019
modjam_adaya/src/motd.qc3 KB23.02.2019
modjam_adaya/src/nailinf.qc14 KB23.02.2019
modjam_adaya/src/ogre.qc22 KB23.02.2019
modjam_adaya/src/oldone.qc12 KB23.02.2019
modjam_adaya/src/plats.qc10 KB23.02.2019
modjam_adaya/src/player.qc29 KB23.02.2019
modjam_adaya/src/progdefs.h3 KB23.02.2019
modjam_adaya/src/progs.src51 KB23.02.2019
modjam_adaya/src/resume.qc3 KB23.02.2019
modjam_adaya/src/rules.qc8 KB23.02.2019
modjam_adaya/src/shalrath.qc12 KB23.02.2019
modjam_adaya/src/shambler.qc17 KB23.02.2019
modjam_adaya/src/shelltrooper.qc15 KB23.02.2019
modjam_adaya/src/skins.qc8 KB23.02.2019
modjam_adaya/src/soldier.qc14 KB23.02.2019
modjam_adaya/src/sprites.qc2 KB23.02.2019
modjam_adaya/src/subs.qc8 KB23.02.2019
modjam_adaya/src/tarbaby.qc11 KB23.02.2019
modjam_adaya/src/triggers.qc23 KB23.02.2019
modjam_adaya/src/weapons.qc56 KB23.02.2019
modjam_adaya/src/wizard.qc12 KB23.02.2019
modjam_adaya/src/world.qc40 KB23.02.2019
modjam_adaya/src/zombie.qc28 KB23.02.2019
modjam_bloodshot/Bloodshot Readme.txt1 KB11.02.2019
modjam_bloodshot/progs.dat343 KB23.02.2019
modjam_bloodshot/progs/bloodshot/h_shams_mini.mdl37 KB21.01.2019
modjam_bloodshot/progs/bloodshot/shambler_mini.mdl97 KB21.01.2019
modjam_bloodshot/progs/bloodshot/sheepmis.mdl130 KB02.02.2019
modjam_bloodshot/progs/bloodshot/v_hand.mdl118 KB21.01.2019
modjam_bloodshot/progs/g_rock.mdl1297 KB02.02.2019
modjam_bloodshot/progs/v_rock.mdl101 KB02.02.2019
modjam_bloodshot/progs/v_shot.mdl71 KB02.02.2019
modjam_bloodshot/sound/bloodshot/shambler/melee1.wav7 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/melee2.wav10 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/sattck1.wav8 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/sboom.wav12 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/sdeath.wav36 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/shurt2.wav5 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/sidle.wav8 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/smack.wav6 KB21.01.2019
modjam_bloodshot/sound/bloodshot/shambler/ssight.wav28 KB21.01.2019
modjam_bloodshot/sound/bloodshot/sheep/gbfire.wav14 KB02.02.2019
modjam_bloodshot/sound/bloodshot/sheep/sheep2.wav19 KB02.02.2019
modjam_bloodshot/sound/bloodshot/sheep/sheepfly.wav36 KB02.02.2019
modjam_bloodshot/sound/bloodshot/spawn.wav31 KB02.02.2019
modjam_bloodshot/source/ai.qc16 KB23.02.2019
modjam_bloodshot/source/boss.qc13 KB23.02.2019
modjam_bloodshot/source/buttons.qc3 KB23.02.2019
modjam_bloodshot/source/client.qc34 KB23.02.2019
modjam_bloodshot/source/combat.qc7 KB23.02.2019
modjam_bloodshot/source/custom_defs.qc2 KB23.02.2019
modjam_bloodshot/source/defs.qc18 KB23.02.2019
modjam_bloodshot/source/demon.qc11 KB23.02.2019
modjam_bloodshot/source/dog.qc10 KB23.02.2019
modjam_bloodshot/source/doors.qc18 KB23.02.2019
modjam_bloodshot/source/enforcer.qc11 KB23.02.2019
modjam_bloodshot/source/fight.qc8 KB23.02.2019
modjam_bloodshot/source/fish.qc8 KB23.02.2019
modjam_bloodshot/source/hknight.qc19 KB23.02.2019
modjam_bloodshot/source/items.qc30 KB23.02.2019
modjam_bloodshot/source/knight.qc10 KB23.02.2019
modjam_bloodshot/source/misc.qc16 KB23.02.2019
