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- Quake camera
by hellspawnchrist » Wed Feb 09, 2011 5:21 pm
- 10 Replies
- 1150 Views
- Last post by hellspawnchrist
Sat Feb 12, 2011 5:26 am
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- invisible entity, but with shadows in DP, How ...?
by Nahuel » Fri Feb 11, 2011 8:29 pm
- 1 Replies
- 410 Views
- Last post by Spirit
Fri Feb 11, 2011 8:45 pm
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- making a quake mod...
by behind_you » Sat Feb 05, 2011 8:31 am
- 11 Replies
- 1064 Views
- Last post by Sajt
Wed Feb 09, 2011 1:56 pm
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- Why...
by Mexicouger » Sun Feb 06, 2011 5:27 am
- 17 Replies
- 1380 Views
- Last post by DusterdooSmock
Mon Feb 07, 2011 5:50 pm
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- Environmet based footsteps (simulator)
by Nahuel » Sat Feb 05, 2011 11:35 pm
- 7 Replies
- 780 Views
- Last post by lth
Mon Feb 07, 2011 1:22 pm
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- Visible traceline
by Chip » Thu Feb 03, 2011 3:51 pm
- 9 Replies
- 919 Views
- Last post by lth
Mon Feb 07, 2011 1:20 pm
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- Question about shotgun...
by Orion » Wed Jan 26, 2011 7:39 pm
- 7 Replies
- 869 Views
- Last post by sp4x0r
Sun Feb 06, 2011 7:05 am
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- SQL in QuakeC
by TimeServ » Wed Jan 26, 2011 1:13 am
- 19 Replies
- 2002 Views
- Last post by TimeServ
Sat Feb 05, 2011 11:09 pm
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- animating a sprite.
by ceriux » Fri Feb 04, 2011 5:09 am
- 13 Replies
- 803 Views
- Last post by frag.machine
Fri Feb 04, 2011 10:19 pm
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- Resurrecting Fiend Hunter
by mcbain » Fri Feb 04, 2011 12:40 am
- 1 Replies
- 384 Views
- Last post by qbism
Fri Feb 04, 2011 6:00 am
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- Step/stand on SOLID_BBOX location?
by Ghost_Fang » Sat Jan 29, 2011 8:10 pm
- 2 Replies
- 438 Views
- Last post by Ghost_Fang
Sun Jan 30, 2011 5:02 am
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- [Tutorial series] QC video Tutorials
by Mexicouger » Tue Jan 25, 2011 12:01 am
- 4 Replies
- 583 Views
- Last post by Mexicouger
Sat Jan 29, 2011 5:47 am
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- Need some help with camera work
by vicious1988 » Thu Jan 27, 2011 1:52 am
- 0 Replies
- 614 Views
- Last post by vicious1988
Thu Jan 27, 2011 1:52 am
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- One entity pointing to another
by Mexicouger » Sat Jan 22, 2011 3:22 am
- 8 Replies
- 781 Views
- Last post by Team Xlink
Sun Jan 23, 2011 12:02 am
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- exploding nails.
by ceriux » Fri Jan 21, 2011 4:19 am
- 6 Replies
- 627 Views
- Last post by ceriux
Fri Jan 21, 2011 4:58 am
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- Help: displaying 'Time left in Game'
by OneManClan » Sat Jan 15, 2011 10:03 pm
- 9 Replies
- 1008 Views
- Last post by frag.machine
Wed Jan 19, 2011 12:20 am
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- Entity name loading
by blubswillrule » Wed Jan 12, 2011 3:45 am
- 1 Replies
- 391 Views
- Last post by blubswillrule
Sun Jan 16, 2011 6:06 am
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- Static camera angles, How i do??
by Nahuel » Wed Jan 12, 2011 9:13 pm
- 8 Replies
- 862 Views
- Last post by Nahuel
Thu Jan 13, 2011 12:53 am
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- Frikbots in Darkplaces
by Mexicouger » Sun Jan 09, 2011 11:55 pm
- 7 Replies
- 680 Views
- Last post by mankrip
Mon Jan 10, 2011 2:21 pm
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- ftos
by r00k » Fri Jan 07, 2011 5:50 am
- 4 Replies
- 620 Views
- Last post by r00k
Sat Jan 08, 2011 6:31 am
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- Making a chainsaw, damage problems.
by Karall » Wed Jan 05, 2011 5:03 pm
- 6 Replies
- 676 Views
- Last post by ceriux
Fri Jan 07, 2011 9:42 pm
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- CSQC entity update interpolation
by Urre » Tue Jan 04, 2011 12:52 pm
- 4 Replies
- 624 Views
- Last post by Urre
Tue Jan 04, 2011 7:26 pm
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- custom particle effects in quake?
by ceriux » Tue Jan 04, 2011 2:50 am
- 4 Replies
- 617 Views
- Last post by Spike
Tue Jan 04, 2011 3:56 am
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- Using md3's instead of mdl [Help!]
