***************************************************
            ************************* ******* *************************
        **************************** DEADLY_SP ****************************
     **********************************    ***********************************
  *******************************************************************************

              ###############      #############      #############
              #              #    #                  #             #
              #              #    #                  #             #
              #              #    #                  #             #
              #              #    #                  #             #
              #              #     ############      ##############
              #              #                 #     #
              #              #                 #     #
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              ###############  ### ############      #          ****************
                                                               * LEVEL DESIGNER *
  *******************************************************************************
     *************************************************************************
        *******************************************************************
            ***********************************************************
                ***************************************************

                             _.-' Gangster's Club '-._
 
=================================================================================
Title                     : Gangster's Club
Filename                  : dspra1.zip / dspra1.bsp
Author                    : Xavier Ferrairo (SPAIN)
Nickname                  : DeadLy_sp
Homepage                  : http://dsp.quaddicted.com
Email Address             : deadlygm@gmail.com
Description               : Quake map file
Date (dd/mm/yy)           : 03/12/2007
=================================================================================


  + PLAY INFORMATION

  Single Player           : No
  Cooperative             : No
  Deathmatch              : Yes
  Game Mod                : Rocket Arena
  Difficulty Settings     : -
  New Sounds              : No
  New Graphics            : Yes, see below 
  New Models              : No
  New Music               : No
  Demos Replaced          : None
---------------------------------------------------------------------------------


  + CONSTRUCTION

  Base                    : New level from scratch
  Editor(s) used          : GTK Radiant
  Map format              : Valve 220
  Known Bugs              : None. You found some? Report it to me.
  Build Time              : 20 hours

  Texture Wad used        : newskip.wad deadmeat.wad kp_full.wad sock_eg.wad 
                            socktech.wad nehahra.wad speedbz_fin.wad
  Other Textures          : ktx.wad (this is personal)                                  

  Compile machine         : P4 3.2 2gb ram
  QBSP Time               : see below
  Light Time              : see below
  VIS Time                : see below
---------------------------------------------------------------------------------


  + HOW TO USE

  Put the .bsp file into '$your_quake_path\qw\maps\' directory (folder)
  (multi-player)

  Type 'map dspra1' in console and hit "Enter"
---------------------------------------------------------------------------------


  + SPECIAL THANKS TO:

  gibbie -> for do of beta tester
  metlslime -> for his great help with newskip.exe
  deurk -> for his multi suggestions
  Renzo -> for his big server support
  #terrafusion (Qnet IRC Channel)
---------------------------------------------------------------------------------


  + INFORMATION

  This is my first Rocket Arena map called dspra1. Gangster's Club that's the 
  title for this map. The design on it is very simple but offer good look.
  As always, check it yourself for more details :p
---------------------------------------------------------------------------------


=================================================================================

  COMPILATION DETAILS

=================================================================================

TreeQBSP v2.05 -- Modified by Bengt Jardrup

Input file: dspra1.map
Output file: dspra1.bsp
---- LoadMapFile ----
Title: "  Gangster's Club   by DeadLy"
         7809 faces
         1291 brushes
           92 entities
           47 unique texnames
          571 texinfo

Elapsed time : 0:04

Data type     Current     Peak  kbyte
BSPEntity        6832     6832      6
BSPPlane         2865    19305    377
BSPTex         657932   657932    642
BSPVertex        6386    23800    278
BSPVis              0        0      0
BSPNode          2130     2130     49
BSPTexinfo        571     8380    327
BSPFace          4752     4752     92
BSPLight            0        0      0
BSPClipnode      7189     8126     63
BSPLeaf          1414     1414     38
BSPMarksurface   6515     6515     12
BSPEdge         11655    28061    109
BSPSurfedge     22768    22768     88
BSPModel            6        6      0
Mapface          7809     7809    366
Mapbrush         1291     1291     15
Mapentity          92       92     25
Winding             0    24652   4814
Face                0     9530    409
Plane           16440    16440    642
Portal              0    24650    577
Surface             0     1356     95
Node                0    11255   1143
Brush               0      965     60
Miptex             47     7856    122
World verts         0    30278    473
World edges         0    15139   1064
Hash verts          0    18707    730
Other (kbyte)      77     1193   1193
Total (kbyte)    2314     6980   6980

Peak memory used : 6.8 MB


====================================================================================

---- Vis 2.31 ---- Modified by Bengt Jardrup

File: dspra1.bsp
  946 portalleafs
 3259 numportals
State file out of date, will be overwritten
testlevel = 4

average leafs visible: 622
max leafs visible: 866 near (648 -680 240)
c_chains: 69702388
visdatasize: 97368 compressed from 109 kb

Elapsed time : 22:06

====================================================================================

----- Light 1.43 ---- Modified by Bengt Jardrup

Extra 4x4 sampling enabled
Soft light 3 enabled
File: dspra1.bsp
92 entities read, 82 are lights, 4752 faces, 137M casts

lightdatasize: 101 kb

Elapsed time :  1:56

====================================================================================


#####################################################################
#                                                                   #
#  LICENSE                                                          #
#                                                                   #
#                                                                   #
#  Commercial distribution of this material, in whole or in part,   #
#  requires prior agreement with the author.                        #
#  Commercial distribution includes any means by which the user     #
#  has to pay either for the support (e.g. CD-ROM, or magazine      #
#  CD-ROM) or for the material itself. Unauthorized commercial      #
#  distribution is prohibited.                                      #
#                                                                   #
#####################################################################


                         Quake® is a registered trademark of id Software, Inc.
                                       ------------------------
				            DeadLy_sp '07

#EOF