modjam_bloodshot/source/monsters.qc5 KB23.02.2019
modjam_bloodshot/source/ogre.qc15 KB23.02.2019
modjam_bloodshot/source/oldone.qc10 KB23.02.2019
modjam_bloodshot/source/plats.qc8 KB23.02.2019
modjam_bloodshot/source/player.qc19 KB23.02.2019
modjam_bloodshot/source/progs.src1 KB23.02.2019
modjam_bloodshot/source/shalrath.qc8 KB23.02.2019
modjam_bloodshot/source/shambler.qc13 KB23.02.2019
modjam_bloodshot/source/shambler_baby.qc13 KB23.02.2019
modjam_bloodshot/source/sheepilator.qc2 KB23.02.2019
modjam_bloodshot/source/soldier.qc10 KB23.02.2019
modjam_bloodshot/source/spawnmaster.qc1 KB23.02.2019
modjam_bloodshot/source/subs.qc7 KB23.02.2019
modjam_bloodshot/source/tarbaby.qc8 KB23.02.2019
modjam_bloodshot/source/tarbaby_baby.qc4 KB23.02.2019
modjam_bloodshot/source/triggers.qc15 KB23.02.2019
modjam_bloodshot/source/weapons.qc28 KB23.02.2019
modjam_bloodshot/source/wizard.qc11 KB23.02.2019
modjam_bloodshot/source/world.qc12 KB23.02.2019
modjam_bloodshot/source/zombie.qc21 KB23.02.2019
modjam_ish/config.cfg3 KB09.02.2019
modjam_ish/gfx/env/Blood Valley.txt5 KB06.02.2019
modjam_ish/gfx/env/blood-valley_bk.tga769 KB06.02.2019
modjam_ish/gfx/env/blood-valley_dn.tga769 KB06.02.2019
modjam_ish/gfx/env/blood-valley_ft.tga769 KB06.02.2019
modjam_ish/gfx/env/blood-valley_lf.tga769 KB06.02.2019
modjam_ish/gfx/env/blood-valley_rt.tga769 KB06.02.2019
modjam_ish/gfx/env/blood-valley_up.tga769 KB06.02.2019
modjam_ish/gfx/env/license.txt1 KB06.02.2019
modjam_ish/gfx/env/mp_bloodvalley.shader1 KB06.02.2019
modjam_ish/maps/ironguard.bsp4247 KB09.02.2019
modjam_ish/maps/ironguard.lit2066 KB09.02.2019
modjam_ish/maps/ironguard.map2066 KB09.02.2019
modjam_ish/modjam_ish_readme.txt4 KB09.02.2019
modjam_ish/progs.dat328 KB06.02.2019
modjam_ish/progs.lno81 KB06.02.2019
modjam_ish/progs/flareproj.mdl136 KB04.02.2019
modjam_ish/readmay.txt4 KB09.02.2019
modjam_ish/sound/weapons/flare_bounce.wav25 KB25.01.2019
modjam_ish/sound/weapons/flare_bounce_var1.wav55 KB25.01.2019
modjam_ish/sound/weapons/flare_burn.wav891 KB26.01.2019
modjam_ish/sound/weapons/flare_water.wav67 KB31.01.2019
modjam_ish/sound/weapons/flaregun.wav159 KB25.01.2019
modjam_ish/sound/weapons/hellothere.wav623 KB01.02.2019
modjam_ish/source/ai.qc15 KB11.01.2019
modjam_ish/source/boss.qc13 KB11.01.2019
modjam_ish/source/buttons.qc3 KB11.01.2019
modjam_ish/source/client.qc34 KB11.01.2019
modjam_ish/source/combat.qc7 KB11.01.2019
modjam_ish/source/defs.qc18 KB11.01.2019
modjam_ish/source/demon.qc11 KB11.01.2019
modjam_ish/source/dog.qc10 KB11.01.2019
modjam_ish/source/doors.qc18 KB11.01.2019
modjam_ish/source/enforcer.qc11 KB11.01.2019
modjam_ish/source/fight.qc8 KB11.01.2019
modjam_ish/source/fish.qc8 KB11.01.2019
modjam_ish/source/hknight.qc19 KB11.01.2019
modjam_ish/source/ish_flare.qc9 KB04.02.2019
modjam_ish/source/items.qc30 KB31.01.2019
modjam_ish/source/knight.qc10 KB11.01.2019
modjam_ish/source/misc.qc16 KB01.02.2019
modjam_ish/source/monsters.qc5 KB11.01.2019
modjam_ish/source/ogre.qc15 KB11.01.2019
modjam_ish/source/oldone.qc10 KB11.01.2019
modjam_ish/source/plats.qc8 KB11.01.2019