by Karall » Sun Nov 14, 2010 8:05 pm
- 65 Replies
- 5048 Views
- Last post by Karall
Sat Jan 01, 2011 1:20 pm
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- Spawn monsters on command
by EMR » Tue Dec 14, 2010 2:39 am
- 17 Replies
- 1695 Views
- Last post by Mexicouger
Fri Dec 31, 2010 12:43 am
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- Rusty on .qc
by ceriux » Fri Dec 24, 2010 2:56 am
- 5 Replies
- 667 Views
- Last post by ceriux
Sat Dec 25, 2010 12:36 am
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- Yet another dumb question-saves
by EMR » Wed Dec 15, 2010 8:43 pm
- 3 Replies
- 584 Views
- Last post by leileilol
Wed Dec 15, 2010 10:15 pm
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- Quick CSQC stuff
by EMR » Tue Dec 14, 2010 7:26 pm
- 1 Replies
- 442 Views
- Last post by Supa
Wed Dec 15, 2010 6:51 am
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- Changing damage on diffirent weapons?
by Karall » Sat Dec 11, 2010 12:37 pm
- 4 Replies
- 562 Views
- Last post by EMR
Tue Dec 14, 2010 7:47 pm
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- CHAN_VOICE
by Mexicouger » Thu Dec 09, 2010 1:38 am
- 2 Replies
- 482 Views
- Last post by Mexicouger
Thu Dec 09, 2010 2:52 am
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- Displaying a server list in MenuQC/CSQC
by c0burn » Fri Nov 19, 2010 8:50 am
- 7 Replies
- 950 Views
- Last post by Spike
Sun Nov 28, 2010 12:46 pm
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- Q2/3 Styled Armor Shards in Q1 mod...
by enki » Tue Nov 23, 2010 4:14 am
- 17 Replies
- 1655 Views
- Last post by r00k
Thu Nov 25, 2010 11:04 am
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- Frikqcc problems?
by metlslime » Mon Nov 22, 2010 11:32 am
- 3 Replies
- 572 Views
- Last post by metlslime
Mon Nov 22, 2010 8:15 pm
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- It wont compile!!! Also some other issues
by Karall » Wed Nov 17, 2010 6:19 pm
- 21 Replies
- 1738 Views
- Last post by Mexicouger
Sun Nov 21, 2010 7:43 pm
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- weaponframe and frame
by Jukki » Sat Nov 20, 2010 7:13 am
- 4 Replies
- 709 Views
- Last post by Jukki
Sat Nov 20, 2010 6:11 pm
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- Entity that executes a function when touched.
by DusterdooSmock » Tue Nov 16, 2010 2:33 am
- 8 Replies
- 985 Views
- Last post by DusterdooSmock
Thu Nov 18, 2010 3:27 am
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- Fitzkurok pc
by Mexicouger » Wed Nov 17, 2010 1:12 am
- 2 Replies
- 634 Views
- Last post by Junrall
Wed Nov 17, 2010 1:59 am
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- Monster parts with monsteer
by Jukki » Tue Nov 16, 2010 4:55 am
- 0 Replies
- 785 Views
- Last post by Jukki
Tue Nov 16, 2010 4:55 am
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- Memory conservation[Bots]
by Mexicouger » Mon Nov 15, 2010 11:16 pm
- 3 Replies
- 618 Views
- Last post by Spike
Tue Nov 16, 2010 12:29 am
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- csqc: player viewable body out of sync with player origin
by something » Sat Nov 13, 2010 7:44 am
- 5 Replies
- 824 Views
- Last post by Sajt
Sun Nov 14, 2010 5:31 pm
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- Precaches
by EMR » Sat Nov 13, 2010 6:27 pm
- 0 Replies
- 786 Views
- Last post by EMR
Sat Nov 13, 2010 6:27 pm
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- Changing Player (Seamless?)
by Ghost_Fang » Tue Nov 09, 2010 12:12 am
- 14 Replies
- 1366 Views
- Last post by r00k
Wed Nov 10, 2010 6:16 pm
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- This code should work, right?
by ThePlasticBling » Tue Nov 02, 2010 5:24 pm
- 29 Replies
- 2242 Views
- Last post by Shpuld
Sun Nov 07, 2010 9:18 am
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- <New coder needed for conscript>
by Biodude » Mon Mar 01, 2010 1:12 am
- 55 Replies
- 5447 Views
- Last post by Jukki
Fri Nov 05, 2010 6:08 pm
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- if zombie touches the player?
by ThePlasticBling » Sun Oct 31, 2010 5:26 am
- 11 Replies
- 1204 Views
- Last post by OneManClan
Tue Nov 02, 2010 7:38 pm
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- Finally!
by redrum » Mon Nov 01, 2010 4:18 pm
- 4 Replies
- 672 Views
- Last post by redrum
Tue Nov 02, 2010 4:45 am
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- if monsters killed = 10
by ThePlasticBling » Mon Nov 01, 2010 11:39 pm
- 5 Replies
- 750 Views
- Last post by DusterdooSmock
Tue Nov 02, 2010 2:00 am
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- knight entinty name?
by ThePlasticBling » Sun Oct 31, 2010 1:31 am
- 4 Replies
- 647 Views
- Last post by Sajt
Sun Oct 31, 2010 3:01 pm
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- Regenarating Armor?
by DusterdooSmock » Wed Sep 15, 2010 4:17 pm
- 22 Replies
- 1958 Views
- Last post by Orion
Fri Oct 29, 2010 7:58 pm
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- Frikbots in QW?
by redrum » Fri Oct 01, 2010 4:31 pm
- 25 Replies
- 2282 Views
- Last post by redrum
Tue Oct 26, 2010 2:25 pm
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