modjam_ish/source/player.qc19 KB31.01.2019
modjam_ish/source/progs.src1 KB28.01.2019
modjam_ish/source/shalrath.qc8 KB11.01.2019
modjam_ish/source/shambler.qc13 KB11.01.2019
modjam_ish/source/soldier.qc10 KB11.01.2019
modjam_ish/source/subs.qc7 KB11.01.2019
modjam_ish/source/tarbaby.qc8 KB11.01.2019
modjam_ish/source/triggers.qc15 KB11.01.2019
modjam_ish/source/weapons.qc27 KB31.01.2019
modjam_ish/source/wizard.qc11 KB11.01.2019
modjam_ish/source/world.qc12 KB06.02.2019
modjam_ish/source/zombie.qc21 KB11.01.2019
modjam_jcr/gfx.wad124 KB08.02.2019
modjam_jcr/gfx/env/problem-child_bk.tga769 KB12.04.2003
modjam_jcr/gfx/env/problem-child_dn.tga769 KB12.04.2003
modjam_jcr/gfx/env/problem-child_ft.tga769 KB12.04.2003
modjam_jcr/gfx/env/problem-child_lf.tga769 KB12.04.2003
modjam_jcr/gfx/env/problem-child_rt.tga769 KB12.04.2003
modjam_jcr/gfx/env/problem-child_up.tga769 KB12.04.2003
modjam_jcr/jcrREADME.txt4 KB14.02.2019
modjam_jcr/jcrboot.fgd19 KB14.02.2019
modjam_jcr/maps/modjam_jcr.bsp2970 KB10.02.2019
modjam_jcr/maps/modjam_jcr.lit1616 KB10.02.2019
modjam_jcr/music/track222.mp33377 KB06.02.2019
modjam_jcr/music/track222.ogg3210 KB06.02.2019
modjam_jcr/progs.dat336 KB14.02.2019
modjam_jcr/progs.lno82 KB14.02.2019
modjam_jcr/progs/jboots.mdl48 KB14.02.2019
modjam_jcr/progs/soldier_elite.mdl208 KB14.02.2019
modjam_jcr/qc_src/ai.qc15 KB03.01.2019
modjam_jcr/qc_src/boss.qc13 KB07.04.2018
modjam_jcr/qc_src/buttons.qc3 KB03.01.2019
modjam_jcr/qc_src/client.qc35 KB09.02.2019
modjam_jcr/qc_src/combat.qc7 KB07.04.2018
modjam_jcr/qc_src/defs.qc18 KB08.02.2019
modjam_jcr/qc_src/demon.qc11 KB03.01.2019
modjam_jcr/qc_src/dog.qc10 KB03.01.2019
modjam_jcr/qc_src/doors.qc18 KB03.01.2019
modjam_jcr/qc_src/enforcer.qc11 KB07.04.2018
modjam_jcr/qc_src/fight.qc8 KB03.01.2019
modjam_jcr/qc_src/fish.qc8 KB03.01.2019
modjam_jcr/qc_src/hknight.qc19 KB07.04.2018
modjam_jcr/qc_src/items.qc31 KB14.02.2019
modjam_jcr/qc_src/knight.qc10 KB03.01.2019
modjam_jcr/qc_src/misc.qc16 KB03.01.2019
modjam_jcr/qc_src/monsters.qc5 KB03.01.2019
modjam_jcr/qc_src/ogre.qc15 KB03.01.2019
modjam_jcr/qc_src/oldone.qc10 KB03.01.2019
modjam_jcr/qc_src/plats.qc8 KB03.01.2019
modjam_jcr/qc_src/player.qc19 KB23.01.2019
modjam_jcr/qc_src/progs.src1 KB13.02.2019
modjam_jcr/qc_src/shalrath.qc8 KB03.01.2019
modjam_jcr/qc_src/shambler.qc13 KB07.04.2018
modjam_jcr/qc_src/soldier.qc10 KB14.02.2019
modjam_jcr/qc_src/soldier_elite.qc12 KB14.02.2019
modjam_jcr/qc_src/subs.qc7 KB07.04.2018
modjam_jcr/qc_src/tarbaby.qc8 KB07.04.2018
modjam_jcr/qc_src/triggers.qc15 KB03.01.2019
modjam_jcr/qc_src/weapons.qc27 KB08.02.2019
modjam_jcr/qc_src/wizard.qc11 KB07.04.2018
modjam_jcr/qc_src/world.qc12 KB09.02.2019
modjam_jcr/qc_src/zombie.qc21 KB03.01.2019
modjam_jcr/sound/items/jbootsdry.wav3 KB23.01.2019
modjam_jcr/sound/items/jbootsgot.wav21 KB17.01.2019
modjam_jcr/sound/player/344315__musiclegends__powerup22.wav43 KB24.01.2019
modjam_jcr/sound/player/metal_i1.wav47 KB01.01.2018
modjam_jcr/sound/player/nofire.wav2 KB01.01.2018
modjam_jcr/sound/player/plyrjmpJB0.wav6 KB09.02.2019
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modjam_2019.zip

Modding Jam 2019

Modding jam event: eight small mods introducing new weapons, items, or gameplay features. Some of them come with test maps, new sounds and models etc. The mod sources are included.

[Cannot be run through the Quake Injector]


Tags: mod, weapons, items, source, doom3, jumpmod, exploration

Editor's Rating: no rating (yet)
User Rating: 3.9/5 with 7 ratings
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MikeTaylor Registered 3 December 2020, 0:06

modjam_adaya is impressive work. Usually, with Quake mods, the question with new and modified weapons is whether they really add anything. For the modified SSH and SNG, I am not really convinced that they do. But I really enjoyed the Hourglass of Kronos, a new powerup that slows enemies down.

MikeTaylor Registered 3 December 2020, 0:28

modjam_bloodshot is merely three very silly weapons, but I had a ton of fun with them. The baby shambler in particular is ... very weird. I played through The Ogre Citadel (e2m2) which turns out to be good choice for this mod as it gives you the grenade launcher (which is replaced by the spawnmaster 2000) fairly early.

MikeTaylor Registered 7 December 2020, 17:24

I enjoyed the Ironguard map that came with mod_ish, but without really using the new weapon. There was one place in the map that seemed unrealistically hard — going up in an elevator to where three ghost fields attack at once and you have very underpowered weapons. Once I had god-moded past that bit, I enjoyed the difficulty of the rest.

Johnny Law Registered, rated this a 4 8 December 2020, 5:59

Lots of weapons and powerups in here with a good feel to them. I know it's a barrier that Quake doesn't support a nice "mutators"-like framework but I do hope more of this stuff will get used in future releases by various folks. (The jump-boots have already proliferated a bit!)

A couple of things stood out to me as someone who particularly enjoys exploring/traversal:

The jump-boots of course. Real nice feeling of "breaking the rules" that you become accustomed to after years of Quaking. Actually the demo map that came along with this powerup was very nice in itself... an inviting and mysterious area that you get to poke around in before getting the boots that really open it up. Some terrific audio in there too.

The "teleport gun" was also exciting as a rule-breaker. Thinking about new considerations like keeping a monster alive while you kill its buddies so that you can telefrag it at the end of the fight to reach some vantage point. I imagine it would be challenging to create a full map that makes good use of this potential without letting the player get completely stuck or completely miss out on important things, but fingers crossed that someone takes a shot at it.

MikeTaylor Registered 8 December 2020, 12:59

I love jump-boots, so modjam_jcr was a joy for me. The demo map was fun to explore. Anyone who's not yet played the original Jumpmod release and the subsequent Jump Jam, I highly highly recommend them!

MikeTaylor Registered 8 December 2020, 13:12

Whereas mod_khre seems completely pointless to me. You get an additional "weapon", your right index finger, which you can use to make monsters jump backwards. That's it. It doesn't seem to hurt them. There is no demo map that takes advantage of this ability. shrug.

MikeTaylor Registered 9 December 2020, 14:12

mod_redfield is basically about the powered-up double shotgun, which trades a longer reload time for much more damage — I think about double — and a satisfyingly chunky sound-effect. The included map, Aeons Beyond, is enjoyable enough, though not really ambitious enough to merit the epic title (55 kills on Hard).

Also, we need to talk about the dragon at the end. That combat is difficult, but not the fun kind of difficult. It's fine that you need to figure out a strategy to hit the dragon repeatedly without getting hit in return by one of its pretty-much-instakill attacks. What spoils this is the the combat moves are hindered by periodic earthquakes that throw you off course, and by terrain that is easy to get stuck on, especially in the frozen lake in the middle of the hall. That kind of impediment is purely frustrating, like playing at a low frame-rate or with the sound not working. I'd much rather a fair fight — even with a tougher enemy — that lets me actually use my skills.

MikeTaylor Registered 9 December 2020, 18:26

modjam_scrama is missed opportunity. The new weapon it introduces is fascinating, but the tiny demo map really doesn't let it show its paces at all. I hope someone takes the telegfrag gun and runs with it, creating a map that really uses it.

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